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fast movement drawes m.pointer down (11 comments)
Posted by xgoldenx @ 06:37 CST, 3 February 2013 - iMsg
anyone experienced the same? i have razer abysuss and at fast movements the crosshair/mouse pointer goes down or up
Edited by xgoldenx at 06:46 CST, 3 February 2013 - 3821 Hits
500hz vs 1000hz mouse (75 comments)
Posted by xgoldenx @ 15:00 CDT, 31 May 2010 - iMsg
which hz rate is recommended? many pros playing with 500 because you don't get 1000hz constant.
is this really such a bad thing that you cant get it constant?
whats the advantage/disadvantage?
31964 Hits
making wmo1.1a faster? (31 comments)
Posted by xgoldenx @ 08:22 CST, 11 February 2009 - iMsg
hi

i got qck heavy+ mousepad and a wmo1.1a mouse

is there any way to make the mouse faster / reduce the friction?
perhaps mouse skatez? if so, which can you guys suggest?
7445 Hits
CPMA -> mouse is slower? (13 comments)
Posted by xgoldenx @ 10:22 CDT, 11 October 2008 - iMsg
hi

my first time i played cpma and... well, its great except my mousefeeling. I'm using same mousesettings like cooller for years, but in cpma its slower than normaly. I typed /sens and /cl_mouseaccel to check the value, but they are correct. Why are the mousesettings so slow in cpma mod and how to "correct" them?
5872 Hits
graphic cvar (No comments)
Posted by xgoldenx @ 08:34 CDT, 27 July 2008 - iMsg
hello,

I recently got a problem. My models aren't green anymore, I already tried
cg_enemymodel "keel/pm"
cg_enemycolors "2222"
cg_brightskins "1"
cg_teammodel "uriel"
cg_forcemodel 0

but it doesnt works. I also cant see the line of the railgun when I or the enemy shot. Thanks in advance
1066 Hits
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