Schedule
Information
Use our IRC channel #Pro.QL to join our tournaments.
When a tournament starts at 20:00 CEST the !signup and !register ends at 19:30 CEST while !checkin ends at 19:45 CEST. Servers are started at 19:50 CEST and are kept running for the remainder of the tournament. Players start warming up on the servers 19:55 CEST and the actual matches start at 20:00 CEST.
Duel
Player to the left is player 1 aka white. Player to the right is player 2 aka black.
Hosting order: Player 1, player 2, public server.
Player 1 picks first map. Player 2 picks second/last map.
Each map won is worth 1/2 points.
Most points after 5 rounds wins the tournament.
Standard players always play Standard maps.
FFA
Trusted hosts start the required number of servers.
Players are divided into groups with players of adjacent total score calculated from rounds 1-5 dragging one map behind the latest to reduce waiting.
Highest total score after 7 rounds wins the tournament.
IRC Commands
Applies only to the #Pro.QL channel when Fi2011 is online.
!register USERNAME
Link your IRC nickname to an actual Quake Live player name.
!signup USERNAME PLAYDAY
Add your name to the preliminary list of players for a tournament of your choice.
!checkin USERNAME
Perform this before the tournaments starts to be listed as a participant.
!withdraw USERNAME
This can be used to withdraw from an ongoing tournament.
!host USERNAME PLAYDAY
Indicate that you are willing to run a server for a particular event.
USERNAME is the exact actual Quake Live in-game name. Add a * at the end to indicate a Pro subscription or a + to indicate a Premium subscription.
PLAYDAY is the weekday for the tournament.
Advertise
IRC: Post links to #Pro.QL in populated channels.
In-game: Use key bind to shout links to #Pro.QL on populated servers.
This works because there are at least 100 players out there that are able to play in tournaments at any given night.
Information
Use our IRC channel #Pro.QL to join our tournaments.
When a tournament starts at 20:00 CEST the !signup and !register ends at 19:30 CEST while !checkin ends at 19:45 CEST. Servers are started at 19:50 CEST and are kept running for the remainder of the tournament. Players start warming up on the servers 19:55 CEST and the actual matches start at 20:00 CEST.
Duel
Player to the left is player 1 aka white. Player to the right is player 2 aka black.
Hosting order: Player 1, player 2, public server.
Player 1 picks first map. Player 2 picks second/last map.
Each map won is worth 1/2 points.
Most points after 5 rounds wins the tournament.
Standard players always play Standard maps.
FFA
Trusted hosts start the required number of servers.
Players are divided into groups with players of adjacent total score calculated from rounds 1-5 dragging one map behind the latest to reduce waiting.
Highest total score after 7 rounds wins the tournament.
IRC Commands
Applies only to the #Pro.QL channel when Fi2011 is online.
!register USERNAME
Link your IRC nickname to an actual Quake Live player name.
!signup USERNAME PLAYDAY
Add your name to the preliminary list of players for a tournament of your choice.
!checkin USERNAME
Perform this before the tournaments starts to be listed as a participant.
!withdraw USERNAME
This can be used to withdraw from an ongoing tournament.
!host USERNAME PLAYDAY
Indicate that you are willing to run a server for a particular event.
USERNAME is the exact actual Quake Live in-game name. Add a * at the end to indicate a Pro subscription or a + to indicate a Premium subscription.
PLAYDAY is the weekday for the tournament.
Advertise
IRC: Post links to #Pro.QL in populated channels.
In-game: Use key bind to shout links to #Pro.QL on populated servers.
This works because there are at least 100 players out there that are able to play in tournaments at any given night.
Edited by Fi at 07:01 CDT, 29 August 2011 - 5064 Hits