Can't say i'm not suprised that there are none of these maps in Quake Live yet, but damnnnnnnnnnnnn, wouldn't it be the cheaper option of updating the game?!

e.g. Where are the "sandstorm" ( link ) and "over the edge" ( link ) ports for quake live? I was also hoping to see a heavily remixed phrantic ( link ) to suit quake live gameplay by now (with the weaker LG and no crouch slide it would be interesting to see how it would play out.. although i fear PG would ruin it without an extra tele out of red (amongst other things).

There were also several quake 4 maps that played really well in FFA! (such as this one link dm11) - I'm sick of dm6 and dm7 (not to mention that crappy one with the quad in some grenade room) being voted 24/7 on pubs. Alternative they could just remove that stupid map vote so i can actually play a longer rotation!??!?!?!?!

Well, atleast i think they are ID maps!? (Phrantic probably isn't)

Each time i play a little bit of TDM i sortof want to play it more, but then the team 9 times out of 10 asks to replay dm6 and i, not just to please ESR, always want to throw myself out of a window.

I get it though, they are working on other things, but remaking a map based on their very own isn't as much effort as running a community map pack competition... they could even release them as "beta_q4dm11"... even without textures just to see how it plays. Though they might already do that in the focus group :)

/rant