It took me quit some time to summary up all the latest informations about Raven´s Wolfenstein and id´s Rage. So i have something to put in you and give it away give it away give it away now. After that you will be well informed.
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Wolfenstein - www.wolfenstein.com , Twitter, RSS Feed
Rage - www.aftertheimpact.com , Twitter, RSS Feed
Release date delayed
The release date for Raven´s Wolfenstein is delayed for 2 weeks, so that the original later european release date is consonant with the northamerican release, said publisher Activision.
Originally slated for an August 4 release, the new adventures of William Blazkowicz will now arrive August 17 on PC, Xbox 360 and PlayStation 3.
Peter “idWolf” Sokal, id´s Community Manager said over twitter “We decided to move the release date so that players world-wide would be able to play it at the same time.”
Comic Motion trailers
Besides the game trailers a new comic style trailer series called "graphic novels" has started. In Part 1 a chaingun fight with William Blazkowicz against Mecha Hitler took places.
Next week the last comic trailer will arrive, ending the series with telling the background story of Wolfenstein.
Comic Trailer
Part I: Wolf 3D
Part II: Spear Of Destiny
Part III: Return To Castle Wolfenstein
Part IV: Wolfenstein
Game Trailer
The Hospital Trailer – 19. June 2009
The Altered Trailer – 18. June 2009
Tesla Cannon Trailer – 16. June 2009
The Veil Assassin Trailer – 15. June 2009
Particle Cannon Trailer – 6. May 2009
Heavy Trooper Trailer – 6. April 2009
Greatest Defeat Trailer – 30. March 2009
Despoiled - 25. March 2009
Nazi Palooza – 25. March 2009
"Origins Developer Diary" Video released
Now you can see a fresh Developer Video, various Wolfenstein developers speak about concepts and gameplay, some parallels are drawn to the old Wolfenstein 3D.
Watch it on g4tv.com.
PC System Requirements
The PC Minimum Specs arrived, Source is Sokal´s Posting in Wolfenstein Forum.
Software Requirements:
Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included & required for Windows XP & Vista)
Hardware Requirements:
CPU: Intel(R) Pentium(R) 4 3.2 GHz or AMD Athlon(TM) 64 3400+ processor
RAM: 1GB RAM
Video Card: 256MB NVIDIA(R) Geforce(R) 6800 GT or ATI Radeon(TM) X800
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 8GB (Plus an additional 800MB for Windows swap file)
Media: 100% Microsoft Windows compatible DVD-ROM drive
Internet: Broadband connection and service required for multiplayer
The release date for Raven´s Wolfenstein is delayed for 2 weeks, so that the original later european release date is consonant with the northamerican release, said publisher Activision.
Originally slated for an August 4 release, the new adventures of William Blazkowicz will now arrive August 17 on PC, Xbox 360 and PlayStation 3.
Peter “idWolf” Sokal, id´s Community Manager said over twitter “We decided to move the release date so that players world-wide would be able to play it at the same time.”
Comic Motion trailers
Besides the game trailers a new comic style trailer series called "graphic novels" has started. In Part 1 a chaingun fight with William Blazkowicz against Mecha Hitler took places.
Next week the last comic trailer will arrive, ending the series with telling the background story of Wolfenstein.
Comic Trailer
Part I: Wolf 3D
Part II: Spear Of Destiny
Part III: Return To Castle Wolfenstein
Part IV: Wolfenstein
Game Trailer
The Hospital Trailer – 19. June 2009
The Altered Trailer – 18. June 2009
Tesla Cannon Trailer – 16. June 2009
The Veil Assassin Trailer – 15. June 2009
Particle Cannon Trailer – 6. May 2009
Heavy Trooper Trailer – 6. April 2009
Greatest Defeat Trailer – 30. March 2009
Despoiled - 25. March 2009
Nazi Palooza – 25. March 2009
"Origins Developer Diary" Video released
Now you can see a fresh Developer Video, various Wolfenstein developers speak about concepts and gameplay, some parallels are drawn to the old Wolfenstein 3D.
Watch it on g4tv.com.
PC System Requirements
The PC Minimum Specs arrived, Source is Sokal´s Posting in Wolfenstein Forum.
Software Requirements:
Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included & required for Windows XP & Vista)
Hardware Requirements:
CPU: Intel(R) Pentium(R) 4 3.2 GHz or AMD Athlon(TM) 64 3400+ processor
RAM: 1GB RAM
Video Card: 256MB NVIDIA(R) Geforce(R) 6800 GT or ATI Radeon(TM) X800
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 8GB (Plus an additional 800MB for Windows swap file)
Media: 100% Microsoft Windows compatible DVD-ROM drive
Internet: Broadband connection and service required for multiplayer
Official Rage site started
Two weeks ago a flash animated Rage teaser site (www.aftertheimpact.com) saw the light of a the day, in it we can explore the post-apocalyptical world of Rage. The place we see there is named Crescent City.
Rage will be a genre mix, shooter and car racer both that comes with a multiplayer (said John Carmack in the interviews about the buyout ) in a madmax atmosphere. id`s next IP is bulit on the new id tech 5 engine.
Rage is currently being designed for controllers, there will be mouse use but the controller is the way that it meant to be.
The background story of Rage can be found here, spolier.
A new screenshot from Rage is available, month's print issue in august of video game magazine Game Informer will reveal new infos about Rage. The issue will arrive on thursday 23.
Rage wouldn´t hit the stores in 2009, Rage´s project chief Tim Willits said "latest in 2010". Some quotations from id says before 2011.
Two weeks ago a flash animated Rage teaser site (www.aftertheimpact.com) saw the light of a the day, in it we can explore the post-apocalyptical world of Rage. The place we see there is named Crescent City.
Rage will be a genre mix, shooter and car racer both that comes with a multiplayer (said John Carmack in the interviews about the buyout ) in a madmax atmosphere. id`s next IP is bulit on the new id tech 5 engine.
Rage is currently being designed for controllers, there will be mouse use but the controller is the way that it meant to be.
The background story of Rage can be found here, spolier.
A new screenshot from Rage is available, month's print issue in august of video game magazine Game Informer will reveal new infos about Rage. The issue will arrive on thursday 23.
Rage wouldn´t hit the stores in 2009, Rage´s project chief Tim Willits said "latest in 2010". Some quotations from id says before 2011.
A new teaser trailer was released for the Comic-Con exibition. 41 seconds of cinematic and in-game footage. At the end of the teaser the words "more at QuakeCon 2009" is written.
Watch Teaser directly or as a download from gamer's hell (5 MB).
Watch Teaser directly or as a download from gamer's hell (5 MB).
It seems that Shacknews could lay hands on the upcoming cover story in august print issue of video game magazine "Game Informer" (cover).
Update: The full "Game Informer" article can be found here.
The article contains the following infos:
* An engineering system to craft devices including sentry turrets and RC car bombs, if you have the blueprints and parts.
* Your health regenerates--a gift connected to your history.
* Races and missions are available from hub towns.
* Vehicular combat is a big part of racing, with power-ups and ammo placed around the courses.
* Weapon upgrades, such as a scope and aiming stabilisers for a crossbow.
* Alternate ammo types, including a crossbow bolt which allows you to briefly control victims before they explode.
* Stealth is an option in combat too.
* A gladiatorial game show named Mutant Bash TV offers big prize money.
* A car parts system allows boosts to areas such as acceleration, traction and suspension.
* Other car upgrades include bombs, a magnet to draw power-ups, tire shredders and EMP shields.
* Multiplayer modes are currently not finalised.
* One weapon is a three-tipped boomerang called the 'wingstick,' which will return.
* The PC version will offer higher resolutions, more anti-aliasing and faster texture page-in times, but the three versions are essentially the same.
Update: The full "Game Informer" article can be found here.
The article contains the following infos:
* An engineering system to craft devices including sentry turrets and RC car bombs, if you have the blueprints and parts.
* Your health regenerates--a gift connected to your history.
* Races and missions are available from hub towns.
* Vehicular combat is a big part of racing, with power-ups and ammo placed around the courses.
* Weapon upgrades, such as a scope and aiming stabilisers for a crossbow.
* Alternate ammo types, including a crossbow bolt which allows you to briefly control victims before they explode.
* Stealth is an option in combat too.
* A gladiatorial game show named Mutant Bash TV offers big prize money.
* A car parts system allows boosts to areas such as acceleration, traction and suspension.
* Other car upgrades include bombs, a magnet to draw power-ups, tire shredders and EMP shields.
* Multiplayer modes are currently not finalised.
* One weapon is a three-tipped boomerang called the 'wingstick,' which will return.
* The PC version will offer higher resolutions, more anti-aliasing and faster texture page-in times, but the three versions are essentially the same.
On Linux Games a reader asking id´s John Carmack about the future Linux game support. Because Quake Live versions for Linux & Mac is in development.
John Carmack:
“Wolfenstein is pretty unlikely, since it was developed at Raven, and published by Activision. There are no firm plans for linux ports of the idTech 5 titles, but it certainly isn’t off the table. I don’t think it will be very difficult to get them running on the binary nvidia drivers, but bringing them up to functionality and acceptable performance on other OpenGL drivers would probably be a more significant undertaking than we could afford.”
id tech 5, id Software´s next game engine, will used for Rage and the next Doom title.
id has promised exclusive looks at Wolfenstein and Rage during QuakeCon, which runs August 13-16.
id hooraay!
John Carmack:
“Wolfenstein is pretty unlikely, since it was developed at Raven, and published by Activision. There are no firm plans for linux ports of the idTech 5 titles, but it certainly isn’t off the table. I don’t think it will be very difficult to get them running on the binary nvidia drivers, but bringing them up to functionality and acceptable performance on other OpenGL drivers would probably be a more significant undertaking than we could afford.”
id tech 5, id Software´s next game engine, will used for Rage and the next Doom title.
id has promised exclusive looks at Wolfenstein and Rage during QuakeCon, which runs August 13-16.
id hooraay!
Bookmark this
Wolfenstein - www.wolfenstein.com , Twitter, RSS Feed
Rage - www.aftertheimpact.com , Twitter, RSS Feed
Edited by Badb0y at 16:32 CDT, 24 July 2009 - 11498 Hits