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HoQ TDM 4v4 Winter Season 2025 (1 comment)
Posted by doz3r @ 10:16 CST, 15 November 2024 - iMsg
The sign-ups for ql Quake Live TDM 4v4 Winter Season 2025 will be open from Sunday 1st December until Sunday 22nd of December 2024.

The Tournament start will be Monday 13th of January 2025, when hopefully all are back from their holidays.

The donated prizemoney so far is 1200€ donations which will be payed out over top3 placements. Donations will be possible until the end of the tournament.

Check below for all needed informations and sign-up! If you already have player and clan account on House of Quake, feel free to sign-up right away. Otherwise make sure to register yourselves and your clan first.


Streams: twitch ???
Links: Rules 4v4, Signups 4v4, HoQ Discord
Edited by doz3r at 10:16 CST, 15 November 2024 - 209 Hits
89 Hits
World's Greatest Gamer Event - QC - Punk vs Leffen (1 comment)
Posted by an1me @ 04:36 CST, 4 November 2024 - iMsg
https://www.youtube.com/live/ONksnc4X2g8?si=5bBBY1BrB83WB8RT

Youtuber Ludwig holds the Worlds Greatest Gamer event where Quake Champions is one of the game. This match was pretty exciting actually, at about 7 hours 47 minutes, two Evo champs going at it, Punk vs Ledden. What do you think of their level for first time players? Apparently they both thought the game was fun
255 Hits
Cooler Interview 9.8.24 (1 comment)
Posted by rockz @ 12:57 CST, 3 November 2024 - iMsg


unfortunately in russian tongue
306 Hits
NEW QUAKE GAME!!! (2 comments)
Posted by The_Sh33p @ 05:13 CDT, 20 October 2024 - iMsg
https://archon-studio.com/blog/archon/archon-...nouncement


Quake, The board game.
It's like monopoly but with rocket launchers and slipgates.
628 Hits

<< Comment #1 @ 12:42 CST, 3 December 2010 >>
By Finland Kaide 
gief free months!
<< Comment #5 @ 12:46 CST, 3 December 2010 >>
By Belarus cerb0z  - Reply to #1
gief free premiums!
<< Comment #2 @ 12:43 CST, 3 December 2010 >>
By bf2 daviezz 
i want months! oh and a working game ty
<< Comment #3 @ 12:44 CST, 3 December 2010 >>
By SpawnRaped BonGzz 
They need to stop adding useless crap and fix these issues.Too many corners have been cut and its not acceptable !
<< Comment #4 @ 12:45 CST, 3 December 2010 >>
By Sarge d1z 
I want free years. c:
<< Comment #6 @ 12:48 CST, 3 December 2010 >>
By lolfly lol frs 
i love the game but the support is bad and i want free months but i'd probably renew anyway, where's the option for that? :D
Edited by frs at 12:49 CST, 3 December 2010
<< Comment #16 @ 04:41 CST, 4 December 2010 >>
By 2K Akuma  - Reply to #6
yep :)
<< Comment #85 @ 09:31 CST, 9 December 2010 >>
By Bulgaria cha0z_  - Reply to #6
This.
<< Comment #7 @ 12:49 CST, 3 December 2010 >>
By djogedj h8m3 
just add a few weeks to paid premiums/pros
<< Comment #8 @ 12:55 CST, 3 December 2010 >>
By QuakeLive parouf  - Reply to #7
ahah! +1
<< Comment #9 @ 13:43 CST, 3 December 2010 >>
By Sweden xoji 
How are they fucking this up so badly? :)
<< Comment #10 @ 14:02 CST, 3 December 2010 >>
thinking to this game makes me sad... its so awesome and at the same time is getting destroyed by inefficency .
<< Comment #12 @ 15:50 CST, 3 December 2010 >>
By Slovenia ambro  - Reply to #10
this
<< Comment #14 @ 01:24 CST, 4 December 2010 >>
By against me! Mav_  - Reply to #10
True dat, sparta.
<< Comment #32 @ 01:09 CST, 6 December 2010 >>
By PerpetualWar PerpetualWar  - Reply to #10
yeah
<< Comment #11 @ 15:50 CST, 3 December 2010 >>
By Slovenia ambro 
why would i want free months if game is not even working?
<< Comment #13 @ 16:38 CST, 3 December 2010 >>
By QW faerie_ 
Lacks a " just gimme my money for the remaining months back and close my account " option. I'll be busy crying about the downtime the day they fix whatever causes the game to be so random with the mouse and the drops.
The day it'll be somewhat playable in other words.
<< Comment #15 @ 04:40 CST, 4 December 2010 >>
By 2K Akuma 
A little offer to those who have subscriptions would be nice yes.

It'd be nice if zenimax/id put more devs+time+money into QL though.
Whatever happened to the publicity zenimax was supposed to be doing for QL?
<< Comment #17 @ 05:04 CST, 4 December 2010 >>
By 2KBlack Yellack 
The choices are dodgy.. I love the game but dont love the bugs/ downtime ofc.
A free month or something for subscribers would probably be a good move to apology for the probs/downtime.
And ye, what akuma said, to deliver a better support they'd have to put more devs/money into it which doesnt look likely and slows things down. The few that work on it work their ass off tho :/

...but in the end, I freaking love the game and will support it :D
<< Comment #18 @ 05:20 CST, 4 December 2010 >>
By 2K Akuma  - Reply to #17
Yeah, amazing work from the QL team, to be honest. Seems like they have a a tiny crew with a mammoth task, good work QLDevs :)
<< Comment #19 @ 05:29 CST, 4 December 2010 >>
By United Kingdom ZeritoN  - Reply to #18
I think the main problem is that they can't do anything without red tape or some legal shit they need to sort out
<< Comment #20 @ 05:29 CST, 4 December 2010 >>
By 2KBlack Yellack  - Reply to #18
Hello koooooooooooooommmaaaaaaaaaaaaaaah ;D
<< Comment #22 @ 07:28 CST, 4 December 2010 >>
By 2K Akuma  - Reply to #20
lo :)
<< Comment #65 @ 12:40 CST, 7 December 2010 >>
By Unset G.I. Jonesy  - Reply to #18
Hopefully, once they're done with Rage, they can put more devwork into QL.
<< Comment #21 @ 06:41 CST, 4 December 2010 >>
I don't want free months. I want Diablo III.
<< Comment #47 @ 17:36 CST, 6 December 2010 >>
By MLP_FlutterShy Teen Queen  - Reply to #21
I want a new nickname.
<< Comment #48 @ 18:21 CST, 6 December 2010 >>
By \0/ Fopeye the Sailor  - Reply to #47
yeah, why not? :D
<< Comment #23 @ 14:48 CST, 4 December 2010 >>
By Denmark light 
Must be the only mmo in the world where the devs puts more time into developing new features rather than fixing the issues at hand.

But hey, you can play tactiquake now... lol
<< Comment #24 @ 14:58 CST, 4 December 2010 >>
By zerg vedic  - Reply to #23
devs puts more time into developing new features rather than fixing the issues at hand.

You just described EVERY MMO in the entire world. Have you never played one?
<< Comment #42 @ 12:50 CST, 6 December 2010 >>
By Denmark light  - Reply to #24
i understand what you mean, but look what happens when major issues with games avoids people from having a good time. This happened with Age of Conan which is a could have been so great game, but where bugs and issues made people abandon it. They're now screaming for people to come back, just the way quake 4 players are screaming for people to try it again after patching.

It's been proven over and over, that to keep your audience interested in interactive entertainment you must make sure that you avoid big downtimes, bugs etc. or you risk that people no matter how interested and captivated they were at first will end up leaving, and they will not come back regardless of what you do.
Even more important to a company, they certainly won't make the same mistake of paying, twice.
<< Comment #39 @ 06:16 CST, 6 December 2010 >>
By Dird's Xmas tree ;o Bob  - Reply to #23
.
Edited by Bob at 14:40 CDT, 26 June 2024
<< Comment #41 @ 12:46 CST, 6 December 2010 >>
By Denmark light  - Reply to #39
massive multiplayer online...

A lot of people connected playing the same game in different instances, while able to communicate with people in other instances is pretty much what makes up an mmo to me :D

Anyways...
<< Comment #44 @ 14:44 CST, 6 December 2010 >>
By Dird's Xmas tree ;o Bob  - Reply to #41
.
Edited by Bob at 14:40 CDT, 26 June 2024
<< Comment #88 @ 15:26 CST, 12 December 2010 >>
By Finland hilla  - Reply to #41
except in real mmo game everyone are in the same game environment "world". and sometimes go in instances with few people. and the game is meant for massive playerbase in same server ;f
<< Comment #25 @ 15:37 CST, 4 December 2010 >>
By Poland mefajpE^ 
I'm rather disappointed by the community than id - you can't find any random premium ctf/freezetag/tdm public's and it makes me sad. I don't want to use irc for every fucking game, waiting graciously 2 hours to gather 8-10 people. I wanna hop in a random server and have fun - but there are none 99% of the time.

I'd love to play CTF, but standard maps are so shit it's beyond Jupiter and there are none random public games on premium/pro - NONE. I'd love to play FT more, but without irc is quite impossible. I'd love to play TDM on better maps (OSPDM5 & OSPDM6 etc.) but then again without irc arranging game is almost impossible.

This community sucks.

Bring back Aster days :c

4:00 AM, you join and there are still 7 players, I loved those days.
Edited by mefajpE^ at 15:48 CST, 4 December 2010
<< Comment #26 @ 16:23 CST, 4 December 2010 >>
By -nepal- fooKi  - Reply to #25
the community doesn't want to play a crappy game.
<< Comment #28 @ 00:55 CST, 5 December 2010 >>
By against me! Mav_  - Reply to #26
This.
<< Comment #30 @ 05:04 CST, 5 December 2010 >>
By 2K Akuma  - Reply to #25
Problem with public CTF/TDM/FT is that newbies/shuffle unbalance
teams leading to complete rape. Puts everyone off when only one in
ten games is decent.

Plus you get damn TeamKillers constantly joining :/
Edited by Akuma at 02:51 CST, 8 December 2010
<< Comment #31 @ 06:55 CST, 5 December 2010 >>
By England vor_  - Reply to #30
Yeah the team killing is absurd, I stopped playing TDM on publics for fun when I was consistently taking more damage from my own team (no exaggeration) than the enemy team. I'd be taking Red on DM6 and getting rocketed by my own team, or I'd have a weapon that some dick wanted and he'd just start pummeling me.

Sad thing is CA is the only public mode I can play without too much hassle, although still people on my own team sometimes chase me around the map rocketing me to fuck up my movement and aim.
<< Comment #33 @ 01:13 CST, 6 December 2010 >>
By PerpetualWar PerpetualWar  - Reply to #31
so true.... last time I took quad and fag from my team comes to me and shot me down with SG while I was requesting weapon. How pathetic is that ?
<< Comment #34 @ 02:40 CST, 6 December 2010 >>
By Germany - Freistaat Sachsen sic4rius  - Reply to #33
This is the NEW community - all thanx to id-fags - that is haunting the quake series veterans. And it's the reason that I've totally abandoned playing any public team mode in QL ever again.
<< Comment #38 @ 05:28 CST, 6 December 2010 >>
By Denmark amOKchen  - Reply to #31
next time we meet I will be pummeling you in CA for the lightning shells.
<< Comment #40 @ 06:17 CST, 6 December 2010 >>
By Dird's Xmas tree ;o Bob  - Reply to #31
.
Edited by Bob at 14:40 CDT, 26 June 2024
<< Comment #50 @ 19:02 CST, 6 December 2010 >>
By Rage Face High-Five ShadyVoltaire  - Reply to #25
i plussed u for sad splitface smiley: :c

c:
<< Comment #27 @ 18:28 CST, 4 December 2010 >>
By CNN Ryan2015 
Im not taking a subscription for this

true freeforall *\0/*
<< Comment #29 @ 02:39 CST, 5 December 2010 >>
By United States of America T1E 
I doubt people are comprehending the actual meaning of the question:

will you renew your subscription?

and people who don't even have premium/pro are answering:
NO, I DONT PLAY ANYMORE and
NO, NOT ENOUGH SUPPORT

you're hilarious people
<< Comment #35 @ 03:31 CST, 6 December 2010 >>
By Denmark amOKchen 
I would apreciate if there was no downtime all the time.
Else I love it.
<< Comment #36 @ 03:39 CST, 6 December 2010 >>
By Germany - Freistaat Sachsen sic4rius 
I don't mind the downtime. But what really pisses me off is that everytime there is an "update" something that had not to be changed has been changed, such as the input modes. And even inbetween those so-called updates id seems to just make things worse.
<< Comment #37 @ 04:36 CST, 6 December 2010 >>
By Quake 3 ischju  - Reply to #36
I am sure they do that on purpose.
<< Comment #43 @ 13:55 CST, 6 December 2010 >>
The big problem I think they should not have done are that you need Premium or Pro to be able to play certain maps, the should have only done it for those who will create there own server nothing else...
<< Comment #45 @ 17:03 CST, 6 December 2010 >>
By United States of America erok  - Reply to #43
I agree, I think the playerbase would be larger and the game would be more enjoyable for all if this were the case. For premium/pro subscriptions they should just offer other extra features
<< Comment #51 @ 22:01 CST, 6 December 2010 >>
By Germany - Freistaat Sachsen sic4rius  - Reply to #45
This is what they had in mind and told us at first. But then they were way too incompetent to fullfil this business plan and also sold themselves to Zenimax. And suddenly they, without any further warning, are charging us for there incompetence.

As much as I love the quake series, I will never support this kind of greedy and ruthless behaviour on people that have always supported id software and their games.
<< Comment #55 @ 05:07 CST, 7 December 2010 >>
By Beer! becks  - Reply to #51
lol@greedy coming from someone who is demanding stuff for free and calls it 'support' :P
<< Comment #59 @ 07:22 CST, 7 December 2010 >>
By Germany - Freistaat Sachsen sic4rius  - Reply to #55
I'm not demanding stuff for free. And I would actually pay more per month for the game they were promising us at first (Quake 3 in a browser). But I already said this early, even if not in this thread.
<< Comment #60 @ 07:45 CST, 7 December 2010 >>
By Beer! becks  - Reply to #59
Did I misunderstand you, when you wrote, that they told us that all maps would be for free? If so please tell me what you did mean.

Cause I never read that, only that there will be a free version available and that there may be subscriptions later on. They never clearly specified what they meant with subscriptions. I also remember reading that would make a game "based on Q3" in a browser and all that.

In any case, if my first line of this comment is crrect, then you are demanding new maps for free in exchange for support.

And I always found it quite ironic that would people want things for free as a requirement for paying for them.
<< Comment #62 @ 08:55 CST, 7 December 2010 >>
By Germany - Freistaat Sachsen sic4rius  - Reply to #60
They never told us that we would have to pay for any maps, just for additional features (i.e. spawning servers), which were the only things they initially planned to charge for.

At first they said that they would just additionally offer premium (pro has never been mentioned) for those who want to spawn there own (read: probably spawned through id) servers.

And now - because of their incompetence to not promote the game properly and to not develop a mature product in over 2 years time - they let us pay for it by charging for everything they could, without risking to loose to much of the already tiny playerbase.

PS: I only demand that they provide us with a proper game that meets all the requirements that an esports game would need and to work together with the community like they once did with quake 4, to improve the game further more.
<< Comment #64 @ 09:28 CST, 7 December 2010 >>
By Beer! becks  - Reply to #62
"They never told us that we would have to pay for any maps, just for additional features"

They never said that new maps would be free and isn't that what you were writing with "This is what they had in mind and told us at first". And yes it makes a difference.

Yes, id could have done a much better job and lots of stuff could be better, but some of the complaints simply make no sense.

"They charge for everything they can." - Last time I checked it is still possible to play QL without a subscription.

They are simply offering a business deal, you don't have to like it but, again, what you are basically saying is this:
Right now they are offering:

1. Pro: spawn servers, invite non-subscribers, play new maps, less important stuff
Premium: play new maps, less important stuff

And you also said that you think the offer isn't good enough.
Instead you demand in exchange for your support that they change the offer to something like:

2. Pro: spawn servers, invite non-subscribers, less important stuff
Premium: less important stuff

And somehow that is supposed to be a better offer ...

Now, I understand that you are hoping that such a deal would mabye attract more players, and it is realistic to some degree.
But I can say one thing for sure: Even less people will take that new offer, as it has less incentive. People would find something else to complain about and justify them just playing the free version.

Id would make less money and would be more likely to pull the plug due to financial reasons.

gg.
<< Comment #68 @ 18:02 CST, 7 December 2010 >>
By Germany - Freistaat Sachsen sic4rius  - Reply to #64
They never said that new maps would be free and isn't that what you were writing with "This is what they had in mind and told us at first". And yes it makes a difference.

They told us, at first, the game would be totally free, except for some premium features. And where on earth are maps considered such features, especially if they were available for free in quake 3.

"They charge for everything they can." - Last time I checked it is still possible to play QL without a subscription.

Here you missed out the "without risking to loose to much of the already tiny playerbase"-part. Yeah sure, the substantial part of QL is free, all that was planned to be free. And new maps were also free, see the "6 maps in 6 weeks" stuff. But at that one point they began with charging for anything else: newly added maps, clans, chat tokens (useful or not), the soon-coming advanced scoreboard, Freeze Tag.

Free players are not able to play the newly added maps and so can't participate in the online tourneys that have them in their mappool, so your being forced to buy at least premium. IMO they should offer features for premium that really justify paying for them and let this PRO shit go. PRO is just another way to squeeze more money (actually double the price) out of the cashcows.

Now, I understand that you are hoping that such a deal would mabye attract more players, and it is realistic to some degree.
But I can say one thing for sure: Even less people will take that new offer, as it has less incentive. People would find something else to complain about and justify them just playing the free version.

If id would ever do this, why should people be disgusted by it? On top of that, one crucial complaint would be nullified: the "why-have-to-pay-for-maps-freely-available-since-almost 10 years-in-Quake3-?-complaint"

Id would make less money and would be more likely to pull the plug due to financial reasons.

I wouldn't mind that, too. Always better, IMO, than this disgrace to the quake series and to the once-great game developer id software.
<< Comment #72 @ 02:44 CST, 8 December 2010 >>
By Beer! becks  - Reply to #68
They told us, at first, the game would be totally free, except for some premium features. And where on earth are maps considered such features, especially if they were available for free in quake 3.


They are considered premium features in every online only fps that has a free and a suscription based version.

Seriously, just because you assumed additional maps would not be premium features doesn't make it true.


f id would ever do this, why should people be disgusted by it? On top of that, one crucial complaint would be nullified: the "why-have-to-pay-for-maps-freely-available-since-almost 10 years-in-Quake3-?-complaint"

where did say disgusted???

also, you still don't seem to get it, so here is an easier example for you:

McDonalds has a special day where they offer drinks for free and also a Big Mac and fries for 4€.
someone comes in takes his free drink and then declares the Big Mac offer is too expensive. He then proposes they should give the fries away for free too, and promises that will really make him consider buying just the Big Mac for 4€.

Sounds a bit stupid, doesn't it.


As for the rest of the post, I'm just gonna quote a fw things.

"especially if they were available for free in quake 3."

"IMO they should offer features for premium that really justify paying for them"

"PRO is just another way to squeeze more money (actually double the price) out of the cashcows."

"Always better, IMO, than this disgrace to the quake series "


and then this quote:

I only demand that they provide us with a proper game that meets all the requirements

where I believe it's safe to add a "for free" there.
<< Comment #54 @ 05:05 CST, 7 December 2010 >>
By Beer! becks  - Reply to #45
I agree and I think the playerbase for Starcraft 2 would also be even bigger if they gave a multiplayer version away for free.
<< Comment #57 @ 05:33 CST, 7 December 2010 >>
By United States of America erok  - Reply to #54
isn't it odd they charge more for a 12 year old game than a brand new one?
<< Comment #58 @ 06:44 CST, 7 December 2010 >>
<< Comment #115 @ 16:02 CST, 29 December 2010 >>
By Denmark Jalle  - Reply to #43
I agree. It's fuckinga annoying to have paid for a subscription but still not being able to play all the new maps because so few others got a subscription :(
<< Comment #46 @ 17:04 CST, 6 December 2010 >>
By United States of America erok 
This poll seems kinda biased, but hard not to be when there is so much to complain about. Regardless, how can you not choose the option that gives you free months? ;)
<< Comment #49 @ 18:40 CST, 6 December 2010 >>
By potat p4r4  - Reply to #46
The option doesn't give you anything, stupid.
<< Comment #52 @ 03:03 CST, 7 December 2010 >>
By United States of America erok  - Reply to #49
poor troll attempt?
<< Comment #53 @ 03:08 CST, 7 December 2010 >>
By potat p4r4  - Reply to #52
Don't use words you don't know meaning of.
<< Comment #56 @ 05:31 CST, 7 December 2010 >>
By United States of America erok  - Reply to #53
poor troll attempt?
<< Comment #61 @ 08:16 CST, 7 December 2010 >>
By potat p4r4  - Reply to #56
Right. Anything you are incapable of understanding must be a troll attempt.
<< Comment #70 @ 01:03 CST, 8 December 2010 >>
By United States of America erok  - Reply to #61
poor troll attempt?
<< Comment #71 @ 01:51 CST, 8 December 2010 >>
By potat p4r4  - Reply to #70
Are you asking me because you're too dumb?
<< Comment #92 @ 11:12 CST, 17 December 2010 >>
By Turkey Raist  - Reply to #71
poor troll attempt?
<< Comment #93 @ 11:19 CST, 17 December 2010 >>
By potat p4r4  - Reply to #92
If it is a troll attempt, then it's certainly not poor if you cannot tell whether it is or not, without help from me.
<< Comment #116 @ 16:03 CST, 29 December 2010 >>
By Denmark Jalle  - Reply to #93
Excellent point, good sir. I still think it's trolling tho :D.
<< Comment #117 @ 23:02 CST, 29 December 2010 >>
By potat p4r4  - Reply to #116
And you're telling it to me why exactly?
<< Comment #118 @ 23:05 CST, 29 December 2010 >>
By Denmark Jalle  - Reply to #117
No point.
<< Comment #127 @ 04:01 CDT, 23 August 2012 >>
By Unset foctis  - Reply to #117
Poor troll attempt?
<< Comment #128 @ 07:53 CDT, 23 August 2012 >>
By potat p4r4  - Reply to #127
Yes.
<< Comment #63 @ 09:01 CST, 7 December 2010 >>
By Pink Smiley Melachi dansen 
poll options suck, nothing i would click...

clicking EVERYTHING IS SUPER, is obviously retarded, yet every other option is negative...

bias much?
<< Comment #66 @ 13:26 CST, 7 December 2010 >>
By Finland juM8o  - Reply to #63
my thoughts exactly, still voted for free months since its mostly the answer i would agree with
<< Comment #69 @ 18:23 CST, 7 December 2010 >>
By zerg vedic  - Reply to #63
u mad?
<< Comment #77 @ 08:56 CST, 8 December 2010 >>
By Pink Smiley Melachi dansen  - Reply to #69
the poll creater obviously is... hence the biased poll
<< Comment #79 @ 15:40 CST, 8 December 2010 >>
By zerg vedic  - Reply to #77
don't be mad
<< Comment #80 @ 15:53 CST, 8 December 2010 >>
By Pink Smiley Melachi dansen  - Reply to #79
you don`t want to make me angry
<< Comment #81 @ 16:27 CST, 8 December 2010 >>
By zerg vedic  - Reply to #80
Will consequences never be the same?
<< Comment #82 @ 16:33 CST, 8 December 2010 >>
By Pink Smiley Melachi dansen  - Reply to #81
HUUUUUUUUUUULK
<< Comment #67 @ 13:29 CST, 7 December 2010 >>
so the community will shrink even more after those prem/pro accounts will expire... R.I.P ql
play more cpma
<< Comment #75 @ 04:34 CST, 8 December 2010 >>
By MLP_FlutterShy Teen Queen  - Reply to #67
Another sad cpma player desperately trying to convert QL players.

It's not our problem your game is dead :^D
<< Comment #76 @ 05:33 CST, 8 December 2010 >>
By QW faerie_  - Reply to #75
Yet again, 2 sad people who can't get used to the difference between the mod and the gameplay.
<< Comment #83 @ 21:23 CST, 8 December 2010 >>
but its your problem that ql will be dead soon
<< Comment #73 @ 03:15 CST, 8 December 2010 >>
By Czech Republic Legie 
thats shame that that good ( read BEST ) FPS game is not working.

"every day" is down ( servers/page/whatever )

+ lan servers - there wasnt big lanparty with no troubles with servers!

Its so annoying when ql goes down in ZOTAC time or in other planned matches with no announced by ID. We need to reschedule all matches and make extra time for playing/admining.

</whine>
<< Comment #87 @ 12:32 CST, 9 December 2010 >>
By ._o SigningOff  - Reply to #73
"every day" is down ( servers/page/whatever )

Please elaborate.
<< Comment #74 @ 04:04 CST, 8 December 2010 >>
By Netherlands Lukas 
I want free months!
Allready happened 3 times that our CTF team was ready for a match and quake went down. Annoying when you cancelled stuff/rescheduled etc. only to find out QL is down once again...

But me paying for another year will depend on the scene... No activity = no subscription. When everybody is stil active, I will pay for another year.
<< Comment #78 @ 12:37 CST, 8 December 2010 >>
By 015 fredrikhs 
Its free, its me!
<< Comment #84 @ 05:56 CST, 9 December 2010 >>
By United Kingdom n1ghtfly 
I used the support on mIRC recently and i was quite impressed.

In terms of value for money on the other hand, premium/pro is a bad joke. There just isn't enough product differentiation. Either you make the whole thing a paying service that is cheaper for all. (my preferred way) Or you nerf the free service more to encourage more people to pay.

The bottom line is that it is not a lot to pay in the grand scheme of things but it isn't value for money given what is offered for free.

I will not renew my membership unless they visibly improve the game over the year. In particular, more maps and the obvious improvements needed to the netcode which is no better than it ever was.
Edited by n1ghtfly at 05:57 CST, 9 December 2010
<< Comment #86 @ 12:29 CST, 9 December 2010 >>
all I want for christmas is more ctf maps.
<< Comment #90 @ 05:36 CST, 14 December 2010 >>
By HouseofQuake.com HowHard  - Reply to #86
THIS!!!

+ GTV and more Dinosaurs
<< Comment #89 @ 08:40 CST, 13 December 2010 >>
Pretty biased poll, who WOULDN'T want free months?
<< Comment #91 @ 15:09 CST, 16 December 2010 >>
By \0/ fragerr 
No I don't play it anymore
<< Comment #94 @ 19:19 CST, 17 December 2010 >>
By USSR drago. 
i can has cpm
<< Comment #95 @ 19:51 CST, 18 December 2010 >>
These subscriptions are only necessary because id has no ability to grow audiences. GTV and leagues/ladders are the way to grow audiences. Audiences do not need to play the game, they just need to watch. When people are speccing, they can see the in-game ads. The same would be true for people speccing through GTV.

Audience-growth and in-game ads - that's the way to keep the community united, while also enabling a profitable business structure. The fact in-game ads allow people to play the game 'for free', means the audience is that much more capable of growing. I'm sure plenty of die-hard Quake/Pro-gaming people would be willing to donate money for the project, and probably in larger quantities than id receives through these 'subscriptions'... that is, they would be willing if they could rely on a legitimate effort to grow the audience and keep the game at peak conditions.
<< Comment #96 @ 02:29 CST, 20 December 2010 >>
By Quake 2 PURRI 
Biggest problem must be that Premium/Pro accounts play on different maps than normal accounts. Change the content of premium/pro and normal accounts, and make them able to play on same servers so we still have a somewhat populated public scene left in QL.

The poll options are bad so I did not vote :)
Edited by PURRI at 02:31 CST, 20 December 2010
<< Comment #97 @ 18:47 CST, 20 December 2010 >>
By QW_ Zalon 
1. Scrap the current Premium/Pro deals
2. Add GTV and call it Premium
3. Charge $4.99 for Premium
4. $$$

On a more serious note, I can understand why people are complaining about the current plans, splitting up people with maps and mods is bad for the community. I can however understand why they do this, as that is the only content/features they have that people are willing to pay for.

If I were them I would get that GTV shit done asap, add some commentator support to it and then keep the server spawning in premium as well.

By the amount of whine about lack of GTV, I'm guessing there is a market in that feature alone.
Edited by Zalon at 18:48 CST, 20 December 2010
<< Comment #99 @ 05:26 CST, 21 December 2010 >>
By Beer! becks  - Reply to #97
imo there was more whine about lack of new maps than about gtv.

And many people still don't accept paying for maps, so I'm not convinced it would work well with gtv.
By working well I mean, that I would expect them to earn less money with offering gtv than with what they are doing now.
<< Comment #100 @ 18:09 CST, 21 December 2010 >>
By QW_ Zalon  - Reply to #99
You are right, also the problem with GTV is that it doesn't appeal to the casual players in the same way that maps and mods do.

I don't know what the solution is, and I'm guessing that id doesn't know either :)
<< Comment #103 @ 05:10 CST, 22 December 2010 >>
By Beer! becks  - Reply to #100
I don't know a perfect solution for business and community either :(, and I fear there is none. After all, the problem is similar with releasing a multiplayer demo and then afterwards a retail game. There will alwas be people who stick to the demo.

But from a pure business perspective, I do think id's concept is pretty close to what will earn them the most money.
<< Comment #105 @ 06:05 CST, 22 December 2010 >>
By QW_ Zalon  - Reply to #103
I guess, unless they go the battlefield heroes way (not that they should). However, more features wouldn't hurt, GTV with commentator-support might at least give some extra subscribers.
<< Comment #106 @ 06:22 CST, 22 December 2010 >>
By Beer! becks  - Reply to #105
Yes, and like pretty much everyone else I'm still wondering why they don't have gtv :/
<< Comment #108 @ 07:03 CST, 22 December 2010 >>
By United Kingdom Ryfje  - Reply to #103
Well they could of done it like Starcraft 2, have a large free to play beta service, then close that and make people pay for retail and further expansions, must be working..
<< Comment #109 @ 07:06 CST, 22 December 2010 >>
By Beer! becks  - Reply to #108
yes they could have, but the experiment with quakelive has always been, to have a game that is free to play while still makes money for the producer. Unfortunately, it didn't work out with ads alone, so they went the premium content route.
<< Comment #111 @ 08:13 CST, 22 December 2010 >>
By United Kingdom Ryfje  - Reply to #109
Well, it shouldn't of been an experiment at all, after all they are a company and should want to be successful :S
<< Comment #112 @ 08:26 CST, 22 December 2010 >>
By Beer! becks  - Reply to #111
businesses do experiments all the time, r&d and opening/entering new markets, etc., while still milking their cash cows (Doom 4, Rage).

Look at it like this, if Quakelive had taken off really well and been able to finance itself through ads alone, id would be the front runner of that business concept for games and there could have been chances to sell the finalised concept and infrastructure to other companies.

Unfortunately, it didn't turn out as well as many people had hoped, and on top of that they seem to have delays with their cash cows, so naturally they would pull ressources from their "experiment", which obviously doesn't help with developement.

So, yes of course there were lots of things that could have been done better, but that is very normal for a "first time". Still, I believe on a very basic, strategic decision-making level, the idea to give that concept a shot was and remains good.
<< Comment #113 @ 09:04 CST, 22 December 2010 >>
By United Kingdom Ryfje  - Reply to #112
Perhaps, it's a shame it wasn't carried out with more developers i suppose, but knowing that they have like no developers on ql they should of just left as a retail game i think personally
<< Comment #107 @ 06:58 CST, 22 December 2010 >>
By United Kingdom Ryfje  - Reply to #97
Personally the game should just have a retail price and not have a subscription service at all, it's not popular enough to have one. Afaik, there's not many other successful games that have a free to play portion and a pay service part of a game that works.
<< Comment #98 @ 05:02 CST, 21 December 2010 >>
By \0/ fragerr 
"I can however understand why they do this, as that is the only content/features they have that people are willing to pay for."

why the fuck they just cant accept their fail project and close it, it would be better for all,but no, they still wasting their own money na dtime. they r like kids who asking some bonbongs ( money ) for their good notes ( MAPS :D ) in school from mom ( us )
<< Comment #101 @ 18:10 CST, 21 December 2010 >>
By QW_ Zalon  - Reply to #98
Please explain how closing QuakeLive would be better for anyone?
<< Comment #102 @ 01:20 CST, 22 December 2010 >>
By \0/ fragerr  - Reply to #101
all would move to another game and esl dh too,atm its like fucking ur fat gf without fun only cause u scared to find a new one
<< Comment #104 @ 06:00 CST, 22 December 2010 >>
By QW_ Zalon  - Reply to #102
I see your point, then we would get QW tournaments at DH again.... Like when there was no other 1on1 game to use (Q4 couldn't attract enough players).

But what game should people move to then? I don't really see any other duel fps game that could take it's place?
<< Comment #110 @ 07:58 CST, 22 December 2010 >>
By \0/ fragerr  - Reply to #104
qw for example is cool, q3 cpma mb, wsw (?) or show id that they should start with q5 :P
<< Comment #114 @ 10:19 CST, 26 December 2010 >>
By Finland Vajra 
It's not worth the subscription, even though it's a pittance moneywise.
Edited by Vajra at 10:19 CST, 26 December 2010
<< Comment #119 @ 07:03 CST, 2 January 2011 >>
i can appreciate that id needs to make money to sustain the project, so to get more people playing new maps, they should move towards making said maps a one-off payment, whilst keeping a subscription model for the ability to start and customise your own servers.
<< Comment #120 @ 19:09 CST, 16 February 2011 >>
By blank koekie 
Can't change my vote : (
<< Comment #121 @ 19:20 CST, 16 February 2011 >>
By psychoxou xou  - Reply to #120
why could you ?
that vote is over
<< Comment #122 @ 04:12 CST, 17 February 2011 >>
By blank koekie  - Reply to #121
Dunno, I thought you could always change your vote.
Guess I was wrong.
<< Comment #123 @ 13:24 CDT, 20 April 2011 >>
By QW faerie_ 
Would be fun to see another poll like that.
<< Comment #124 @ 10:57 CDT, 2 July 2011 >>
valid thread is still valid
<< Comment #125 @ 22:22 CST, 25 December 2011 >>
By Unset retire 
hi. active or archive plz. xou so useless
<< Comment #126 @ 21:04 CST, 26 December 2011 >>
By Rage Face High-Five ShadyVoltaire  - Reply to #125
yo we have same # of [+]

c:

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