Posted by _woot_ @ 20:05 CDT, 11 August 2011 - iMsg
I went from 60hz to 75hz monitor and my lg feels horrid, rail feels good. My sensitivity feels really wierd, anyone else have similar problems going to higher hz?
Nope. You should google thoose two monitors and look at the responsetimings. My bet is that the 75hz monitor has like 7ms compared to the 60hz 2ms or smtn.
And if you havent tweak your mouse yet, you could possibly add another 5ms to that aswell.
I had figured the response time would have to be faster to be higher hz. They both have 5ms response times. Wonder if monitor changes response time with resolution like hz does. Maybe this monitor cant do 5ms at the res im using but can do 75hz.
resolution and response time are independent, if the packaging says 5ms on both, that doesn't mean anything though. higher hz should feel better (and different), we can't help you if you don't even tell us which monitors you own.
I think you're a bit confused - the "ms" you can see in the monitor specs have nothing to do with the refresh rate.
If it feels 'horrid' it might very well be because your monitor can't support a true 75hz rate and drops frames to keep it at 60. So, what monitor do you have, and what resolution are you using on it?
I thought the response time was how long it took for a pixle to change color. I use r_mode 17 and get about 80 vsync and 70 hsync in game. Desktop is 1440 x 900 truecolor 75hz.
you actually fell for this marketing bs? they are trying to sell you their products, not inform you about how 'good' they are.
whatever the 'response time' given there is, it has surprisingly little to do with how much input lag you will experience in games. also, as others have said, some of the 75hz monitors don't do true 75hz, so you might be worse off than with the acer.
btw, you threw away your crt's? i got a 120hz lcd and i still have my half-broken crt stored in a safe place, you never know.
if you really want to play games on a lcd screen, you NEED to get a 120hz one. everything else is fail.
Response time is indeed how long it takes for the pixels to change their colour.
However the real numbers are never ever given - 2ms can't even be achieved on a 120hz monitor, FYI.
Input lag is something the specs will never tell you either, however if your monitor doesn't have a scaler or any special processing (and you're playing in native res) there's a good chance that it will be close to or equal to 0. If you're not sure, look up for some reviews on prad.de or ask on hardforum.com etc.
You shouldn't be playing in 1440x900 on a 1680x1050 monitor, I can understand why you might want to play in 4/3 or 5/4 but playing with the same aspect ratio just lowering the res is kind of dumb really.
There's no point in getting a 60hz TN (or even 75) these days, there are a lot of cheap IPS/VA panels (many of them with 75hz) around if you don't need the 120hz, they will have better colours, viewing angles and uniformity for a low price. A lot of them don't even have any input lag and have a reasonable pixel response time.
Some of the 120hz monitors are pretty cheap now, just fucking go for it.
let me laugh, hahaahhahahhha u threw away two, not just the one, but both ur crt's when you play games, and even a fast paced on like quake, ahhahahaaahahhaaah!
sorry :) Pixel respons time and hz is unfortunately not the whole truth when it comes to lcds. Do a search on input lag, and kill yourself for not researching that beforehand. Going up in hz COULD certainly make it worse, and that could be why it feels different from default 60hz.
This douchebaggy comment actually has some truth to it.
I should have made it clear that the sensitivity in fact does not physically change, however the feel of it does.
Humans aren't perfect mathematical machines, our senses can be tricked and influenced in a myriad of ways. My best guess is that the lower responsiveness of the lower refresh rate gets interpreted as lower sensitivity in our minds.
So @kg yes one way would certainly be to just get used to it (override /adjust the mind). Another way would be to adjust your sensitivity to compensate (override/adjust the game). Both may be equally effective, but I would argue that the latter takes less time and is more pleasant to deal with.
...which was exactly this douchebag's point:
the *feel* might change, but if your answer to that is to change sens/accel you open up lots of other problems, why not stick with your setup and adapt?
following this rationale would mean different sens on lan than online, or even lan/online/online with timenudge. that sounds... pretty dumb to me :C
I don't think it's so dumb, it might even be the smart thing to do depending on the circumstance. I'm sure there are plenty of pros who have made minor adjustments at lan events.
It's about doing what works and not being dogmatic about it.
People are not all the same either so a solution that works for one person might not be appropriate for another.
Fact: When Windows Control Panel 'Enhance pointer precision' checkbox is turned ON by games that need a mouse fix, AND you use XP or Vista, AND you change your monitor Hz, your in-game sensitivity goes up and down with your monitor Hz.
(If the game doesn't set EPP ON, and/or you use Windows 7, then the sens does not change with monitor Hz.)
@75Hz, sensitivity is 75/60 = 125% of what it is at 60Hz.
Only XP or Vista and only for a game that needs a mouse fix to remove accel (as zealot says, games that use 'raw input' don't need a fix and won't have sens vary with monitor Hz).
Ask yourself this: "Why do the Cheese Mouse Fixes have different REG files for each monitor Hz?"
Answer: Windows XP and Vista vary sens by monitor Hz, and each Cheese REG file is scaled to undo that scaling and bring sens back to exact 1-to-1.
Triple post but I believe the sensitivty is the exact same but as someone said above it's just the responsiveness of the said sens. Just play around with it on a lan server until you get used to it