Edited by Pan1c_ at 21:33 CDT, 6 September 2018 - 33634 Hits
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1. I’m laying him 3.5-1 odds that he won’t be able to even beat me. This essentially means that I think he has less than a 25% (22~%) chance of even winning the match (cleanly...). The most I can (currently) offer is approximately ~5,000$ USD value
2. The match will be played in Quake 3: Arena in the Rocket Arena 3 mod, on the map Thunderstruck. The armor and health will both be set to 400hp, or 400H/400A. This is because the main purpose of the match is to thoroughly test out new cheat-prevention and cheat-detection measures that I've created that can be used on LAN play. His aiming and combat abilities should be the focus of the match and this will prevent alot of tunneling-strategies from being effective at hindering much of that, and the public can scrutinize everything that will happen. This format will prove to be best for that.



How do you feel about the changes to the duel Tournament specifically giving only $25,000 to 1st
I prefer the way they handled last year's QuakeCon prizes. You can become 2nd and still win nothing. Very unsatisfying.
Since the structure changed for the 2018 year of Quake events whereby teams were no longer flown over by the developers. It made it hard for a lot of teams to make international trips like they had hoped for. Can you tell me what was the feeling when you found out this would be the case for you to financially fund your team to travel to France and what was it like when the community outpour of love and support for you came to fruition?
We were kind of thrown off by this news, considering this was announced one month before Dreamhack Tours. yenOm and I had worked very hard leading up to the event, even before any tournaments were announced, and we felt a little blindsided from what we had come to expect for Quake tournaments. We were debating even attempting to go to DH Tours as we didn't think we could fund an international trip with one months notice.
Now that you have played withDandaking for 6 months as a 2v2 team, what do you feel is your biggest strength as a duo?
We are always looking for angles to output damage no matter the situation; we have high pressure because of this. Despite improving our playstyle to reduce the damage we receive, it has not changed that much and feels like a nice balance.

Every time you travel to a different part of the world and play in queue against the people living there you can instantly notice the difference in regional playstyles. Being adaptable is the biggest skill any professional gamer can have, because you need to be able to adapt on the fly against opponents. At an international tournament you will be matched up against players from all different countries and regions who each have a different strategy and style which you’ll need to figure out to succeed. This is why you often find that certain players will be more effective against certain other styles of players, purely based off the stylistic match-up. So, I try to make my own style a mix of everything and have trained myself for many situations to be ready when I come up against something new. At least that's the hope!Full Interview here