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Movies are an important part of the Quake and AFPS community. Not only are movies a great way of introducing new audienc...
Finding the best CSGO gambling sites in 2019 is not that easy. CSGO gambling has had a chequered past to say the least, with many sites being shut down and penalised because of illegal activity.

There is clearly a demand among some Counter-Strike lovers to bet on their favourite game but for the sector to be sustainable long-term, CSGO gambling sites must comply with the laws - primarily for the safety and security of esports fans but also for the sake of themselves.
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125 FPS QC DUEL SUNDAY CUP#17 (8 comments)
Posted by Nico_QD @ 06:43 CST, 25 January 2018 - iMsg
Scheduled: 09:00 CST, 28 January 2018 to 14:00 CST, 28 January 2018
Schedule: Passed

The 125 FPS Quake Champions Duel Sunday Cup#17

Bracket: http://125fps.challonge.com/sundaycup99 (will be available in 1-2h before cup start)


Donate: 125FPS Paypal donate link; 125FPS money links (bitcoin, yandex-money, webmoney)
Streams: Russia 125 FPS, Russia 102, Russia Polosatiy, United Kingdom zLive, United Kingdom nvc; Quake streams
Links:125FPS Balance 2017; 125FPS Discord
Edited by Nico_QD at 14:32 CST, 28 January 2018 - 6915 Hits
CPMA 24/7 demo playback twitch channel (14 comments)
Posted by ArcticRevrus @ 13:33 CST, 24 January 2018 - iMsg
With the release of CPMA 1.50, I have also been working on a project to preserve the history of Challenge Promode.

I have created a twitch channel that runs user submitted demos throughout the day, ran from a list of demos that can be found at arcticrevr.us. Users can queue up individual demos from a bot in chat, and in the future this channel will also be used to rerun entire events in order.




You can see the code that makes this possible on Github
Edited by ArcticRevrus at 13:45 CST, 24 January 2018 - 6970 Hits
Visuality (9 comments)
Posted by Lotzy @ 03:27 CST, 24 January 2018 - iMsg



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Rating: 4.8 (25 votes)

Download link : https://yadi.sk/i/BBNjcCRw3RjXuF
8104 Hits
'Reflections' with GitzZz (28 comments)
Posted by Thorin @ 15:32 CST, 22 January 2018 - iMsg
In the 129th episode of my "Reflections" series I interviewed Germany Christian "GitzZz" Höck, legendary Unreal Tournament dueller and multiple time champion (WCG 2001, WCG 2002 and ESWC 2003).

GitzZz talks about his world championship campaigns, his rivalries with players like Netherlands Lauke and Germany Burnie, the 'what if' matches that never happened vs. United States of America destrukt and United States of America FATAL1TY and even the present of Unreal esports.

Link: Reflections with GitzZz, YouTube Thooorin
Edited by Thorin at 15:32 CST, 22 January 2018 - 32815 Hits
HoQ 2v2 Winter Season Round #2 (7 comments)
Posted by doz3r @ 16:10 CST, 18 January 2018 - iMsg
The 2nd round looks like this:

Monday 22/01/18 14:00 CDT
Div1 Russia KogdaKvad vs Russia Deliberate Murder

Tuesday 23/01/18 14:00 CDT
Div2 Europe Pandæmonium vs Europe Zombei#1 reschedule
Div2 France pillZ vs Europe Zombei#2
Div2 Europe lemmings vs Poland Platige Team
Div2 Europe Team #263 vs Russia Cyberfight
Div2 Europe Zombei#2 vs Europe Team #263 @ 21:00 CET

Wednesday 24/01/18 14:00 CDT
Div1 Europe Rekt vs Russia Oldschool
Div3 Europe MINUS vs Russia 2Catz wildcard by minus
Div3 Poland The Shadow Killers vs Czech Republic Virtual Owners wildcard by TSK
Div3 Sweden Multum Damnum vs Poland yhy

Thursday 25/01/18 14:00 CDT
Div1 Belarus KOMANDA BRO vs Russia PP


Streams: twitch 102 twitch d1z twitch k1lljoy twitch Polosatiy twitch Xron
Links: Rules, Schedule, HoQ Discord, mIRC HoQLeagues Twitter HouseofQuake
Edited by doz3r at 12:55 CST, 24 January 2018 - 8938 Hits
Reflex Monthly Cups #1 Highlights (No comments)
Posted by goulox @ 10:41 CST, 16 January 2018 - iMsg



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Rating: 6.2 (4 votes)


(By United States of America Lolograde and Germany Cupcake)
3026 Hits
The Revenant King (No comments)
Posted by Kapiter @ 18:49 CST, 15 January 2018 - iMsg



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Rating: 5 (1 vote)
The Revenant King is a Quake Champion fragmovie by and with France XdRiL.
Edited by Kapiter at 18:51 CST, 15 January 2018 - 3890 Hits
STEP INTO THE SPOTLIGHT (21 comments)
Posted by lolograde @ 20:44 CST, 13 January 2018 - iMsg



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Rating: 8.9 (33 votes)
A Reflex Arena frag movie starring Finland Kyto, edited by United States of America lolograde The movie is short and sweet.

The song is "Legend Has It" by Run the Jewels. Special thanks to United Kingdom Qualx and Finland GoaLitiuM for their Lua skills.
Edited by Teen Queen at 16:03 CST, 17 January 2018 - 26842 Hits
125 FPS QC DUEL SUNDAY CUP#16 (39 comments)
Posted by Nico_QD @ 07:01 CST, 13 January 2018 - iMsg
Scheduled: 09:00 CST, 14 January 2018 to 14:00 CST, 14 January 2018
Schedule: Passed

The 125 FPS Quake Champions Duel Sunday Cup#16

Bracket: http://125fps.challonge.com/sundaycup98 (will be available in 1-2h before cup start)


Donate: 125FPS Paypal donate link; 125FPS money links (bitcoin, yandex-money, webmoney)
Streams: Russia 125 FPS, Russia 102, Russia Polosatiy, United Kingdom zLive, United Kingdom nvc; Quake streams
Links:125FPS Balance 2017; 125FPS Discord
Edited by Nico_QD at 07:05 CST, 13 January 2018 - 21452 Hits
Reflex Monthly Cups #1 (13 comments)
Posted by goulox @ 14:59 CST, 11 January 2018 - iMsg
The first rotation of the Reflex Monthly Cups has been completed and showcased some of the best competitive Reflex has to offer. A big thank you to all the RMC staff, casters, and to all the participants who made these tournaments possible.
See you all next time.

Reflex Monthly Cup NA#1

Reflex Monthly Cup EU#1

For complete information about the tournaments, please visit the official forum.

Reflex Monthly Cups 1st Editions Highlights video created by United States of America lolograde and Germany cupcake:

Edited by goulox at 16:04 CST, 12 January 2018 - 9628 Hits
b o g O t a c (39 comments)
Posted by bogOtac @ 03:29 CST, 10 January 2018 - iMsg



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Rating: 7.6 (31 votes)
I finally made a frag movie!

Featuring frags by myself, Serbia bogOtac, in Quake Live duel, tdm and FFA from 2016/2017.

This is my first frag video ever so any feedback is appreciated.

Edited by bogOtac at 10:29 CST, 10 January 2018 - 25710 Hits
TimConLAN 5 (UK LAN Event) (25 comments)
Posted by CrazyAl @ 06:19 CST, 9 January 2018 - iMsg
From the 5th to the 8th of April, TimConLAN will return for its fifth installment.

I am very happy to announce that United Kingdom Liverpool’s Horizon E-Sport Club will once again play host to the UK's hottest Arena FPS event, TimConLAN 5 from the 5th to the 8th of April. The four day event will feature two Duel tournaments and the very first TimCon Team Draft Cup© featuring five different flavours of the Arena FPS genre.



Stream: twitch ArenaFPS
Links: TimConLAN Site, TimConLAN Discord, Facebook Horizon E-Sports Club
Edited by CrazyAl at 19:34 CST, 26 January 2018 - 14465 Hits
HoQ 2v2 Winter Season Round #1 (19 comments)
Posted by doz3r @ 00:19 CST, 8 January 2018 - iMsg
The 1st round looks like this:

Monday 15/01/18 14:00 CDT
Div1 Russia Deliberate Murder vs Russia PP

Tuesday 16/01/18 14:00 CDT
Div2 France pillZ vs Europe Pandæmonium
Div2 Europe Zombei#1 vs Europe lemmings wildcard by lemmings
Div2 Europe Zombei#2 vs Europe Team #263 reschedule
Div2 Poland Platige Team vs Russia Cyberfight wildcard by c58

Wednesday 17/01/18 14:00 CDT
Div3 Poland yhy vs Poland The Shadow Killers
Div3 Czech Republic Virtual Owners vs Russia 2Catz

Thursday 18/01/18 14:00 CDT
Div1 Russia Oldschool vs Russia KogdaKvad
Div1 Sweden TEAM TUNGASTE vs Belarus KOMANDA BRO @ 19:00 CET
Div3 Russia cccp-gaming vs Europe MINUS


Streams: twitch 102 twitch d1z twitch k1lljoy twitch Polosatiy twitch Xron
Links: Rules, Schedule, HoQ Discord, mIRC HoQLeagues Twitter HouseofQuake
Edited by doz3r at 13:21 CST, 16 January 2018 - 8521 Hits
CPMA 1.50 & CNQ3 1.49 Released (95 comments)
Posted by xero- @ 13:41 CST, 7 January 2018 - iMsg
After a lengthy hiatus in terms of development CPMA and CNQ3 have both received major updates, which are now live. CPMA (the mod) moves up to version 1.50, and CNQ3 (the engine), moves up to version 1.49. These updates have been made with the goal of improving the experience for both veterans and beginners alike without compromising what the core values of the game. With that said, the expectations for these updates were to: fix existing bugs, improve existing features, and introduce new quality-of-life features.

This update also marks a significant shift in the staff as Switzerland myT takes over the lead programmer role from Russia qrealka / United Kingdom arQon, assisted by Netherlands Terifire, New Zealand df providing art, United Kingdom ix on design, and Norway Fjoggs in operations/support. Before we get started, I think it's important to iterate that there are no game play changes.

Even though the team has been thorough in their attempt to identify bugs, we do not expect that this release is bug-free, and as such request players to submit any bugs they encounter via commenting in this thread. Please identify your hardware, and the bug, including how it can be recreated.

You can download CPMA 1.50 and CNQ3 1.49 from www.playmorepromode.com.

To play CPMA you will need the mod files and ideally CNQ3. CNQ3 is a free improved executable (engine) for running Quake III Arena on Windows and Linux. It is the official engine for CPMA. It is not necessary, but highly recommended when available for your platform.


Little (but important) changes...

There are a couple of smaller changes which should be noted off the bat as slightly alter some older conventions. These are all fairly innocuous changes in both the engine and the mod but it is important to highlight them as they are potentially impactful shifts. Please note that I have arranged them below for both engine and mod:


Bigger (significant) changes

Below are some of the bigger additions and updates in the current patch. These updates -- which sadly do not include loot boxes, cosmetics or pay-to-win features, constitute one of the heftier updates in Promode history in terms of features and fixes. These updates will significantly improve the experience of getting into the game and provide a veterans with a slew of quality-of-life improvements. As always, all of these settings can be turned-off if players do not wish to use them.


Bugs & Fixes

As mentioned in the introduction, the aim of this update has been to improve the playing experience for veterans and beginners alike. A large portion of this means discovering, reproducing, and finally fixing bugs, or taking existing processes and improving them. Thanks myT, Terifire and the various testers, lots of bugs have been finally removed from the game including the infamous spec bug, global events missing (e.g. flag pick-ups and frag messages being missed) bug, etc... From the length of the change log I think it's clear a lot of small to large sized bugs have squashed and this means a better player experience.

Bug Reports: Please report any bugs you find in CPMA 1.50 in the comments section of this post.

Website & Guides for guides (for guides)

A major part of this CPMA update has also been to update the existing CPMA homepage and accompanying documentation. For a long time, finding solutions to simple problems went wading through various, poorly formatted, and out of date, .txt files. Now, you can head over to www.playmorepromode.com and have immediate access to current documentation for pretty much every variable, sorted in orderly fashion. We have big(ger) things planned for the website set in 2018 but for now this should serve as a good knowledge base.

Links CPMA Official Website, CPMA Discord Server.
Edited by xerosawyer at 16:44 CST, 13 January 2018 - 49488 Hits
Esports: An Introduction (3 comments)
Posted by TheTechnixian @ 12:55 CST, 3 January 2018 - iMsg
These days, lots of new things are popping up from their niche status and into the mainstream. The best example of that in 2017 is Bitcoin. Up until this past year, Bitcoin was nothing more than “magic internet money”, as even some of its own community called it, but during 2017 it had soared in popularity almost as fast as its value did.

But that’s money, and money does make the world go ‘round. Let’s talk sports, or “sports” - depends on where you stand.

Another field that was testing the niche-mainstream border in 2017 was esports - or Esports, or eSports, or e-sports… the list goes on and on. We’ll use “esports”, and capitalize the E when needed, following Paul “Redeye” Chaloner’s rule of the word, as he explained during this live broadcast (he’s very passionate, so the clip does contain some inappropriate words - you have been warned): (embeds don't work here)

https://clips.twitch.tv/SpinelessHumbleTroutSoBayed

If we take a look at the Wikipedia page for esports, it is defined as “a form of competition using video games.” Just like sports, esports is organized into different types of games. Instead of soccer, hockey, and basketball, however, they are mainly First-Person Shooters (FPS), Multiplayer Online Battle Arenas (MOBAs), and Real-Time Strategy (RTS) games. FPS games include Quake and Counter-Strike, MOBAs include League of Legends and DotA 2, and RTS games include StarCraft II. Just like in traditional sports, players are not referenced by their first name. Unlike traditional sports, however, players are named using their chosen nickname in the game and not their last name - with me being Yotam “Tech” Cohen, for example.
In this piece, the FPS field will be overviewed, with Quake as a case study.

I ask you to come into this with an open mind, especially if you’re a traditional sports fanatic, as this is not an easy topic for some (“Video games are not a sport” people, keep that down please).

Ready? Onto our subject.


Let’s Talk Business - Quick Maths

If you played video games growing up, you know the fun and thrill that comes with it. The reflexes, the challenge, the talk with your friends about it... Little did you know that in the future, people were going to play video games for lots of real prize money.

To put esports’ size in perspective, the biggest prize pool to date - at the time of writing - was the DotA 2 International 2017, where the general pool exceeded $25 million and the winners, Team Liquid, took home a very fair share - $10.6 million. But here’s the real kicker: that money isn’t even 4% of the total revenue of the esports industry in the past year (again, at the time of writing).

In 2017, according to statistics website Statista, esports had generated about $696 million in revenue, with the audience size being around 385 million people around the world. In just two years, esports has more than doubled its revenue - and it’s expected to grow to over $1.4 billion in 2020 - again doubling its value in about 3 years.


Quake: The One that Started it All

If you owned a computer as a kid during the late 1990s, there’s a pretty fair chance you’ve heard about Quake. Quake is a fast-paced, brutal shooting game that puts your reaction time, coordination, quick thinking and decision-making skills to the ultimate test by pitting you against other players in a big, tall arena (hence it’s more specific genre name: Arena Shooter).

Due to its simple but fast, competitive nature, Quake shaped esports as it is today by being one of the first, with tournaments still ongoing. Its biggest event each year is QuakeCon, which is organized by Bethesda, the company developing the game. Quake as an esport isn’t huge, with the biggest player in the field currently being Counter-Strike, but it is one of the longest-running ones, running all the way back to 1996.


General Rules of a Quake Tournament

Quake’s biggest tournament is “Duel” - one versus one, time-limited combat. When a timer of 10 minutes runs out, the player who killed his opponent more times wins. Each player starts (or “spawns”) with only a machine gun and 100 points of health (HP). Items, such as the Mega Health (“Mega” for short) and the Red Armor, can refill and/or overfill your health or armor points over 100, and more powerful weapons and ammo are scattered around each arena. Armor takes two-thirds of incoming damage and is a must-have item in order to stay alive. When your HP reaches 0, you die. Items can greatly increase your chances of staying alive and killing your opponent - so make sure you know where they are located in each arena and take notes on their timing - especially the two key items mentioned earlier.

A match of Quake is played on a “map” - the setting. Each map has its different structure, item locations, and features, such as teleporters - instantaneous travel to another part of the map - and jump pads, which are like powerful trampolines.

Since a game can be as short as 10 minutes, competitive tournament rulesets extend that using a best-of-X format (or BOX). A professional match and the Grand Final of a tournament are usually a BO3 and a BO5, respectively. To decide the maps of each game in a series, players are given a standard list of maps. Each player then bans a map from the match, and then each picks a map. This repeats until the map slots for the game are filled, with the last map usually being a decider remaining after all other maps have been picked or banned.

As you can see, esports isn’t mindless entertainment. It’s a cutthroat, tough competition with lots of mental note-taking, quick reactions, coordination between eyes and each hand and educated inferences on your opponent’s state. Some people don’t include esports as a sport just because it doesn’t involve intense physical activity, but that definition can cripple some popular sports in existence today. For example, archery is an Olympic sport - and the most physical activity done is pulling a string and walking to get arrows back. In fact, archery has more in common with esports than it seems: they both rely on subtle motor skills of the hands and arms, and both require lots of quick thinking - as explained by Assistant Professor of Physical Education Seth Jenny in the following video, posted by ELEAGUE on twitter:

https://twitter.com/eleaguetv/status/889893193491378176

Other sports that break the definition include poker, which is broadcasted on ESPN, golf and shooting - also Olympic sports.


A Professional Example

Now that you’ve learned most of Quake’s - and esports’ - basics, let’s watch an example. This particular one is the Grand Final of the QuakeCon 2016 Duel Championship, where the American Shane “rapha” Hendrixson played against the Russian Sergey “evil” Orekhov in one of the most intense matches ever played live, and - coincidentally - also the last Duel match of the main QuakeCon championships being played on Quake Live, with Quake Champions’ early version replacing it in 2017’s tournament. The game is casted in part by Daniel “ddk” Kapadia, one of the most famous esports casters to date. If you have an hour to spare, I cannot recommend this match enough. It is chock-full of impressive moments of precise aim, tactical thinking, and quick decisions. The winner - I won’t spoil this greatness for you - takes $12,000 home.



If you’d like to try Quake yourself, Quake Live is currently at a price of $10, but Quake Champions will be free to play when it comes out. You can also buy the full version of Champions, which also gives immediate early access to the game. At the time of writing, Bethesda has yet to provide a release date for the first full version of Quake Champions.


A Conclusion - and Personal Thanks

Congratulations, you are now educated on the basics of Quake and, consequently, esports as a whole. If you thought Quake was big - it’s only a small fish in a bigger pond than it started in. Games like Counter-Strike and League of Legends attract millions of viewers every event, with organized teams, companies, and investors all creating a new genre of what we call “sports”. In the future - and even today - moms might want to reconsider telling their children to stop playing video games.

In general FPS esports news, a huge Counter-Strike event is coming up soon - a Major one, some might say (the event is classified as a Major by the developing company, Valve). I might write a piece about an overview of Counter-Strike before the tournament starts, if you, the reader, and others want it.

Thank you for reading my very first piece! I’ve been waiting for an opportunity to try my hand at esports journalism, and this website gave me a good starting point. If you’d like to see more of this content and/or have suggestions, you can leave a comment or email me at "thetechnixian (at) gmail (dot) com".

Thanks!
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