Well it would stop me ans dird whining for a start and if they implemeted this into the final version it might actually encourage people to at least play from time to time to keep their account "live" similar to pay as you go mobiles.
then again, it might show the true number of active players, so maybe from a marketing point of view it would be bad.
it don't change the fact that there are people wanting to play and could be playing but can't.
yep. Today I saw 2 complete newbies join a ctf game and just walk around firing off 1-2 shots of mg at people and moving in circles... then they said the game sucked and disconnected :(
A) Got an invite but haven't even bothered to try it
B) Played it for 2 mins and decided that it was "beneath them"
C) Play it often but say "its not that great"
Open beta can't come soon enough. The enthusiastic people want in NOW.
So with a sample size of 10,000, it's doing poorly, and you think that being open will somehow fix this? The people who wanted it badly enough already got in, and if they're not playing it, what chance does anyone else have?