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Excerpt:
To put it lightly, offense rules the day in SFIV, which is just the way I like it. As many previews have mentioned, there is no air blocking–if you hang ourself out to dry, don’t be surprised when you catch a Dragon Punch to the nads. This fits in with my personal philosophy for fighting games: Keep it simple and it’s more fun.
Head to GGL Wire for the full report.
Edited by mahmoodsdotjpg at 17:50 CDT, 10 September 2008 - 33074 Hits
you know it's "sho-ryu-ken".