Just wondering if anyone can explain to me why the sensitivity in ql is markedly different from what it is in vq3.
Just before I loaded up my vq3 cfg to get a feel of how my mouse responds there, and I found that I can do a 360 with nigh exactly the same space on my pad. The difference is that vq3 has an almost 'sharper' (sorry, it's the best word I can think of) response.
Aside from that, I can perform a 360 in vq3 with 5sens (pitch/yaw @ 0.020) as compared to one in ql @ 2sens (same pitch/yaw). Seems weird to me, just wondering if anyone could provide some answers.
On the topic of mouse input have ID spoken at all about fixing the fucking god awful windows mode bug that some how reduces your sensitivity occasionally upon entering/exiting windows mode?
Cheers.
Just before I loaded up my vq3 cfg to get a feel of how my mouse responds there, and I found that I can do a 360 with nigh exactly the same space on my pad. The difference is that vq3 has an almost 'sharper' (sorry, it's the best word I can think of) response.
Aside from that, I can perform a 360 in vq3 with 5sens (pitch/yaw @ 0.020) as compared to one in ql @ 2sens (same pitch/yaw). Seems weird to me, just wondering if anyone could provide some answers.
On the topic of mouse input have ID spoken at all about fixing the fucking god awful windows mode bug that some how reduces your sensitivity occasionally upon entering/exiting windows mode?
Cheers.
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