Battlegrounds
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Name: G.I. Jonesy
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Posts: 2441
Location:
Posts: 2441
There are some problems with BG. All the games are pickup games (far as I can tell). A lot of games are uneven by player quality, and some are uneven by number of competitors. In many of the Alterac Valley games i've played, Alliance has had 10 more players than Horde. Why not put a relativity cap on player-numbers, to ensure things are even?
Maybe BG could be decent in a clan format. Strategies in pickup games are always below sub-standard. People don't follow directions, there is no cohesion (you're all familiar i'm sure).
Hard to say if there could be any spectator appeal. I don't know if there is a way to play BG in a clan format, or with some kind of GTV-support. Video games are one of the most profitable industries already. Imagine what it will be when pro-gaming achieves success.
Battlegrounds - it's not bad when compared to the rest of WoW. It seems most of the game is a failure. Three-quarters of the quests only make sense when many players are doing them simultaneously. That functioned fine when the game was new, but today, except for the high level areas, the entire game-world is empty. It is like wasted space (which, in business terms, means wasted money).
If you haven't tried battlegrounds, i'd recommend it. Since I discovered BG, I haven't had any real desire to play any other part of WoW. Arena might also be good, but my ping puts me at such a disadvantage, I haven't been able to give it a honest try.
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