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Quad in 10! (No comments)
Posted by wch @ 18:14 CDT, 13 March 2026 - iMsg



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Rating: 6.5 (1 vote)
Quad in 10 is an Australian and New Zealand competitive Quake Live community.



Frags by:
Australia wch
Australia r1pgeeg.
Russia fearz
Australia crus
Australia Python
Australia ratbottomricky (Crib)

Music by:
United States of America The Sword - Iron Swan
Edited by wch at 18:25 CDT, 13 March 2026 - 112 Hits
Its happening! (7 comments)
Posted by gSTRUCTOR @ 15:01 CDT, 8 March 2026 - iMsg
With Doom IP exhausted, its back to the MP King.
Edited by gSTRUCTOR at 15:02 CDT, 8 March 2026 - 811 Hits
Looking for video of joystick quake guy (2 comments)
Posted by hauer @ 15:05 CST, 6 March 2026 - iMsg
Hello fellas

Can anyone remember the video of a guy playing Quake Live with a joystick and a keyboard?

If I remember correctly it was from an Australian Quake Live LAN event.

The video featured a bald guy with a joystick in one hand and a keyboard under his other hand and he was playing Quake Live.

His arms were stretched so much to either side that it looked he took up a whole lot of room.
550 Hits
Online Quake Live Config Editor app (15 comments)
Posted by bassettr86 @ 13:43 CST, 26 February 2026 - iMsg
I've been working on a online config editor for Quake Live, with the ability to create a custom config entirely in the browser.

https://quakeliveconfigeditor.com

It has the ability to:

Set binds for all binds found in QL ingame interface + more
Create custom weapon aliases for each weapon ingame (+and make multiple binds for each weapon)
Create other custom scripts in a window module (+use my pre-defined scripts included in the app)
Set nearly 300 different Quake Live CVARs / config settings, each one with recommended values for competitive play.
--NOTE: I'm looking for advice for additions/subtractions and corrections for (Descriptions, values) for my list.
Search bar for pin-pointing CVARs and BINDS during editing, live filter
Export and download a .cfg directly from the UI, the exported CFG is populated with comments for each CVAR for editing on desktop (will take corrections on descriptions)
Programmed-in dependencies for certain CVARs, hiding and revealing dependent CVARs when master toggles are enabled/disabled
Member system, register by email or Google/Discord and sync your accounts to multiple auth methods (universal account)
Importing configs to the site allowing you to edit pro configs from your hard drive straight into the system, with an indicator system next to each bind/setting representing where the imported value came from
Cloud save feature, allowing 5 slots for different config saves, if you want to save multiple configs on the site with specific names.
Mobile layout / Portrait layout responsive design, meaning you can edit your configs on-the-go (if you're not at home)
Manual Edit mode in the CFG Preview box allows you to make commits with manual typing rather than using my GUI (please help find bugs with it, describe what's happening if you find a broken aspect)

Note: Pre-populated scripts included in my app:
Weapon aliases
Volume up/down
Enemy Colors (custom Head/Torso/Legs)
Enemy Model toggle
Direct Rocket Jump

This has been an entirely solo project, and I'm seeking some community feedback and possibly some suggestions, especially for:

1) Missing CVARs that currently aren't in my config editor that are used by competitive players / used in Quake Live today and are recommended inclusions.
2) UI/UX improvements, the overall look and feel of the site, small (or big) recommended improvements/adjustments in site design
3) Incorrect cvar descriptions or values, or to suggest including new selections or values
4) Any broken aspects of the site, bugs or problems.

Update 03/01/2026

Thanks to ProT in the forum responses, I've worked very hard on his suggestions.

Update 03/08/2026

Updated the main post so I don't continue posting new changes over and over.
Edited by bassettr86 at 18:24 CDT, 8 March 2026 - 1363 Hits
OpenQ4 - Modern, full binary replacement for Quake 4 (1 comment)
Posted by TheMuffinMan @ 04:24 CST, 25 February 2026 - iMsg
As titled, a project in its early days

I have been working on this project for a few weeks which offers an open-source game engine alongside its own game binaries. It picks up on unfinished work from Justin Marshall and drives my own set of improvements and goals.

Aim: to offer an open-source set of binaries. The closed-source BSE (effects system) has been fully reverse engineered and remains closed source to minimize potential legal issues, but the engine plugs into its API.

Features:
* modern and extensive platform/arch/hardware support for Windows, macOS and Linux PCs through SDL3
* nightly builds for all platforms
* full game controller/joystick support
* full screen aspect adjustments. from a coding perspective, it works perfectly, but some additional assets and menu refactoring considerations are needed for enhanced horizontal expansion (WIP).
* EAX audio
* auto-discovery for game installations in Steam or GOG
* multi-monitor and borderless support
* unified game dir for SP and MP binaries
* up-to-date external libs

Goals:
* SP/MP library merging/part-merge
* 5 years of RBDOOM3-BFG updates to port over (ie: shadowmapping)
* UTF-8 and TTF font support
* Expanding project to a unified engine for Quake 4, Doom 3, Doom 3 BFG, Prey and ETQW
* Reworking engine to allow true, higher framerates.
* Enhanced competitive features for MP, essentially porting from WORR/MuffMode.

https://github.com/themuffinator/OpenQ4
701 Hits
250fps league players configs (3 comments)
Posted by messenja @ 10:27 CST, 21 February 2026 - iMsg
Where can i download ql configs used by killsen, rapha, pavel and others? I especially want to take a look at killsen's config
776 Hits

<< Comment #1 @ 09:50 CDT, 27 June 2011 >>
By 2k2_2 Nukm 
i prefer counting up cause thats what i am used to. but since we got the item timers in the spec hud i dont care much about ;)
<< Comment #2 @ 09:52 CDT, 27 June 2011 >>
d0wN
<< Comment #4 @ 02:16 CDT, 29 June 2011 >>
By Belgium Lashknife  - Reply to #2
NO U(P)!
<< Comment #17 @ 11:57 CDT, 29 June 2011 >>
By Fox flag 0x5f3759df  - Reply to #4
no down

cpm ruined me x_x
<< Comment #3 @ 02:15 CDT, 29 June 2011 >>
By Unset amOKchen 
Needs to count up for sure.
I like to time sometimes while I watch, can not do that for shit when its counting down.

And even worse in overtime when it suddenly changes, what the hell.
<< Comment #5 @ 02:26 CDT, 29 June 2011 >>
By lolfly lol frs 
wheres the dont care option?
<< Comment #13 @ 09:04 CDT, 29 June 2011 >>
By MLP_FlutterShy Teen Queen  - Reply to #5
Don't click on anything. Solved.
<< Comment #6 @ 02:27 CDT, 29 June 2011 >>
By X-Men Sub_ 
personally I don't care but counting down is better for people who don't watch much quake, timing is done by item timers.
<< Comment #7 @ 02:29 CDT, 29 June 2011 >>
By Unset amOKchen  - Reply to #6
imo that would just confuse them even more if it hits overtime and starts counting up.
<< Comment #8 @ 02:37 CDT, 29 June 2011 >>
By grey kg  - Reply to #7
this
<< Comment #28 @ 08:44 CDT, 30 June 2011 >>
By blank koekie  - Reply to #7
Doesn't it count down from 2 minutes in overtime?
<< Comment #29 @ 10:29 CDT, 30 June 2011 >>
By Unset amOKchen  - Reply to #28
something to look out for next time it happens ;)
<< Comment #9 @ 07:50 CDT, 29 June 2011 >>
By derquaker moppz  - Reply to #6
On my stream i had the timer counting up.. i play with that settings. but most specs want to see the timer counting down.. I know am0kchen told me very often to let the timer counting up, but i will let it counting down.. if there are new viewer they exactly see how much time is left. It is ok and most time we have the item timer (like nukm says it)
<< Comment #12 @ 08:36 CDT, 29 June 2011 >>
By 2k2_2 Nukm  - Reply to #9
but most specs want to see the timer counting down
"Counting Up: 80%" ;)
and honestly, who watches a stream and doesnt know that a match is 10 minutes long?
<< Comment #26 @ 15:02 CDT, 29 June 2011 >>
By Unset amOKchen  - Reply to #9
isnt that what a poll is for, seeing what most people want ;)
<< Comment #10 @ 08:09 CDT, 29 June 2011 >>
By Lithuania son1dow 
all of the oldschool prefer counting up, me included


however, id made it so all the newbies are used to having it count down, so it might not be the smartest decision to follow the oldschoolers here.
<< Comment #11 @ 08:35 CDT, 29 June 2011 >>
By Germany twister  - Reply to #10
Pretty sure id has nothing to do with what settings streamers chose.
<< Comment #14 @ 09:38 CDT, 29 June 2011 >>
By Lithuania son1dow  - Reply to #11
id made timer counting down the default setting on QL
<< Comment #15 @ 10:03 CDT, 29 June 2011 >>
By Germany twister  - Reply to #14
cool story bro but this is about timer direction on streams.
<< Comment #16 @ 10:05 CDT, 29 June 2011 >>
By Lithuania son1dow  - Reply to #15
you can't see how this is associated?
<< Comment #18 @ 13:05 CDT, 29 June 2011 >>
By ._o Xen_Crypt  - Reply to #16
dont you get that streams are not run by id? id has no say on stream config
<< Comment #19 @ 13:07 CDT, 29 June 2011 >>
By Lithuania son1dow  - Reply to #18
haha
<< Comment #20 @ 13:46 CDT, 29 June 2011 >>
By ._o Xen_Crypt  - Reply to #19
;)
<< Comment #21 @ 14:30 CDT, 29 June 2011 >>
By QW faerie_ 
Need a " don't care " option.

I can use both, and actually use up ( just in case I actually play tdm ) but it feels more logical to me to know the remaining time rather than the elapsed time.
<< Comment #22 @ 14:47 CDT, 29 June 2011 >>
By 2k2_2 Nukm  - Reply to #21
the dont care option is to not vote?
<< Comment #23 @ 14:52 CDT, 29 June 2011 >>
By QW faerie_  - Reply to #22
Not voting would mean " I don't care about this poll " .
A "don't care" option would mean that none of the other answers suit me and that I don't really care about the point of the oll.
<< Comment #24 @ 14:56 CDT, 29 June 2011 >>
By 2k2_2 Nukm  - Reply to #23
why would anyone wanna know how many people dont care about it? useless option imho
<< Comment #25 @ 15:01 CDT, 29 June 2011 >>
By QW faerie_  - Reply to #24
DEMOCRACY !!!!!!!!!!111!1!
<< Comment #27 @ 03:33 CDT, 30 June 2011 >>
By HouseofQuake.com HowHard 
omg drama! :D
Edited by HowHard at 03:33 CDT, 30 June 2011
<< Comment #30 @ 19:33 CDT, 9 July 2011 >>
By Philippines RonC 
so how many here that's used to counting down timer loses in overtime? :]

count-up ftw!
<< Comment #31 @ 04:06 CDT, 31 August 2013 >>
By Germany - Bayern mouse* 
doesnt matter to me but counting down tells newfags instantly how long the match goes

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