cfg and hudfiles
www.oliverdorman.co.uk/oleedee_2013.rar
Tell me what you think, some fairly usefull aliases in there.
// .d88888b. 888 888
// d88P" "Y88b 888 888
// 888 888 888 888
// 888 888 888 .d88b. .d88b. .d88888 .d88b. .d88b.
// 888 888 888 d8P Y8b d8P Y8b d88" 888 d8P Y8b d8P Y8b
// 888 888 888 88888888 88888888 888 888 88888888 88888888
// Y88b. .d88P 888 Y8b. Y8b. Y88b 888 Y8b. Y8b.
// "Y88888P" 888 "Y8888 "Y8888 "Y88888 "Y8888 "Y8888
unaliasall
unbindall
seta cg_hudfiles "ui/hud.cfg"
seta name "oleedee"
seta sex "female"
seta clan ""
//WMO 400dpi 500hz 1680x1050 120hz
//
seta in_mouse "2"
seta sensitivity "2.6"
seta cl_mouseaccel "0.1"
seta cl_mousesenscap "0"
seta cl_mouseacceloffset "0"
seta m_pitch "-0.022"
seta m_yaw "0.022"
//connection
//
seta cl_timenudge "-8"
seta cl_maxpackets "125"
seta rate "25000"
seta cg_smoothclients "0"
seta pb_security "0"
seta pb_sleep "500"
seta cl_packetdup "1"
seta cl_punkbuster "1"
seta snaps "40"
seta cl_run "1"
//binds
//
bind MOUSE1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE3 "vstr usei"
bind MOUSE4 "vstr usei"
bind a "+moveleft"
bind d "+moveright"
bind w "+forward"
bind s "+back"
bind SPACE "+moveup"
bind / "+acc"
bind 0x00 "+zoom"
bind alt "+zoom"
bind 1 "weapon 1; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //Gauntlet
bind x "weapon 2; com_blood 1; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //MachineGun
bind c "weapon 3; com_blood 1; cg_playerlean 1; cg_zoomfov 120; cg_drawcrosshair 2; cg_zoomSensitivity 0" //Shotgun
bind f "weapon 4; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //GrenadeLauncher
bind mwheelup "weapon 5; com_blood 0; cg_playerlean 0; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //RocketLauncher
bind e "weapon 6; com_blood 0; cg_playerlean 1; cg_zoomfov 85; cg_drawcrosshair 7; cg_zoomSensitivity 0" //LightningGun
bind mwheeldown "weapon 7; com_blood 0; cg_playerlean 1; cg_zoomfov 50; cg_drawcrosshair 7; cg_zoomSensitivity 0" //RailGun
bind q "weapon 8; com_blood 1; cg_playerlean 1; cg_zoomfov 70; cg_drawcrosshair 2; cg_zoomSensitivity 0" //PlasmaGun
bind 3 "weapon 9; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //BFG
bind 4 "weapon 11; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //NailGun
bind 5 "weapon 12; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //ProxyGun
bind 2 "weapon 13; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //ChainGun
bind ctrl "dropweapon"
bind 6 "clan spec"
bind 7 "clan spec"
bind TAB "+scores"
bind ] "+acc"
bind = "callvote map aerowalk"
bind - "callvote map lostworld"
bind r "say ^7Goodluck ^2& ^7HaveFun"
bind b "say ^6ECUADOR!"
bind u "say ^7and here comes the science bit."
bind n "say ^7well tbo i really cant be asked for aguing with a patheic newb (c) z0id"
bind v "say ^0^^5I got the ^6MOoo^4Oo^2oOo^1oOoo^3Ooo^1OooO^2ooOo^3oOoves ^7like ^4ja^1gg^4er!^0^"
bind l "toggle cg_drawfps"
bind t "messagemode"
bind y "messagemode2"
bind enter "messagemode"
bind backspace "messagemode2"
bind ' "toggle r_fastsky; play sound/misc/menu2"
bind PAUSE "timeout"
bind SHIFT "+speed"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F4 "team spectator"
bind F5 "team free"
bind F6 "+button3"
bind F7 "Vid_restart"
bind F8 "exec oleedee.cfg"
bind F9 ""
bind F10 "forfeit"
bind F11 "ragequit"
bind F12 "screenshotjpeg; play sound/weapons/proxmine/wstbimpm"
bind 0 "say ^1*^7,..,^1*"
bind g "say ^0:)"
bind * "say ^1[[^3#qlpickup.eu^1]]"
bind i "say ^1O^6h^1. ^1Y^6ou ^1D^6id^1 T^6hat^1..."
bind k "say ^6Yeeeeaaaaahhh"
bind h "say ^6=========^7Boner^0.
bind 8 "say ^1<^7a pleasure to meet you^1>"
bind 9 "say ^1*^7,.,^1*"
bind KP_HOME ""
bind KP_UPARROW ""
bind KP_PGUP ""
bind KP_LEFTARROW ""
bind KP_RIGHTARROW ""
bind kp_5 "toggle cg_playernames;play sound/misc/menu2"
bind KP_END ""
bind KP_DOWNARROW "say ^1coca-cola"
bind KP_PGDN ""
bind kp_plus "vstr mutetoggle"
bind KP_ENTER "say ^1NAZ^7I S^1HOTGUN ^0>=E"
bind KP_DEL "vstr gamz"
bind kp_ins "vstr racesens"
bind INS "say_team ^1RED in 10"
bind DEL "say_team ^1POWERUP SOON"
bind LEFTARROW "say :)"
bind downarrow "vstr nudge"
bind RIGHTARROW "+attack"
bind UPARROW "say :D"
//video
//
seta cg_viewsize "100"
seta r_mode "21"
seta r_inBrowserMode "9"
seta r_fullscreen "0"
seta r_displayrefresh "120"
seta r_subdivisions "80"
seta r_lodbias "-2"
seta r_lodscale "50"
seta r_gamma "1.8"
seta r_mapoverbrightbits "1"
seta r_mapOverbrightCap "255"
seta r_overbrightbits "0"
seta r_dynamiclight "0"
seta r_intensity "1.3"
seta r_ignorehwgamma "1"
seta r_enablePostProcess "1"
seta r_enablecolorcorrect "1"
seta r_fullbright "0"
seta r_finish "0"
seta r_vertexlight "0"
seta r_lightmap "0"
seta r_primitives "0"
seta r_picmip "5"
seta r_smp "0"
seta r_ambientscale "100"
seta r_contrast "1"
seta r_railCoreWidth "2"
seta r_railWidth "0"
seta r_railSegmentLength "9999"
seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR"
seta r_ext_compressed_textures "0"
seta r_texturebits "32"
seta r_depthbits "16"
seta r_stencilbits "0"
seta r_facePlaneCull "1"
seta r_aspectRatio "0"
seta r_uiFullScreen "0"
seta r_postProcessActive "0"
seta r_roundImagesDown "1"
seta r_detailtextures "1"
seta r_colorbits "32"
seta r_stereo "0"
seta r_fastsky "1"
seta r_fastSkyColor "0x000000"
seta r_simpleMipMaps "0"
seta r_teleporterflash "0"
seta r_ignoreGLErrors "1"
seta r_ext_gamma_control "1"
seta r_enableBloom "0"
seta r_bloomBrightThreshold "0.06"
seta r_bloomSaturation "1"
seta r_bloomIntensity "0.3"
seta r_bloomSceneSaturation "1"
seta r_bloomSceneIntensity "1"
seta r_bloomBlurRadius "5"
seta r_bloomBlurFalloff "0.75"
seta r_bloomBlurScale "1.0"
seta r_bloomPasses "2"
//stuff
//
seta model "doom"
seta color1 "17"
seta color2 "17"
seta com_maxfps "125"
seta com_allowConsole "1"
seta com_blood "0"
seta cl_demoRecordMessage "0"
seta cl_freelook "1"
seta cl_allowConsoleChat "1"
seta winkey_disable "1"
seta con_background "0"
seta con_height ".8"
seta con_opacity ".9"
seta con_speed "1000"
seta bot_nochat "1"
seta cg_weaponConfig "cg_hitbeep 2"
seta cg_weaponConfig_lg "cg_hitbeep 0"
seta cg_killbeep "0"
seta cg_filter_Angles "0.3"
seta cg_weaponColorstyle "1"
seta cg_weaponColor "0xRRGGBBAA"
seta cg_simpleitems "1"
seta cg_simpleItemsRadius "17"
seta cg_lightningImpactCap "500"
seta cg_lightningStyle "4"
seta cg_lightningImpact "1"
seta cg_trueLightning ".99"
seta cg_newWeaponBar "1"
seta cg_HitBeep "2"
seta cg_enemyColor "he"
seta cg_gibs "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_NG "0"
seta cg_predictLocalRailshots "1"
seta cg_noTaunts "1"
seta cg_weaponBar "1"
seta cg_muzzleFlash "0"
seta cg_drawtargetnames "0"
seta cg_chatbeep "0"
seta cg_bob "0"
seta cg_bobroll "0.0"
seta cg_bobpitch "0.0"
seta cg_bobup "0.0"
seta cg_runroll "0.0"
seta cg_runpitch "0.0"
seta cg_autoAction "3"
seta cg_fov "100"
seta cg_redTeamShort "1"
seta cg_blueTeamShort "1"
seta cg_playernames "1"
seta cg_bubbleTrail "0"
seta cg_waterWarp "0"
seta cg_zoomScaling "0"
seta cg_zoomToggle "0"
seta cg_zoomSensitivity "0"
seta cg_buzzerSound "1"
seta cg_allowTaunt "0"
seta cg_railStyle "1"
seta cg_rocketStyle "1"
seta cg_plasmaStyle "1"
seta cg_railTrailTime "560"
seta cg_zoomfov "75"
seta cg_drawCrosshair "2"
seta cg_crosshairSize "26"
seta cg_crosshairPulse "0"
seta cg_crosshairHealth "0"
seta cg_crosshairColor "5"
seta cg_crosshairBrightness "1"
seta cg_crosshairHit "1"
seta cg_crosshairHitTime "200.0"
seta cg_crosshairhitstyle "2"
seta cg_crosshairHitColor "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairNamesOpacity "0.4"
seta cg_zoomOutOnDeath "1"
seta cg_screenDamage "0"
seta cg_marks "1"
seta cg_impactMarkTime "0"
seta cg_autoswitch "0"
seta cg_leveltimerdirection "0"
seta cg_brasstime "0"
seta cg_scorePlums "0"
seta cg_forcemodel "0"
seta cg_forceteammodel "bitterman/bright"
seta cg_forceenemymodel "tankjr/bright"
seta cg_enemyheadcolor "0x00FF00FF"
seta cg_enemyuppercolor "0x00FF00FF"
seta cg_enemylowercolor "0x00FF00FF"
seta cg_teamheadColor "0x0000FFFF"
seta cg_teamupperColor "0x0000FFFF"
seta cg_teamLowerColor "0x408000FF"
seta cg_deadBodyDarken "1"
seta cg_deadBodyColor "0x101010FF"
seta cg_weaponColor_grenade "0x0000ffff"
seta cg_drawAmmoWarning "0"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWarningPercentile "0.08"
seta cg_playTeamVO "0"
seta cg_predictItems "0"
seta cg_playerNames "0"
seta cg_gunZ "-8"
seta cg_gunY "3"
seta cg_gunX "-10"
seta cg_drawgun "2"
seta cg_switchonempty "1"
seta cg_nopredictItems "1"
seta cg_drawrewards "0"
seta cg_predictLocalRailShots "0"
seta cg_drawPregameMessages "0"
seta cg_drawSpecMessages "0"
seta cg_switchToEmpty "1"
seta cg_enableRespawnTimer "1"
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_drawfriend "1"
seta cg_impactSparks "0"
seta cg_impactSparksSize "8"
seta cg_impactSparksVelocity "128"
seta cg_impactSparksLifetime "250"
seta cg_drawitempickups "3"
seta cg_drawFullWeaponBar "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_drawfps "1"
seta cg_lagometer "2"
seta cg_forceEnemyWeaponColor "1"
seta cg_forceTeamWeaponColor "1"
seta cg_playerLean "0.7"
seta cg_kickScale "0"
seta cg_compmode "1"
seta cg_scaleplayermodelstobb "0"
seta cg_trueShotgun "1"
seta cg_smokeRadius_dust "0"
seta cg_smokeRadius_haste "0"
seta cg_smokeRadius_flight "0"
seta cg_quadKillCounter "1"
seta cg_complaintWarning "0"
seta cg_chatHistoryLength "5"
seta cg_shadows "1"
seta cg_compHud "0"
seta cg_drawTeamOverlay "1"
seta cg_selfOnTeamOverlay "0"
seta cg_clanOnTeamOverlay "0"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayY "0"
seta cg_drawCrosshairTeamHealthSize "0.15f"
seta cg_projectileNudge "30"
seta cg_drawFriendMaxWidth "24.0f"
seta cg_drawFriendMinWidth "4.0f"
seta cg_drawSpriteSelf "0"
//sound
//
seta s_leafnum "0"
seta s_ambient "0"
seta s_doppler "0"
seta s_musicvolume "-0.020833"
seta s_volume "0.5"
seta s_mixahead "0.140"
seta s_mixprestep "0.05"
seta com_soundMegs "8"
// Aliases
//
set racesens "vstr racesens1"
set racesens1 "sensitivity 3.2; set usei vstr usei2; set racesens vstr racesens2; print ^7race sens ^1on"
set racesens2 "sensitivity 2.6; set usei vstr usei1; set racesens vstr racesens1; print ^7race sens ^4off"
set usei "vstr usei1"
set usei1 "+button2;wait 5;-button2"
set usei2 "kill"
set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol.5;print ^b* ^7volume ^1mute ^b*"
set vol.5 "play sound/misc/menu2;set s_volume .05;set vdn vstr vol00;set vup vstr vol01;print ^b* ^7volume ^c0.05 ^b*"
set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol.5;set vup vstr vol02;print ^b* ^7volume ^30.1 ^b*"
set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;print ^b* ^7volume ^30.2 ^b*"
set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;print ^b* ^7volume ^30.3 ^b*"
set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;print ^b* ^7volume ^30.4 ^b*"
set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;print ^b* ^7volume ^30.5 ^b*"
set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;print ^b* ^7volume ^30.6 ^b*"
set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;print ^b* ^7volume ^30.7 ^b*"
set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;print ^b* ^7volume ^30.8 ^b*"
set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;print ^b* ^7volume ^30.9 ^b*"
set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;print ^b* ^7volume ^31.0 ^b*"
set vdn "vstr vol04"
set vup "vstr vol06"
bind pgup "vstr vup"
bind pgdn "vstr vdn"
seta cg_speedometer "0"
set speedo "vstr speedo3"
set speedo0 "cg_speedometer 0; set speedo vstr speedo3"
set speedo3 "cg_speedometer 3; set speedo vstr speedo0"
set gamz "vstr gamz5"
set gamz1 "r_gamma 1.4; set gamz vstr gamz2 ;print ^7R_Gamma 1.4"
set gamz2 "r_gamma 1.6; set gamz vstr gamz3;print ^7R_Gamma 1.6"
set gamz3 "r_gamma 1.8; set gamz vstr gamz4;print ^7R_Gamma 1.8"
set gamz4 "r_gamma 2; set gamz vstr gamz5;print ^7R_Gamma 2.0"
set gamz5 "r_gamma 2.2; set gamz vstr gamz1;print ^7R_Gamma 2.2"
set nudge "vstr nudge2"
set nudge1 "cl_timenudge 0; set nudge vstr nudge2;print ^4timenudge ^7=^1 0"
set nudge2 "cl_timenudge -10; set nudge vstr nudge1;print ^4timenudge ^7=^3 -10"
set muteon "s_volume 0;set mutetoggle vstr muteoff;echo ^b* ^7mute ^b*"
set muteoff "cl_noprint 1;vstr vup;vstr vdn;cl_noprint 0;set mutetoggle vstr muteon;echo ^b* ^7volume restored ^b*"
set mutetoggle "vstr muteon"
// QLRANKS
//
bind p "seta _qlrd_announce 0; seta _qlrd_announce 1;"
bind o "vstr _qlrd_output"
seta _qlrd_outputMethod "echo"
seta _qlrd_output "vstr _qlrd_output1"
seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2[QLRD] ^7output is now ^5echo; print ^2[QLRD] ^7output is now ^5echo"
seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output is now ^5print"
seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output is now ^5say_team"
seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output is now ^5say"
seta timescale 1
play "sound/world/button_zap.wav"