The Global Gaming League is back in the duel scene! Due to some school issues the GGL Open Duel League has been put on hold. It's not going to stop us from getting some great games completed within the community! The bracket will be starting on Saturday, May 22nd, 2010 and will be played over the course of 2 days. Welcome back AlexH for taking on the shoutcasting, check him out anytime at www.Gamefire.com. Sign-ups for the GGL Open Duel Tournament will be closed Friday, May 21st, 2010 at 8:00pm Eastern time. Reminder to all competitors to sign up before then! Please keep in mind that anyone who registers for the GGL Open Duel Tournament will be expected to be available both Saturday and Sunday as this will be a 2 day event. Check in time for both days is at 2:30pm Eastern time.
To sign up, everyone is required to register at http://www.zamnproductions.com/GGL/signups.php - Anyone who is competing in the GGL Open Duel Tournament will be asked to idle in the #GGL-Duel channel over the course of the upcoming events. For the competitors who signed up and anyone who is interested in getting in on the action, private server access will be available! The tournament coordinators will be GGL-ckkz, GGL-zamn and GGL-superjake. If you have any questions you can contact us through irc.gamesurge.net #GGL as well as irc.quakenet.org #GGL. The rules and map pool have been listed below. For more fun tournaments, competitive gameplay, and exciting events not only from the Quake Live scene, but from the most popular games throughout the gaming community, check out our website at www.GGL.com
::Rules
- This tourney will be the standard best of 3 maps. Each person picks a map, the person with the higher seed has the choice to pick the first map.
- Grand Finals match will be best of 5.
- The Tiebreaker map (if needed) will be decided by an agreement. If both parties can not agree to a map then each player will toss maps until a verdict is reached, the player with the higher seed tosses the first map.
- Players pings must be within an average of 30 ms of eachother. If possible, contact your upcoming opponent early and please check which server location would be best.
- The only spectators allowed on the server during a match are GGL admins and Gamefire shoutcasters.
- Each player must make a demo for every map. That way if someone is accused of cheating a GGL admin can simply watch the demo and make a conclusion. If a demo is requested by the accused and one cannot be supplied, this can qualify as a forfeit loss for the accused.
- Each player must take screenshots at the end of each map to verify scores. Report maps and scores right away after you complete your matches to make sure the information added is correct.
- If a player is caught cheating he/she will be banned from any future GGL competitions. There is a zero tolerance policy when it comes to cheating within the GGL.
- Players must provide some sort of proof (picture, video, match replay, accused player not making a demo etc.) along with their match disputes. Failure to do so may render your dispute invalid. If there is an issue before the match starts, contact an Admin immediately. Choosing to continue to play the match may render the dispute invalid.
::Map Pool
- Qzdm6 - Tourney4 - Tourney7 - Qzdm13 - Tourney9 - Ztntourney1 -
Once again in order to play in this tournament you have to register through http://www.zamnproductions.com/GGL/signups.php - GL and HF
To sign up, everyone is required to register at http://www.zamnproductions.com/GGL/signups.php - Anyone who is competing in the GGL Open Duel Tournament will be asked to idle in the #GGL-Duel channel over the course of the upcoming events. For the competitors who signed up and anyone who is interested in getting in on the action, private server access will be available! The tournament coordinators will be GGL-ckkz, GGL-zamn and GGL-superjake. If you have any questions you can contact us through irc.gamesurge.net #GGL as well as irc.quakenet.org #GGL. The rules and map pool have been listed below. For more fun tournaments, competitive gameplay, and exciting events not only from the Quake Live scene, but from the most popular games throughout the gaming community, check out our website at www.GGL.com
::Rules
- This tourney will be the standard best of 3 maps. Each person picks a map, the person with the higher seed has the choice to pick the first map.
- Grand Finals match will be best of 5.
- The Tiebreaker map (if needed) will be decided by an agreement. If both parties can not agree to a map then each player will toss maps until a verdict is reached, the player with the higher seed tosses the first map.
- Players pings must be within an average of 30 ms of eachother. If possible, contact your upcoming opponent early and please check which server location would be best.
- The only spectators allowed on the server during a match are GGL admins and Gamefire shoutcasters.
- Each player must make a demo for every map. That way if someone is accused of cheating a GGL admin can simply watch the demo and make a conclusion. If a demo is requested by the accused and one cannot be supplied, this can qualify as a forfeit loss for the accused.
- Each player must take screenshots at the end of each map to verify scores. Report maps and scores right away after you complete your matches to make sure the information added is correct.
- If a player is caught cheating he/she will be banned from any future GGL competitions. There is a zero tolerance policy when it comes to cheating within the GGL.
- Players must provide some sort of proof (picture, video, match replay, accused player not making a demo etc.) along with their match disputes. Failure to do so may render your dispute invalid. If there is an issue before the match starts, contact an Admin immediately. Choosing to continue to play the match may render the dispute invalid.
::Map Pool
- Qzdm6 - Tourney4 - Tourney7 - Qzdm13 - Tourney9 - Ztntourney1 -
Once again in order to play in this tournament you have to register through http://www.zamnproductions.com/GGL/signups.php - GL and HF
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