Repost from the announcement in the Kuachi Cups discord:
In Memory of Frazer "Fraze" Hockley
It is with profound sadness that we share the news of the passing of our dear friend and esteemed community member, Frazer "Fraze" Hockley. As one of the longest-standing members of our Australian Quake community, Fraze's impact was felt by everyone who had the privilege of knowing him or watching him play.
Fraze began his competitive journey in Quake Live, quickly rising through the ranks with his exceptional skill and unwavering determination, side by side with his brother and sparring partner, Camma. His passion for the game took him across the globe to Europe, where he held his own against and defeated some of the world's best players. His performances were nothing short of inspiring, showcasing not only his personal talent but also elevating the profile of Australian players on the international stage.
Beyond his competitive achievements, Fraze was a generous mentor and entertainer. Through his tutorials and streams, he taught countless players the intricacies of the game in an entertaining and easy to understand manner, always eager to share his knowledge and help others improve. His ability to talk while playing a the highest level was extremely unique and this made him maybe the most entertaining quake streamer ever. His contributions have also been instrumental to the community in nurturing new talent and brought us together with entertainment and highlights. His streams were more than just gameplay; they were a reflection of his love for the game and passing on that passion to others who shared it.
In Diabotical, Fraze was part of some of the game's most unforgettable moments, whether it was his streams, his tournament matches, or his interviews. His gameplay was a perfect blend of high-level competition and entertainment. Similarly, in Quake Champions, he remained an absolute beast, quickly improving with his grit and grind approach and then consistently defeating top-tier players, and ultimately coming in 1st place in AQL4.
On a personal note, every time I faced Fraze in a match, you could feel his determination in game. Yet, no matter how intense the competition, he always took the time afterward to share some words about what he enjoyed about the game and have a laugh. His grit and relentless pursuit of excellence were qualities I think we all admired.
Fraze's legacy goes beyond his accolades and achievements. I think I speak for all of the community when I say he was a beacon of inspiration, a mentor, and a friend to many. His contributions have left an ever-lasting mark on our community, and his absence will be deeply felt.
Our heartfelt condolences go out to his family and loved ones during this difficult time. Rest in peace, Fraze. Thank you for the memories, you will be missed, but never forgotten.
Edited by diegowar at 21:24 CST, 22 November 2024 - 150 Hits
BUGS KNOWN:
/ready bug
avoid spec vote in tdm/ctf
voting + /team s substract the new spectator vote
stats 100%+ on weapon multi-hit RG/RL
followpowerup bug sometimes (seen on gtv)
followpowerup on the guy with most powerups, not the last picked
center items drops
Scoreboard pings more accurate
empty vote fix
Hitting a key while watching a demo stops it
ENHANCEMENTS:
name limited to 32chars, possibility improve capacity ?
vote time 20sec => 10sec
drop current weapon
drop current ammos (1 clip)
drop powerup ON/OFF ?
ready switch (ON/OFF) => not using 2 distinct commands
/ignore only one guy (player ID or name or regular expression)
stats 1v1: distance covered for each user / camping meter (time spent walking, etc)
stats 1v1: map domination => % of items collected (RA/YA/MH) in comparison with total items that have spawned.
stats 1v1: item timing => % of items taken in the next 2/3sec after spawn.
vote displayed in console
cvar containing clanname
vote maxcapturegap => for ctf pickups, max capture difference
vote maxfraggap => for tdm pickups, max frag difference
Ideas are welcome :)