
What started off as looking at various iPone projects and then proof of concept ideas eventually led Carmack to take a look at the Wolfenstein 3D Redux project which inspired him to take it further.
The game was still fun to play after all these years, and I began to think that it might be worthwhile to actually make a product out of Wolfenstein on the iPhone, rather than just using it as a testbed, assuming the controls worked out as fun to play. The simple episodic nature of the game would make it easy to split up into a $0.99 version with just the first episode, a more expensive version with all sixty levels, and we could release Spear of Destiny if there was additional demand. I was getting a little ahead of myself without a fun-to-play demonstration of feasibility on the iPhone, but the idea of moving the entire line of classic Id titles over -- Wolf, Doom, Quake, Quake 2, and Quake Arena, was starting to sound like a real good idea.
Wolf3D is now available on the AppStore for a small fee and you can download the sourcecode for free here!.
Source: id Software
Edited by svalur at 10:39 CDT, 26 March 2009 - 5054 Hits
what i dont get, is the free sourcecode fully playable?