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New Q3 thread
Forums > Quake 3 Forum
cpma1.47beta (69 comments)
( Forum: Q3)
Posted by extone @ 10:45 CDT, 12 March 2009 - iMsg
http://www.promode.ru/?q=node/1121
18149 Hits

<< prev Q3 thread || next Q3 thread >>


<< Comment #1 @ 11:20 CDT, 12 March 2009 >>
(Link, Reply)
By United States of America vamp1re 
LOL
<< Comment #2 @ 11:25 CDT, 12 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #1
you about new cq3?
<< Comment #3 @ 11:26 CDT, 12 March 2009 >>
(Link, Reply)
By United States of America vamp1re  - Reply to #2
LOL about fake cpm releases. Ridiculous.

*I eat my words, it seems arqon has handed his child down to qrealka. Have fun.
Edited by vamp1re at 11:35 CDT, 12 March 2009
<< Comment #4 @ 11:38 CDT, 12 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #3
you prefer rev number in the name of beta instead of 1.47 or what? due to declared aim of new features public testing it must be new beta)
Edited by extone at 11:39 CDT, 12 March 2009
<< Comment #5 @ 11:43 CDT, 12 March 2009 >>
(Link, Reply)
By Way2Tartan fjorgyn  - Reply to #4
no what he means is, 80% of the changes arqon probably would have never made.
<< Comment #6 @ 11:46 CDT, 12 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #5
yeah, i noticed it too, but i think main purpose is testing of new cq3 gameplay
Edited by extone at 11:47 CDT, 12 March 2009
<< Comment #7 @ 11:50 CDT, 12 March 2009 >>
(Link, Reply)
By Way2Tartan fjorgyn  - Reply to #6
wonder what the point for that is, nobody will play it anyway ;)
<< Comment #8 @ 11:58 CDT, 12 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #7
actually i dont know =) everybody who shares ideology of cq3 devteam already tryed new cq3, but who does not probably will be disapointed in new cq3 even more
i just copy/paste link
<< Comment #18 @ 01:54 CDT, 13 March 2009 >>
(Link, Reply)
By Denmark MassMan  - Reply to #3
Why would it be fake... You should know better vamp ;)
<< Comment #9 @ 12:31 CDT, 12 March 2009 >>
(Link, Reply)
By Netherlands Vo0 
fastrail?!?!?
<< Comment #10 @ 12:33 CDT, 12 March 2009 >>
(Link, Reply)
By Russia <dVs>  - Reply to #9
back
<< Comment #11 @ 13:57 CDT, 12 March 2009 >>
(Link, Reply)
By ALIEN AL|EN 
OMG GREAT NEWS BEST THING TO HAPPEN IN THIS MONTH !
<< Comment #12 @ 14:25 CDT, 12 March 2009 >>
(Link, Reply)
By clawo .syL 
Not enough drama?

  • cq3 gameplay changes
# (1v1, 2v2) cq3 player respawn with ammo. 2 SSG, 2 RL, 20 LG, 3 GL, 3 RG

# cq3 use backpacks

# cq3 respawns are biased away from corpse (except nearest spawnpoint)

# cq3 gauntlet knockback is 0.5

# cq3 MG - ammo 60/10/80; reload time 90ms; increase spread

# cq3 SSG - new pattern; ammo 8/5/25

# cq3 PG ammo 40/20/80

# cq3 GL use PM2 settings, ammo 7/5/25

# cq3 RL speed 1000 ups, splash radius 100, knockback 112%, ammo 8/5/25

# cq3 LG scaling knockback from 125% to 75%. ammo 60/40/140

# cq3 RG damage (100,90,80); scaling knockback (100%-50%). ammo 7/5/25

# cq3 BFG ammo 10/10/25; damage 125; knockback 150%; BFG shots are "fat"

# cq3 increase knockback for rj/gj and plasmaclimbing

# cq3 different protection (0.5/0.66/0.75) and different decay (0.5/1/1.5) for GA/YA/RA
<< Comment #16 @ 20:04 CDT, 12 March 2009 >>
(Link, Reply)
By zerg vedic  - Reply to #12
wtf
<< Comment #44 @ 12:09 CDT, 14 March 2009 >>
(Link, Reply)
By claw0 pizz  - Reply to #12
BFG shots are "fat"


ahaha
<< Comment #13 @ 16:13 CDT, 12 March 2009 >>
(Link, Reply)
By Latvia Lisk 
cq3 feels good :)

fuck yes new cpma features!
<< Comment #14 @ 16:27 CDT, 12 March 2009 >>
(Link, Reply)
By aggnog_duck spyteman 
wish this had the ql playerbase :-/
<< Comment #15 @ 19:59 CDT, 12 March 2009 >>
(Link, Reply)
By Russia VoulCaine 
It's not fake! There are some new to be tested features excluding CQ3. If qrealka made them, he is allright to test it. Some of the features:
Transparent beam for LG
Extended cg_altLightning
#N token for both nick and name
HUD for Coaches
New random generator, which is ought to solve cpm22 repeating spawns
Gameplay-mode settings problems
<< Comment #17 @ 20:35 CDT, 12 March 2009 >>
(Link, Reply)
By USSR EKSelenc 
Yay at "friend or foe" altlightning and new old altlightning 3.
Yay at fixed drawgun 0.
Yay at some fixes regarding voting.
And yes, it's not a fake.
<< Comment #19 @ 02:08 CDT, 13 March 2009 >>
(Link, Reply)
By Romania Aquashark 
sif i'll download anything from .ru
<< Comment #20 @ 02:37 CDT, 13 March 2009 >>
(Link, Reply)
By Nuke Explosion raithza 
wtf with respawn ammo and backpacks?

I thought cq3 was supposed to be a 'better' vq3 (nowadays), not an entirely seperate gamemode, which it is being turned into. Not that I mind that much but unfortunately if it's too different people just wont play it. They probably wont play it anyway, but it's more likely if it's more vq3-like...
<< Comment #21 @ 09:14 CDT, 13 March 2009 >>
(Link, Reply)
By Denmark MassMan  - Reply to #20
"beta"

Give input after you have tried it.

Although I agree that cq3 should be as close to vq3 as possible without being as crap as vq3. If that makes any sense.
<< Comment #22 @ 09:49 CDT, 13 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #21
cq3 is not related to vq3 at all now i think vq3 must be fixed for eswc without any connection to cq3. just a few changes - LG, RG, SG, spawnsystem and all. we just need someone who can coordinate it including minimal testing and i think arQon will agree to change vq3.
ix can be good cadidate for this as he cpma related person and very active at different gameplays discussion
<< Comment #23 @ 09:51 CDT, 13 March 2009 >>
(Link, Reply)
By SC_Zerg [mash]  - Reply to #22
you are quite optimistic.
<< Comment #24 @ 09:55 CDT, 13 March 2009 >>
(Link, Reply)
By Denmark MassMan  - Reply to #22
No. I can't see vq3 will never being fixed. There are simply to many retards clinging to a gameset created for 1998 pings/mice/fps. For anything to change an official patch from ID would have to be released. The odds of that happening are about 0.

cq3 IS supposed to be vq3 version2. And personally I think backpacks are taking things a step too far away from vq3.
Edited by MassMan at 09:56 CDT, 13 March 2009
<< Comment #25 @ 10:21 CDT, 13 March 2009 >>
(Link, Reply)
By Poland Xsi  - Reply to #24
This is the first time that i have to agree with you. Changing hitsound was a great step forward, but why they implemented those other shitty things ? Now cq3 has no chance to replace vq3 beacuse it is too different.
<< Comment #26 @ 10:29 CDT, 13 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #24
at the beginning vq3 was not in cpma and afaik it was included only because of cpl. so what's the reason to remain vq3 unchanged? we just need possibly last big q3 event ESWC with fixed gameplay.
about cq3 with last changed - for me its a mystery who are the audience of it? 1% of vq3ers or 10% of cpmers? (second even smaller)
<< Comment #27 @ 11:49 CDT, 13 March 2009 >>
(Link, Reply)
By aggnog_duck spyteman  - Reply to #26
the reason is that the pathetic community is unable to address the broken things in vq3 and agree on changes that could be made, or test it. so instead of messing with a clueless bunch of retards and a clusterfuck of players*2 opinions, you keep the same old gameplay as vq3 for all those who don't like change, and then try to develop a vq3.v2 with cq3 in addition for those who actually care.

and no, both vq3 and cq3 have been in cpma for ages and I'm quite sure that dates back to way before cpl (maybe it has even always been a part of cpma, cba to look it up)
<< Comment #29 @ 12:24 CDT, 13 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #27
if you fix SG spread everybody will happy with it. if you reduce damage of LG from 8 to 7 and remain cripple effect noone retard even notice that. the same thing with RG. only one thing which can lead to "messing with a clueless bunch of retards" is spawnsystem but if you fix it and remain bugs for initial spawning (first moment in match) again noone retard will notice that.
and vq3.v2 is good option
<< Comment #30 @ 12:34 CDT, 13 March 2009 >>
(Link, Reply)
By Nuke Explosion raithza  - Reply to #29
have you read the QL forums?
<< Comment #32 @ 12:44 CDT, 13 March 2009 >>
(Link, Reply)
By Russia VoulCaine  - Reply to #29
'noone retard' will ever make such a shrivelled and amorphous piece of work like 'vq3.v2'
<< Comment #35 @ 13:34 CDT, 13 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #32
could you please repeat in russian. i didnt understand what you mean
<< Comment #33 @ 13:02 CDT, 13 March 2009 >>
(Link, Reply)
By USSR Demiurge  - Reply to #26
What are you talking about? VQ3 was there long before CPL used CPMA.
Whos the audience for cq3? qrealka is. He wants to develop it, so hes doing it. It's not a product, and there are no "clients".
Edited by Demiurge at 13:04 CDT, 13 March 2009
<< Comment #34 @ 13:29 CDT, 13 March 2009 >>
(Link, Reply)
By 006 extone  - Reply to #33
it's funny but qrealka dont play
and i clearly remember that the same qrealka told before (when he was starting cq3 changes) there was no vq3 in eraly CPMA to not compete with OSP
<< Comment #36 @ 15:27 CDT, 13 March 2009 >>
(Link, Reply)
By aggnog_duck spyteman  - Reply to #34
that must have been very long ago, because I was already playing cpma vq3 while my clan was still active in osp, and that must have been like 2002-2004 at least
<< Comment #49 @ 05:07 CDT, 15 March 2009 >>
(Link, Reply)
By Nuke Explosion raithza  - Reply to #26
dont you remember? "I dont play vq3 /quit" (c) 100.rat
<< Comment #28 @ 11:53 CDT, 13 March 2009 >>
(Link, Reply)
By Sweden blaze 
we're running a test server in #cpmpickup.
Feel free to join and try it out.
!q3 test
<< Comment #31 @ 12:37 CDT, 13 March 2009 >>
(Link, Reply)
By Nobles3 Drexciyian 
fastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail backfastrail back
<< Comment #37 @ 06:35 CDT, 14 March 2009 >>
(Link, Reply)
By Netherlands Terifire 
Got a feature request;D

Crosshair blinking red when hitting.

Like in q4:D
<< Comment #38 @ 08:41 CDT, 14 March 2009 >>
(Link, Reply)
By United States of America MUNG>esh 
this won't be played in NA
<< Comment #39 @ 08:58 CDT, 14 March 2009 >>
(Link, Reply)
By Denmark MassMan  - Reply to #38
Honestly that's a good thing. The servers you use in the NA channel are set up by retarded apes and putting on a beta version might confuse the admins even more.
<< Comment #41 @ 09:06 CDT, 14 March 2009 >>
(Link, Reply)
By United States of America MUNG>esh  - Reply to #39
Beta = unfinished and not worth playing here. No concept of testing or actually providing input to make it final. We (I have to include myself but I don't share the sentiment) don't want to do the legwork. Just tell us it's done, and we will play it. It doesn't even have to be a finished product. At least that's the vq3/cq3 crowd.
<< Comment #43 @ 11:20 CDT, 14 March 2009 >>
(Link, Reply)
By Denmark MassMan  - Reply to #41
You do realise how retarded that mentality is? Especially considering that the group you *claim* to belong to and speak on behalf of, are the loudest when there's something you don't like. Regardless that you forfeit your opportunity to influence.

However, I do kinda look forward to your only comment when 1.47 is released being "thx".
<< Comment #45 @ 12:37 CDT, 14 March 2009 >>
(Link, Reply)
By United States of America MUNG>esh  - Reply to #43
You obviously don't that I do...but I have to include myself [though] I don't share the sentiment. Maybe the sarcasm of the remaining post wasn't clear enough.
Edited by esh at 12:40 CDT, 14 March 2009
<< Comment #50 @ 20:25 CDT, 15 March 2009 >>
(Link, Reply)
By SC_Zerg [mash]  - Reply to #43
are the loudest when there's something you don't like.

thought that's ze germans?
<< Comment #51 @ 21:36 CDT, 15 March 2009 >>
(Link, Reply)
By SC_Terran Venim  - Reply to #50
i thought it was the poles
<< Comment #53 @ 03:51 CDT, 16 March 2009 >>
(Link, Reply)
By aggnog_duck spyteman  - Reply to #51
yeah but no one understands what they're saying
<< Comment #55 @ 09:50 CDT, 16 March 2009 >>
(Link, Reply)
By Quake 3 revoN  - Reply to #53
funny since it is us who call you 'Niemcy' ('those who don't speak' (an intelligible language))
<< Comment #57 @ 10:59 CDT, 16 March 2009 >>
(Link, Reply)
By SC_Zerg [mash]  - Reply to #55
Marcel Reich-Ranicki doesn't approve!
<< Comment #61 @ 18:42 CDT, 16 March 2009 >>
(Link, Reply)
By Poland Xsi  - Reply to #51
oh c'mon, its not about pmc 1.11 !
<< Comment #63 @ 20:57 CDT, 16 March 2009 >>
(Link, Reply)
By United States of America Chi-Z  - Reply to #51
Also for legend, Thresh, the guy that was undefeated throughout his career, got the biggest prizes, was the first 'pro' gamer etc
<< Comment #65 @ 22:33 CDT, 17 March 2009 >>
(Link, Reply)
By SC_Terran Venim  - Reply to #63
replied to wrong person
<< Comment #40 @ 08:59 CDT, 14 March 2009 >>
(Link, Reply)
By B2L - Windows Colors vorpal 
y release new versions of dead games?? ? ?
<< Comment #42 @ 09:39 CDT, 14 March 2009 >>
(Link, Reply)
By USSR EKSelenc  - Reply to #40
Appears CQ3 is not dead, then?
<< Comment #46 @ 14:30 CDT, 14 March 2009 >>
(Link, Reply)
By Sweden blaze  - Reply to #42
I'd say that this is a try to get CQ3 alive..
<< Comment #47 @ 21:57 CDT, 14 March 2009 >>
(Link, Reply)
By USSR EKSelenc  - Reply to #46
I don't play CQ3 but a try definetely won't hurt anyway.
<< Comment #48 @ 01:07 CDT, 15 March 2009 >>
(Link, Reply)
By Sweden apoxic  - Reply to #47
Dead things does not feel pain, this is true.
<< Comment #52 @ 21:37 CDT, 15 March 2009 >>
(Link, Reply)
By SC_Terran Venim 
what is cq3
<< Comment #54 @ 09:28 CDT, 16 March 2009 >>
(Link, Reply)
By psychoxou xou  - Reply to #52
different flavor
<< Comment #59 @ 17:40 CDT, 16 March 2009 >>
(Link, Reply)
By SC_Terran Venim  - Reply to #54
e-sarcasm. i was trying to get at the fact that no one really cares about cq3
<< Comment #68 @ 22:34 CDT, 18 March 2009 >>
(Link, Reply)
By Quake 3 revoN  - Reply to #59
I always preferred chocolate though.
<< Comment #56 @ 10:23 CDT, 16 March 2009 >>
(Link, Reply)
By Malaysia lolograde 
Still no mid-air mode?
8%
<< Comment #60 @ 18:39 CDT, 16 March 2009 >>
(Link, Reply)
By Poland Xsi  - Reply to #56
who cares ?
<< Comment #64 @ 02:42 CDT, 17 March 2009 >>
(Link, Reply)
By CPM Biohaz (Blue) murph  - Reply to #60
more people than you think :)
<< Comment #66 @ 09:28 CDT, 18 March 2009 >>
(Link, Reply)
By USSR Demiurge  - Reply to #64
Yeah it's fun :)
<< Comment #58 @ 12:41 CDT, 16 March 2009 >>
(Link, Reply)
By rammstein *deotrip butcher_kgp 
integrate cpma into ql with all its goodness even including cpm


and yeah from the server browser of quake 3 cpma as such is pretty much dead other than the cpm community servers.



k thx bye
<< Comment #62 @ 20:50 CDT, 16 March 2009 >>
(Link, Reply)
By United States of America morpheus305  - Reply to #58
F1
<< Comment #67 @ 09:51 CDT, 18 March 2009 >>
(Link, Reply)
By Uruguay gSTRUCTOR 
So this means that as arQon is working for QL, he +backed from CPMA development to qrealka?
<< Comment #69 @ 06:32 CDT, 19 March 2009 >>
(Link, Reply)
By against me! Mav_ 
even if it's not fake, it still looks like a big joke to me ;D

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