Let's just say it was annoying me the size of the hump on this mouse. I liked the width and length was slightly to much and so was the weight. So, take off the shell and wham bam thank you mam!
so far I've gotten a 50-50 reaction 50% say why would you mess with it at so beautiful and perfect the other 50 say it was not the right size for their hand. If you have any idea on some way to close it and not make it look so odd I'm open to suggestions please
Works much better this way, btw. Feels like an ultralite almost. Also feels smooth, as I have smoothed any jagged edges, and removed the vice around the dpi button as well. The hardness to click has also been adjusted to be easier to click!
Edited by SaturdayEveningPost at 00:38 CDT, 20 October 2018
actually, it has been working much better than how it was originally made. Muuuuch more ergonomic, much lighter, and also, as a result, muuuch easier to control, and aim with. It made me forget about wmo instantly. Also, no problem with dust, an easy blow and its clean as a whistle.
Gotta know what you talk about before you knock it, and all you could comment on, is vanity :) Which means absolutely nothing :)
Also, like to note that the chip on top doesn't matter if you break it because it is ONLY for led, so no problem having it open, even though when my hand is resting on the mouse, it does not touch my skin.
I'd say anything over 110 grams is really too much on the heavy side and slows me down when playing with a wrist heavy play style. You must be on some low sens I presume?
I feel it's all subjective and down to personal preferance.
Mainly because if you wanted to get super objective, technically the higher the dpi to a point is best yet most folk myself included use 800dpi and some people use 400.
K1llsen I think only uses like 150 or something insane.
Well, even assuming you have a perfect mouse that doesn't become more affected by noise as DPI increases, there is still the potential advantage that a lower DPI would "absorb" small jitter from hand movement, mouse clicks, pad surface, etc, with the downside being "pixel" skipping, which probably doesn't have much of an affect on a player's performance in a game like Quake anyway.
Also, if a game limits how many decimal places you can specify your sens to, lower DPI allows you to make smaller changes to effective sens. That was actually a problem in the early beta of QC.
Edited by CaptainTaichou at 13:12 CST, 8 December 2018