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250FPS League Season 4 (4 comments)
Posted by puritan @ 10:01 CST, 17 November 2025 - iMsg
The 250FPS league season 4 is live!
Sponsored by EGB.com, the total prize pool is $12.000.

Qualified players:
(via season 3 placement)
RussiaAGENT Russiaash BelarusCypher Germanyk1llsen Russiapavel HungaryRaisy SwedenSpartie
(via qualifier cups)
Lithuaniafire_bot Belarusfog Russiacherepoff Kazakhstanprox1mo Russiaswex RussiaVassek
(direct invites)
RussiaARSENY Netherlandsbaksteen United States of AmericaRapha

Map pool: aerowalk, battleforged, bloodrun, delirium, furiousheights, hektik, lostworld, silence, sinister
Schedule: every sunday starting 12:00 CET.
Streams & Results: can be found here
Overall player standings after 3 seasons: the current top16

Dont forget, EGB also hosts weekly cups each saturday, which have had some very decent turnouts recently.
Edited by puritan at 10:04 CST, 17 November 2025 - 287 Hits
Unreal Tournament Podcast #9 | Featuring CARMAC (No comments)
Posted by sasDVP @ 08:27 CST, 14 November 2025 - iMsg
Carmac one of the key figures who helped turn gaming into esports. Before the stages and the cameras, he was part of the Unreal Tournament community a place where passion, rivalry, and raw competition shaped the future. His journey from fragging to founding is one of the most authentic stories in esports history.

ENJOY this podcast




https://youtu.be/zUpAMngTGnE
123 Hits
Quake 3... in a browser! (2 comments)
Posted by Teen Queen @ 17:28 CST, 13 November 2025 - iMsg
Imagine this - the ability to play your favourite arena shooter game... IN BROWSER, no download needed!

It's not an invite only closed beta from 2008, but apparently a Docker container.

10 years later, quake lite JS

From the author:

This project is a non-commercial fan implementation and is not affiliated with or endorsed by id Software or ZeniMax Media. “Quake III Arena” and related trademarks are the property of their respective owners.

Only the officially released Quake III Arena demo data files are used. No full retail game assets are hosted, included, or required; all gameplay content is limited to files that id Software made publicly available for free.

The engine is based on ioquake3, an open-source project licensed under GPLv2. In accordance with the license, the source code for the modified ioquake3 WebAssembly build and supporting glue code is available upon request.

http://q3js.com/
288 Hits
Global Combat (19 comments)
Posted by Jamerio @ 21:51 CST, 11 November 2025 - iMsg
I put together a prototype for an online multiplayer FPS game which revolves around real world factions and divisions.



Obviously everything would look a lot better with dedicated talent, but the main idea behind it was to have a game where players align to their real world alliances and do battle against their real world enemies.

I don't know if anything will come of it, its just something I wanted to put out there as I worked on it in my spare time.

My main question is, and trolling aside, do you like the idea of playing a game where your team mates are people you are aligned with in the real world on big world issues and your opposition are people who you dislike?

And of course it would have FFA type things too, but it makes more sense as a team game.

It really daunting looking at the visual quality of games like BF6, but its 400 million dollar game with about 6,000 staff.

I'm personally bored of so many games these days, so I wanted to bypass legacy rulesets for how games are made.
Arbitrary teams and factions etc, that don't really mean much, and bring in low level emotions and then build a game around that.
714 Hits

<< Comment #1 @ 20:42 CST, 22 December 2013 >>
<< Comment #2 @ 01:38 CST, 23 December 2013 >>
By Russia johnny83 
1st thought "spartie with the quad wtf?"
<< Comment #3 @ 02:26 CST, 23 December 2013 >>
By Quake 3 daka 
fuck it, i'm voting for no_il!
<< Comment #4 @ 04:00 CST, 23 December 2013 >>
By g0d lanf3ust 
no fraze ? ok no_il then.
<< Comment #5 @ 04:19 CST, 23 December 2013 >>
By DoublePlus 24 
Dunno who would vote Rapha. K1llsen's comeback is on the same map, except more frags, less time, and more low hp survives, thus lot more clutch.
<< Comment #6 @ 03:52 CST, 24 December 2013 >>
By Sweden blaze 
Voted no vs spartie because it's harder to make a comeback at cure as well as spart1e should beat no because there's an rather big skill gap between them and the fact that this was nos first LAN.
<< Comment #7 @ 03:17 CDT, 14 March 2014 >>
By Unset nonameone 
No_il comeback was awesome

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