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250FPS League Season 4 (3 comments)
Posted by puritan @ 10:01 CST, 17 November 2025 - iMsg
The 250FPS league season 4 is live!
Sponsored by EGB.com, the total prize pool is $12.000.

Qualified players:
(via season 3 placement)
RussiaAGENT Russiaash BelarusCypher Germanyk1llsen Russiapavel HungaryRaisy SwedenSpartie
(via qualifier cups)
Lithuaniafire_bot Belarusfog Russiacherepoff Kazakhstanprox1mo Russiaswex RussiaVassek
(direct invites)
RussiaARSENY Netherlandsbaksteen United States of AmericaRapha

Map pool: aerowalk, battleforged, bloodrun, delirium, furiousheights, hektik, lostworld, silence, sinister
Schedule: every sunday starting 12:00 CET.
Streams & Results: can be found here
Overall player standings after 3 seasons: the current top16

Dont forget, EGB also hosts weekly cups each saturday, which have had some very decent turnouts recently.
Edited by puritan at 10:04 CST, 17 November 2025 - 162 Hits
Unreal Tournament Podcast #9 | Featuring CARMAC (No comments)
Posted by sasDVP @ 08:27 CST, 14 November 2025 - iMsg
Carmac one of the key figures who helped turn gaming into esports. Before the stages and the cameras, he was part of the Unreal Tournament community a place where passion, rivalry, and raw competition shaped the future. His journey from fragging to founding is one of the most authentic stories in esports history.

ENJOY this podcast




https://youtu.be/zUpAMngTGnE
79 Hits
Quake 3... in a browser! (1 comment)
Posted by Teen Queen @ 17:28 CST, 13 November 2025 - iMsg
Imagine this - the ability to play your favourite arena shooter game... IN BROWSER, no download needed!

It's not an invite only closed beta from 2008, but apparently a Docker container.

10 years later, quake lite JS

From the author:

This project is a non-commercial fan implementation and is not affiliated with or endorsed by id Software or ZeniMax Media. “Quake III Arena” and related trademarks are the property of their respective owners.

Only the officially released Quake III Arena demo data files are used. No full retail game assets are hosted, included, or required; all gameplay content is limited to files that id Software made publicly available for free.

The engine is based on ioquake3, an open-source project licensed under GPLv2. In accordance with the license, the source code for the modified ioquake3 WebAssembly build and supporting glue code is available upon request.

http://q3js.com/
199 Hits
Global Combat (17 comments)
Posted by Jamerio @ 21:51 CST, 11 November 2025 - iMsg
I put together a prototype for an online multiplayer FPS game which revolves around real world factions and divisions.



Obviously everything would look a lot better with dedicated talent, but the main idea behind it was to have a game where players align to their real world alliances and do battle against their real world enemies.

I don't know if anything will come of it, its just something I wanted to put out there as I worked on it in my spare time.

My main question is, and trolling aside, do you like the idea of playing a game where your team mates are people you are aligned with in the real world on big world issues and your opposition are people who you dislike?

And of course it would have FFA type things too, but it makes more sense as a team game.

It really daunting looking at the visual quality of games like BF6, but its 400 million dollar game with about 6,000 staff.

I'm personally bored of so many games these days, so I wanted to bypass legacy rulesets for how games are made.
Arbitrary teams and factions etc, that don't really mean much, and bring in low level emotions and then build a game around that.
538 Hits

<< Comment #1 @ 09:25 CDT, 28 July 2010 >>
By fragster.de swine 
Davis Cup or 2on2!
<< Comment #2 @ 09:26 CDT, 28 July 2010 >>
By Austria noctis 
2v2!
<< Comment #11 @ 10:17 CDT, 28 July 2010 >>
By Beer! becks  - Reply to #2
need money for doomsday device?
<< Comment #12 @ 10:27 CDT, 28 July 2010 >>
By Austria noctis  - Reply to #11
nah thats pretty much financing itself
<< Comment #3 @ 09:30 CDT, 28 July 2010 >>
By Czech Republic krysa 
4v4 ! =)
<< Comment #36 @ 00:02 CDT, 29 July 2010 >>
By Finland juM8o  - Reply to #3
like we would have active enought scene to supply these cups with more than 4 or 8 teams... and 100/4=25€ which is nothing for the winner...
<< Comment #51 @ 13:14 CDT, 29 July 2010 >>
By B2L - Orange Animated NL Magician  - Reply to #36
and how much have you made from playing these cups?

ah ok...and yet you still play them. it's not about the money
<< Comment #54 @ 08:03 CDT, 30 July 2010 >>
By Denmark amOKchen  - Reply to #36
Well you would not know before you tried, and thankfully TDM is still running a solid timeframe in their matches. So there would be a lot to watch even with fewer teams.

Worst thing that happened in ql was 10min matches in duel ;<
<< Comment #70 @ 21:22 CDT, 1 August 2010 >>
By France winz  - Reply to #54
I strongly agree about the duel timelimit.
<< Comment #4 @ 09:34 CDT, 28 July 2010 >>
By Austria - Wien ffx 
Keep zotac like it is right now and gdata should be 2v2 public :)
<< Comment #5 @ 09:44 CDT, 28 July 2010 >>
By Poland mefajpE^ 
Davis Cup sounds sweet!
<< Comment #6 @ 09:49 CDT, 28 July 2010 >>
By United Kingdom ZeritoN 
If Zotac is still going 1v1, then definatly 2v2 otherwise moar duelz
<< Comment #7 @ 09:51 CDT, 28 July 2010 >>
By India Cyn1c 
Voted for Davis Cup, even though I feel at least one of the weekend cups should be team based at all times.

Assuming that you receive max votes for 2v2, do you have a map pool in mind?
<< Comment #8 @ 09:51 CDT, 28 July 2010 >>
By MLP_FlutterShy Teen Queen 
Zotac should stick with duels, as for gdata. some 2v2 would be nice.
<< Comment #9 @ 09:56 CDT, 28 July 2010 >>
By Q3 vash_  - Reply to #8
ZOTAC will stay as it is, that's for sure!
<< Comment #10 @ 10:13 CDT, 28 July 2010 >>
By B2L - Orange Animated NL Magician 
tournaments like these should never be invite, nothing will kill off a scene quicker as invite only tournaments.

So whatever you pick, davis cup, 2v2 etc, make sure anyone can enter.
<< Comment #15 @ 10:50 CDT, 28 July 2010 >>
By hemostick's grenade j0sh_  - Reply to #10
I totally agree. Why would you only have invited teams?
<< Comment #13 @ 10:48 CDT, 28 July 2010 >>
By Plusme ins 
instagib tourney \o/
<< Comment #61 @ 12:29 CDT, 31 July 2010 >>
By United States of America yikes  - Reply to #13
wat
<< Comment #14 @ 10:49 CDT, 28 July 2010 >>
By Lithuania son1dow 
If we're talking about a g-data weekend cup, 2v2 public > *.

For bigger tournaments my preferences are in this order: A mix of TDM\CTF in BoX > TDM > CTF.
<< Comment #16 @ 11:16 CDT, 28 July 2010 >>
By Iceland hnns 
Never invite.
<< Comment #17 @ 11:25 CDT, 28 July 2010 >>
i want everything
<< Comment #18 @ 12:16 CDT, 28 July 2010 >>
By potat p4r4 
How about changing gametypes each time, not sticking to one single mode?
Edited by p4r4 at 12:16 CDT, 28 July 2010
<< Comment #19 @ 12:58 CDT, 28 July 2010 >>
By United States of America T1E 
what i want?

davis cup,
ctf,
next week(s) 4v4

all public and with lots of attendance!

too much to choose from, gg vash!
<< Comment #20 @ 13:17 CDT, 28 July 2010 >>
i think that every mode would be pretty good even tho i still rather duel..
Edited by spartaz0rd at 13:18 CDT, 28 July 2010
<< Comment #21 @ 14:11 CDT, 28 July 2010 >>
Kurmanbek Bakyev II voted: 1v1 invite groups + playoffs, 1v1 invite playoffs only, 2v2 invite groups + playoffs, 2v2 invite, 2v2 public, 3v3 (duel, king of the hill), Davis Cup System (2v2 + 3x 1v1), something totally different (comments).

Oh snap, needs comments :c
Edited by Kurmanbek Bakyev II at 14:16 CDT, 28 July 2010
<< Comment #22 @ 14:15 CDT, 28 July 2010 >>
By Rage Face High-Five ShadyVoltaire  - Reply to #21
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<< Comment #23 @ 14:16 CDT, 28 July 2010 >>
By Rage Face High-Five ShadyVoltaire  - Reply to #22
^ that was my comment.


P.S. GIVE MOAR CUPS
<< Comment #24 @ 14:22 CDT, 28 July 2010 >>
By X-Men Sub_ 
how about you just rotate gametypes and then throw in something special once in a while (for instance freezetag is supposed to be coming, right?)
<< Comment #25 @ 14:31 CDT, 28 July 2010 >>
By ^__^ _flx 
2vs2 w/o invite <3
<< Comment #26 @ 14:51 CDT, 28 July 2010 >>
By 011 nemecel 
2on2 is boring, no thanks.
<< Comment #62 @ 12:29 CDT, 31 July 2010 >>
By United States of America yikes  - Reply to #26
sif.
<< Comment #27 @ 15:39 CDT, 28 July 2010 >>
By Belgium dem0n 
FREEZE TAG
<< Comment #28 @ 16:41 CDT, 28 July 2010 >>
By United States of America T1E  - Reply to #27
Hello Kitty Online
<< Comment #35 @ 23:51 CDT, 28 July 2010 >>
By Germany r4pe  - Reply to #27
4vs4 railfreeze would be nice... casualfriendly and a lot of fun.
<< Comment #76 @ 01:18 CDT, 4 August 2010 >>
By Belgium Trance  - Reply to #35
agreed and [+]'ed
<< Comment #29 @ 16:50 CDT, 28 July 2010 >>
By 2k2_2 Nukm 
Davis Cup System would be awesome but i dont think it will work with the way the quake community is structured

i would like a rotation between 2v2 and 4v4
<< Comment #31 @ 17:31 CDT, 28 July 2010 >>
By United Kingdom ZeritoN  - Reply to #29
Don't think a regular 4v4 would really work in the G-data/Zotac format. For the longer period of time ideas they want to do sure, but it would be really hard to get people to play a some matches on a Saturday (I'd assume you'd need to do like bo3 for finals at the least so that's like errr... 6-7 matches at a guess?)

2v2 could be fun just because people that sign up for the 1v1 duel on Sunday could just randomly team up for shits n giggles and to be raped by noctis or toxjq
Edited by ZeritoN at 17:32 CDT, 28 July 2010
<< Comment #32 @ 18:54 CDT, 28 July 2010 >>
By 2k2_2 Nukm  - Reply to #31
Please also keep in mind that we want to start tournaments going over a longer period of time (1-2 months per tournament)
<< Comment #41 @ 04:17 CDT, 29 July 2010 >>
By United Kingdom ZeritoN  - Reply to #32
For the longer period of time ideas they want to do sure
<< Comment #30 @ 17:06 CDT, 28 July 2010 >>
By Switzerland smari 
I really liked the sytem that was used in a UT league some years ago.
It was something like this for a match:

2 maps 1v1 (2 different players, 2x1 points)
1 map 2v2 (1 point)
2 maps 4v4 (2 points)

First to reach 3 points wins the game.

Since you are considering tournaments over two month it could work in a league with 8 teams and 1 match per week per team.

Problem in QL is that nearly all the european top players are only 2 or 3 different clans and most of the games would be blowouts.
Another problem is that a match takes really long, but with only one per week it could be spread over more than 1 day if necessary.
Edited by smari at 17:07 CDT, 28 July 2010
<< Comment #33 @ 19:47 CDT, 28 July 2010 >>
By Aussie grimstar Tree_ 
Public CTF.
<< Comment #34 @ 22:02 CDT, 28 July 2010 >>
By 004 jamalz 
Davis cup seems really good.

Strenx + winz + l1nkje VS fox + tox + fazz for finals!...

Sounds really sweet, it would get a lot of countrymen playing together and sharing tips and all sorts of interesting shit. Also, imagine the smack talk and drama!

Strenx whining about no other good frenchies after getting raped and then smacking l1nkin across the face, then afterward he buys him a loaf of french bread and some cheese and they make up with a picnic in the park...
Edited by jamalz at 22:03 CDT, 28 July 2010
<< Comment #39 @ 01:34 CDT, 29 July 2010 >>
By \0/ fragerr  - Reply to #34
'it would get a lot of countrymen playing together and sharing tips and all sorts of interesting shit."

sry but it was 10 years ago
<< Comment #37 @ 00:10 CDT, 29 July 2010 >>
By Finland juM8o 
1st: 1v1 with different map pool / rules.
2nd: 2v2
3rd: amateur 1v1 with prices like 1st 50€, 2nd 30€, 3rd 20€
<< Comment #38 @ 01:31 CDT, 29 July 2010 >>
go with 2v2 public or maybe 4v4 , but scene seems quite dead in 4v4 unfortunately...:/
<< Comment #40 @ 01:46 CDT, 29 July 2010 >>
By Germany leopold 
q3
<< Comment #42 @ 04:52 CDT, 29 July 2010 >>
By Germany cYmoZz 
4v4 doesnt make sense before we have descent maps (which will be soon hopefully)

[x] 2on2 public
<< Comment #43 @ 08:41 CDT, 29 July 2010 >>
By Q3 vash_  - Reply to #42
4v4 doesnt make sense because of the inactivity of all the teams when playing over a longer period of time, at least thats my oppinion. just look at the delays of every 4on4 tournament (tdm as well as ctf) lately with finals being played 2-4 weeks after schedule.
<< Comment #45 @ 09:15 CDT, 29 July 2010 >>
By \0/ fragerr  - Reply to #43
its just ur opinion and its wrong.
<< Comment #66 @ 03:48 CDT, 1 August 2010 >>
By Quake 4 oneroomdisco  - Reply to #45
His opinion has two 'P's and yours only has ONE

Suck on that.
<< Comment #67 @ 08:44 CDT, 1 August 2010 >>
By \0/ fragerr  - Reply to #66
didnt u drink ur pills again? : ((((((
<< Comment #56 @ 01:59 CDT, 31 July 2010 >>
By PerpetualWar PerpetualWar  - Reply to #43
http://www.esreality.com/?a=post&id=1923555

Was better then I thought ;) Maybe not so dead after all :)
<< Comment #44 @ 09:00 CDT, 29 July 2010 >>
By Beer! becks  - Reply to #42
I don't think maps from Descent will work very well in Quake ;)
<< Comment #46 @ 09:26 CDT, 29 July 2010 >>
By Germany cYmoZz  - Reply to #44
:)
<< Comment #47 @ 09:29 CDT, 29 July 2010 >>
By India Cyn1c 
Somebody make a simpson's map for QL and have an FFA of all pros on it. Pure Gold.
<< Comment #48 @ 10:57 CDT, 29 July 2010 >>
By ET:QW skillah 
Team Duel!
<< Comment #49 @ 11:27 CDT, 29 July 2010 >>
By Q3 vash_  - Reply to #48
that's "3v3 (duel, king of the hill)"
<< Comment #50 @ 12:08 CDT, 29 July 2010 >>
By QuakeLive.cz prpl 
Any of the above in NA
<< Comment #52 @ 16:42 CDT, 29 July 2010 >>
4 vs 4 TDM ofcourse ...!!!
<< Comment #53 @ 18:10 CDT, 29 July 2010 >>
By Germany - Bayern abso 
4v4 TDM or CTF !
<< Comment #55 @ 08:22 CDT, 30 July 2010 >>
By Denmark amOKchen 
swap between 1v1 and 2v2, and include groupplay for 1v1 tourneys. :D
<< Comment #57 @ 04:07 CDT, 31 July 2010 >>
By Finland kale 
Voted for 2v2, would be cool to spec 2v2 games. Also would be amazing to see the Davis Cup system being used, but I don't think that can be weekly thing.

Did gamesports think about some sort of seasonal system? Getting points per win and things like this :D. Resetting every 6 months.
<< Comment #58 @ 10:14 CDT, 31 July 2010 >>
By Swedish Shaft Roswell47 
2v2 public pleeeez
<< Comment #59 @ 10:20 CDT, 31 July 2010 >>
By zerg esdf 
ctf for fucks sake.
<< Comment #60 @ 11:45 CDT, 31 July 2010 >>
By Belgium Lashknife 
ctf! :)
<< Comment #63 @ 14:52 CDT, 31 July 2010 >>
By hemostick's grenade j0sh_ 
I would love to see longer lasting tournaments than just 1-day ones, but I don't see why more of your options aren't for "public" matches. I would think having tournaments open to only "invites" would actually do more harm than good, considering that wouldn't be willing to let anyone who wants to play, play.

And for god's sake, can we see something other than duel? Even if one weekend tourney stays duel, can't the other be some kind of team tournament and stay that way? Yay Cooller and all that, but can't the rest of us who aren't duellers have something to look forward to? I know there's not a lot of gametypes to choose from here, but the only options above that don't have duel involved are 2v2 public, invite & groups + playoffs.

Are there reasons that the max players on a team (with your poll options) is 3? If there are good reasons behind this I'd love to hear it- I'm not just trolling or bs'ing.
<< Comment #64 @ 02:42 CDT, 1 August 2010 >>
By lolfly lol frs 
public 2v2 first week, ctf 4v4 second week, tdm 4v4 third week, maybe duel 4th week, check participation and change accordingly. none of these gamemodes can support a weekly cup just by themselves though. also this would keep interest high since there isnt a weekly repetition of the same stuff every week.

if 16 teams check-in, make first rounds bo1, and rest bo3


make team registering easy with just the clan leader (or whoever) being able to fill in the memberlist instead of every member needing to register himself and join the team, way less hassle and easier registering can only mean the possibily of more teams registering.


edit:
"Please also keep in mind that we want to start tournaments going over a longer period of time (1-2 months per tournament) before screaming for 1-day-cups ^^ "

i guess i should learn to read, in that case public 2v2 or 4v4 tdm all the way :E
Edited by frs at 02:51 CDT, 1 August 2010
<< Comment #69 @ 10:29 CDT, 1 August 2010 >>
By clawo ini  - Reply to #64
I agree with this frs fella.
<< Comment #72 @ 05:30 CDT, 2 August 2010 >>
By Germany - Nordrhein-Westfalen kabbb  - Reply to #64
f1
<< Comment #65 @ 03:19 CDT, 1 August 2010 >>
By Argentina V1R7U4L 
CTF
<< Comment #68 @ 09:46 CDT, 1 August 2010 >>
By Nobles Emp^y 
No tdm vote > sux!
<< Comment #71 @ 03:15 CDT, 2 August 2010 >>
One week tdm, one ctf :)
<< Comment #73 @ 20:54 CDT, 2 August 2010 >>
By Brazil _agu 
1on1 in a really high level
<< Comment #74 @ 05:34 CDT, 3 August 2010 >>
1 month = x3 2v2cup + x1 4v4 cup @ TDM.
<< Comment #75 @ 15:33 CDT, 3 August 2010 >>
By Dird's Xmas tree ;o Bob 
.
Edited by Bob at 20:15 CDT, 27 June 2024
<< Comment #77 @ 05:42 CDT, 5 August 2010 >>
By Sweden ArchaiK 
can't vote? :S
<< Comment #78 @ 10:59 CDT, 6 August 2010 >>
By Exelent HamstaHue 
why are only the last 2 options available
<< Comment #79 @ 04:11 CDT, 7 August 2010 >>
By Q3 vash_  - Reply to #78
should work again, somehow the first few answers were only open to vote until august 1st o0
<< Comment #80 @ 09:27 CDT, 8 August 2010 >>
4v4 invite, 2v2 public or ctf invite.
<< Comment #81 @ 10:43 CDT, 8 August 2010 >>
By Sweden JoKa 
make it a 1v1 premium cup :P
*hides*
<< Comment #82 @ 22:47 CDT, 8 August 2010 >>
By United States of America kobe_24 
I want them all!

I love watching tournaments, the more the better!
<< Comment #83 @ 05:55 CDT, 16 August 2010 >>
By Poland zablotzky 
i want some ctf
<< Comment #84 @ 15:56 CDT, 5 October 2010 >>
By Plusme ins 
i would like a tournament that i could win !
<< Comment #85 @ 15:04 CDT, 6 October 2010 >>
By grey kg  - Reply to #84
Random draw it is! Player with lowest number wins.
<< Comment #86 @ 16:47 CDT, 6 October 2010 >>
By Plusme ins  - Reply to #85
:DD
<< Comment #87 @ 06:57 CST, 29 January 2011 >>
By United States of America T1E 
so how's that going?

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