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Fucking roommates... (49 comments)
Posted by toifel @ 19:33 CDT, 13 July 2008 - iMsg
stealing my fucking food, WTF??!
Getting back into your room at 2:30, just to find out that your faggot roommates stole your food.. this is just fucked up!!
all payback-recommendations are welcome.. these assholes deserve it....
9556 Hits
Cypher joins Serious Gaming (64 comments)
Posted by toifel @ 08:08 CDT, 13 July 2008 - iMsg
According to fnatic.com and serious-gaming.com, eswc ESWC masters winner Alexey "Cypher" Yanushevsky joined serious gaming and will from now on train with av3k for the upcoming final event in San Jose.

Related Links:
serious-gaming.com/articles
fnatic.com/news
Edited by Badb0y at 13:06 CDT, 13 July 2008 - 13166 Hits
what really ruins QL... (69 comments)
Posted by toifel @ 09:22 CDT, 29 June 2008 - iMsg
are the people complaining about everything!
everyone who might have played 2 games of quake in his life thinks that his, and only his opinion is what counts. look into the QL forums and you might want to go puke if you read all these braindead posts - it's just rediculous what some people suggest in there.

how should id ever pick out the usefull stuff (e.g. brightskin discussion or GTV), when there's obviously so much bullshit in the forum? too many cooks spoil the soup, gentleman - and this soup will taste like ass if only half of the suggestions make it into the final game. just my 2 cents... discuss.
20337 Hits
FAIL... compilation (14 comments)
Posted by toifel @ 07:02 CDT, 2 May 2008 - iMsg
FAIL.

(no clue how that pic on the right got in here.....)
Edited by toifel at 07:02 CDT, 2 May 2008 - 4277 Hits
and what about AI... (2 comments)
Posted by toifel @ 02:54 CST, 4 March 2008 - iMsg
In the past 10 years we've seen significant development in games, especially when it comes to graphics. The level of detail in games like CoD4 is just awesome and really adds something to the overall singleplayer experience.
But concerning the state of hardware we have today, it's not that impressive anymore at all. It seems to me like todays developers avoid the real challenges - they just rely on directX features and the newest GFX cards, but dont really invent something new.

If you compare the development and improvement of GFX to the AI we have today, it almost seems like coders stood still and just picked up what hardware-companies threw at them.
CoD4 is a perfect example: Besides enemys throwing back grenades, they'r just as stupid as in CoD1 or any other random shooter. The whole tension is based on masses and masses of enemies, so that you won't even recognize a single stupid bot because theres so many of them. I still enjoyed the game though..

Maybe it's just a matter of time until some sort of hardware AI-accelerator comes out. But imo it's really sad that improvement in games seems like its only based on what newest hardware has to offer.
1532 Hits
esport = minority. (19 comments)
Posted by toifel @ 10:58 CDT, 7 April 2005 - iMsg
Within the last years the subject esport has been established almost all over the world.
Games like the Quake series, Counter Strike, Unreal series or Warcraft III have built big communities - these communities created new mods and maps and later became a base for professional gaming.
Tournaments like the CPL, WCG or LA/ESWC finally took gaming on a higher level of professional competition... but still the gaming industry doesn't seem to care about "hardcore gamers" and their opinios (also read the "Game Development at a Halt?" journal-thread).

Last year we've seen some big titles coming out with even bigger expectations from the communites: Doom3, Counter Strike: Source and PainKiller got the hype - almost everyone
was hoping for a new game, which would be ready for new competition and a new level of professional gaming. All of these titles were huge dissappointments for these communities, because the developers have obviously focused on the singeplayer parts.

In fact, we won't see a game that can satisfy our expectations out of the box in the near future and we should accept that. From a developers point of view, the esports community is a weak minority compared to the number of casual gamers.
Most gaming mags focus their reviews on the singeplayer of new games, so that the multiplayer cannot effect more than maybe 25% of the whole result (besides gameplay, grahpics, sound, etc. of the singleplayer). Lots of people buy games because of these reviews and don't care about multiplayer at all, because they got no information about it and don't have the experience to get information online.

Now we see Quake IV coming our way - keeping in mind that Raven is already known, but nothing compared to ID, valve or blizzard. The Quake franchise is probably the unique chance for Raven to make a huge step, and all they need is an awesome singeplayer with lots of good reviews. I would personally love a new Quake3-style game with new competitions, but somehow I doubt it.

Gamers are a strong community with sponsors and always raising prices, but we simply have to accept our role as a minority of all possible customers and lower our expectations. Without good modders and mappers, games like Quake3 or Counter Strike would not be what they are today - and that won't change in the near future!


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This article was actually written for my german website - sorry for poor translation/typos/any other mystakes :)
4287 Hits
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