rsi whiners, their wrists hurt exactly where they're resting their wrists on the fucking desk. don't rest your wrists on the table? move you're keyboard and mouse to edge of the table? "why do my wrists hurt exactly where i'm resting them on the table?" i declare idiots.
there's no 'spreadlimit' of sorts in any dm games, so if i'm losing or even owning, i have to play for the full 10/15 minutes then if i say i've had enough my opponent acts like a jerk and says "why?" i'm sure most don't want to play 15 minutes of rape. a fraglimit wouldn't be desirable but i see no problems with a spreadlimit i.e. spreadlimit of 10, score is 15 to 5, match over. and just think of the entertainment value, no more commentators trying to justify the full 15 minute 50-0 zzz-fest to it's viewers.
and hitboxes.
discuss.
ps. can i improve directional sounds on my cheap speakers/sound card? i can't tell where any sound is coming from. in all games.
shattering poker news:
http://forumserver.twoplustwo.com/showflat.ph...st12097244
http://freakonomics.blogs.nytimes.com/2007/09...-to-cheat/
only one site tho and i play online, it's a hackers/cheaters paradise though.
there's no 'spreadlimit' of sorts in any dm games, so if i'm losing or even owning, i have to play for the full 10/15 minutes then if i say i've had enough my opponent acts like a jerk and says "why?" i'm sure most don't want to play 15 minutes of rape. a fraglimit wouldn't be desirable but i see no problems with a spreadlimit i.e. spreadlimit of 10, score is 15 to 5, match over. and just think of the entertainment value, no more commentators trying to justify the full 15 minute 50-0 zzz-fest to it's viewers.
and hitboxes.
discuss.
ps. can i improve directional sounds on my cheap speakers/sound card? i can't tell where any sound is coming from. in all games.
shattering poker news:
http://forumserver.twoplustwo.com/showflat.ph...st12097244
http://freakonomics.blogs.nytimes.com/2007/09...-to-cheat/
only one site tho and i play online, it's a hackers/cheaters paradise though.
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5375 Hits
spreadlimit is stupid, if youre such a crap player you deserve to get beaten. get someone from your on skill to play instead.
in q3 you can change something called s_occfactor or similar to 'change' where the sound comes from. i hear the real thing it does is change how much sound that walls absorb. i have no clue how it works in other games.
what game do you wish to discuss hitboxes?