
MaJunior: I think na have an edge here, seeing as their teamplay is very good. Cgx work well in defence with bomba and pejn, but in na all 4 pla yers work very close together.
trippy: Seeing that na have been a team since god knows when, it's no suprise that their teamplay is above standard, but only their defence. NA attackers are going to have a lot of trouble versus the pole hacks of bomba and pejn and with the flair and st yle of fluid and tmp it's going to be messy.
MaJunior: What maps do you think they will pick?
trippy: NA will take wcp9 without a doubt, if they thought about it for a few minutes they should take cp1 because that is by far cgx's worst map. As for cgx it's a straight forward cpmctf2. Just thank god mass can't choose a random q3wcp52beta map and ruin the league.
MaJunior: NA have very strong defence on wcp9 but cgx will be playing RA/bottom RL defence (top/bottom) so it won't be easy for their attacker. How will cgx's FCs cross mid though? Any ideas on that?
trippy: It's going to be a strange game on cp9 as both teams seem to be playing this tactic of one camping upper cross and one camping lower ya and both teams with amazing rail. The only difference being that na attackers seem to backtrack and help at mid a lot, I can't see many flags going past mid against na not unless fluid and tmp get some lucky deflags.
MaJunior: I also dont see tmp working very well with flu1d and they're going to need their attackers to work closely if the want to cross that mid :X
trippy: I thought that about tmp and fluid too but i've seen them play alongside each other recently and they do seem to work together. I think with all the pickups they play people get the wrong conclusions on those two, they do have the intelligence to play as a team, but can they out aim the enemy is the problem.
trippy: NA have a strange setup in their team that might mess things up, all the pla yers are individually great and work well as a team, but this is CTF and i don't think they are all that great for this mode unless they play mass who is the only true na ctf'er.
MaJunior: NA TDM mid a lot with both their defence and offence, so maybe the two cgx attackers can use the often empty enemy ba se to restock and wait for their defence push mid. Sounds like something complicated though.
trippy: Haha, maybe too complicated. All it's going to take is bomba and pejn's aim to be on top form and i think cgx could find this quite easy. NA play TDM in CTF and it's going to be their flaw now that they are playing a good team.
MaJunior: CPMCTF2 is hard map for the defence, because they only get a few seconds to catch their breath before the next wave of attackers comes. Na are also strong railers, which is crucial for PU attacks in mid.
trippy: This map is awful, it's been awful from day1 when ninemil created it. The only people who truly like this map are the ones who have no idea how to play cpmctf and just love to run around. I don't think the PU is that great on this map, with fast deflaggers like tmp and fluid not even zerox and koddy will stop them everytime.
MaJunior: Do you think they will put a defender in mid? Some teams play with both defenders in or at least very close to ba se'
trippy: As we know cgx will have bomba in mid, so this is going to be a must for na. NA tend to play 3 att on this map for the first 5minutes to take the lead then slow up their whole st yle so you will most likely see two NA pla yers in mid one in def and one attacking after 5minutes and every PU will go to na like usual (whores).
MaJunior: I don't believe zrx can stop flu1d and tmp alone so I guess there will be heavy TDMing in mid again
trippy: NA is all tdm, fluid and tmp won't be stopped on this map, they are by far the fastest cappers on cpmctf2 with the exception of fac ofcourse.
MaJunior: That's true, but I'm not sure whether they can take this versus a team whose attackers are very often just an extention of their defence. I think at least one of the cgx attackers must help in mid as often as possible and both during PU attacks
trippy: NA are a hard team to play against, because you are playing against a team of 4 defence. But with a map like cpmctf2 it's pretty easy to get past even 4, especially with nearly every spawn being back in ba se makes mid interceptions hard at times. CGX need to push 3 att when they take the PU because all of NA will go defence vs a PU.
MaJunior: Hehe OSP st yle? :D
trippy: They are the reason why "+back" and "all rail" comments come into play.
trippy: If cgx keep themselves together and stop shouting kurwa on ts2, they could take this 2:1. But if all goes wrong and pejn starts to sing 2:0 to na, the end result lies on the CPMCTF2.
MaJunior: I think cgx are close but not quite there. NA are very defensive and they have the ping advantage. I do trust CGX will stop the na attackers but i'm not sure about how good their defence and offence can work together, I think 2:0 for na
trippy: ban
MaJunior: :)
trippy: Seeing that na have been a team since god knows when, it's no suprise that their teamplay is above standard, but only their defence. NA attackers are going to have a lot of trouble versus the pole hacks of bomba and pejn and with the flair and st
MaJunior: What maps do you think they will pick?
trippy: NA will take wcp9 without a doubt, if they thought about it for a few minutes they should take cp1 because that is by far cgx's worst map. As for cgx it's a straight forward cpmctf2. Just thank god mass can't choose a random q3wcp52beta map and ruin the league.
MaJunior: NA have very strong defence on wcp9 but cgx will be playing RA/bottom RL defence (top/bottom) so it won't be easy for their attacker. How will cgx's FCs cross mid though? Any ideas on that?
trippy: It's going to be a strange game on cp9 as both teams seem to be playing this tactic of one camping upper cross and one camping lower ya and both teams with amazing rail. The only difference being that na attackers seem to backtrack and help at mid a lot, I can't see many flags going past mid against na not unless fluid and tmp get some lucky deflags.
MaJunior: I also dont see tmp working very well with flu1d and they're going to need their attackers to work closely if the want to cross that mid :X
trippy: I thought that about tmp and fluid too but i've seen them play alongside each other recently and they do seem to work together. I think with all the pickups they play people get the wrong conclusions on those two, they do have the intelligence to play as a team, but can they out aim the enemy is the problem.
trippy: NA have a strange setup in their team that might mess things up, all the pla
MaJunior: NA TDM mid a lot with both their defence and offence, so maybe the two cgx attackers can use the often empty enemy ba
trippy: Haha, maybe too complicated. All it's going to take is bomba and pejn's aim to be on top form and i think cgx could find this quite easy. NA play TDM in CTF and it's going to be their flaw now that they are playing a good team.
MaJunior: CPMCTF2 is hard map for the defence, because they only get a few seconds to catch their breath before the next wave of attackers comes. Na are also strong railers, which is crucial for PU attacks in mid.
trippy: This map is awful, it's been awful from day1 when ninemil created it. The only people who truly like this map are the ones who have no idea how to play cpmctf and just love to run around. I don't think the PU is that great on this map, with fast deflaggers like tmp and fluid not even zerox and koddy will stop them everytime.
MaJunior: Do you think they will put a defender in mid? Some teams play with both defenders in or at least very close to ba
trippy: As we know cgx will have bomba in mid, so this is going to be a must for na. NA tend to play 3 att on this map for the first 5minutes to take the lead then slow up their whole st
MaJunior: I don't believe zrx can stop flu1d and tmp alone so I guess there will be heavy TDMing in mid again
trippy: NA is all tdm, fluid and tmp won't be stopped on this map, they are by far the fastest cappers on cpmctf2 with the exception of fac ofcourse.
MaJunior: That's true, but I'm not sure whether they can take this versus a team whose attackers are very often just an extention of their defence. I think at least one of the cgx attackers must help in mid as often as possible and both during PU attacks
trippy: NA are a hard team to play against, because you are playing against a team of 4 defence. But with a map like cpmctf2 it's pretty easy to get past even 4, especially with nearly every spawn being back in ba
MaJunior: Hehe OSP st
trippy: They are the reason why "+back" and "all rail" comments come into play.
trippy: If cgx keep themselves together and stop shouting kurwa on ts2, they could take this 2:1. But if all goes wrong and pejn starts to sing 2:0 to na, the end result lies on the CPMCTF2.
MaJunior: I think cgx are close but not quite there. NA are very defensive and they have the ping advantage. I do trust CGX will stop the na attackers but i'm not sure about how good their defence and offence can work together, I think 2:0 for na
trippy: ban
MaJunior: :)
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Edited by MaJunior at 13:17 CDT, 28 May 2006 - 22280 Hits