I mean, really, it's not THAT bad.
For competition, yes, it's no where near Quake 3 CPMA, in a lot of things. If anything, the only advantage to QL is the fact that it's free. But, I want to say two things.
One, it's early, and beta. Lots of bugs, lots of features not included. It might take a while, but, we should have a lot better game in a couple months, let alone a full year.
The second thing is that people have told me, and also I remember reading in an interview somewhere, that QuakeLive will allow for mods to be made and used with QuakeLive. So, I really don't see how a ProMode for QuakLive WON'T be made.
Lets think about tournaments with Quake 3. This year, we were VERY lucky to have ESWC use Quake 3, and next year, we might not be that lucky.
Lets say QuakeLive didn't exist. A lot of tournaments next year wouldn't use Quake 3, and after that, we'd be waiting for Quake 5. Not only would that take two years, but then we have to wait a year for the game to be playable, assuming the situation is like Quake 4, which is probably won't. Maybe half a year to get a promode for it.
By the time all that happens, I can't see tournaments going BACK to 1v1 after a long wait of nothing.
But, we have QuakeLive. Next year, we might see a final release to a game. A game that's close to Quake 3 (Not close to a competitive version) and a game that's completely free, which will bring in more players.
My point is, QuakeLive at this state, is decent. It's not amazing, but that will take time. QuakeLive is almost keeping Quake 3 going.
At this point, QuakeLive would be terrible for competitively play. But, give it some time, I'm sure it will get a lot better, and before you know it, we'll have a decent ProMode for it, and it might be ready for competitive play in 2009.
Worst case scenario for AGP tour, is going back to Quake 3.
For competition, yes, it's no where near Quake 3 CPMA, in a lot of things. If anything, the only advantage to QL is the fact that it's free. But, I want to say two things.
One, it's early, and beta. Lots of bugs, lots of features not included. It might take a while, but, we should have a lot better game in a couple months, let alone a full year.
The second thing is that people have told me, and also I remember reading in an interview somewhere, that QuakeLive will allow for mods to be made and used with QuakeLive. So, I really don't see how a ProMode for QuakLive WON'T be made.
Lets think about tournaments with Quake 3. This year, we were VERY lucky to have ESWC use Quake 3, and next year, we might not be that lucky.
Lets say QuakeLive didn't exist. A lot of tournaments next year wouldn't use Quake 3, and after that, we'd be waiting for Quake 5. Not only would that take two years, but then we have to wait a year for the game to be playable, assuming the situation is like Quake 4, which is probably won't. Maybe half a year to get a promode for it.
By the time all that happens, I can't see tournaments going BACK to 1v1 after a long wait of nothing.
But, we have QuakeLive. Next year, we might see a final release to a game. A game that's close to Quake 3 (Not close to a competitive version) and a game that's completely free, which will bring in more players.
My point is, QuakeLive at this state, is decent. It's not amazing, but that will take time. QuakeLive is almost keeping Quake 3 going.
At this point, QuakeLive would be terrible for competitively play. But, give it some time, I'm sure it will get a lot better, and before you know it, we'll have a decent ProMode for it, and it might be ready for competitive play in 2009.
Worst case scenario for AGP tour, is going back to Quake 3.
8508 Hits
the rest is preference to your own game and previous experience to quake 3... not whether its suitable