First of all, on behalf of the
#cpmpickup-team I'd like to say sorry! This has taken us way too long to finish.
This mapping contest was an initiative by the admins of #cpmpickup because we felt that the community needed new maps that was actually made for CPM in mind.
The entries we had is:
zrC made a sweet fast map with a really good flow named Concrete (can't find the link for it now) but it got dropped rather early on.
Sims entered with his map
Silent runner which is a complex map aim made with ctf in mind. It could work out well considering it's almost the opposite of the fast maps we're playing today.
Fjoggs did manage to get 3 maps into this mapping-contest.
With his now rather old map
Clobberedseal. This map was actually made by both Fjoggs and
voodoochopstiks where they came up with the layout together. As most of Fjoggs maps it's made with NTF in mind. I would say that the map is a quite aim-heavy map since the mid is fairly easy to control and the paths are quite small.
Fjo3Ctf2 was the map he spent least time with. It's a rough layout and wasn't that accepted by the community so he decided to drop it in a quite early stage and spend time with his other maps instead.
Fjo3Ctf1 was the map that he spent the most time with. It's fast, with a mid that's allows for lots of potential trickjumps and ways to fool the enemy. It's made with NTF in mind as well. The map has a rather unique set of power ups with Quad in the middle and one Haste in each base.
The winner is.... Fjo3Ctf1. This map has been accepted by the community and been provided with loads and loads of gameplay changes to improve the playability. Fjoggs has listened to each and every one and improved the map greatly over the months the competition lasted.
Congratulations Fjoggs and really good work! (Contact us about the prize and we'll work it out!)
Feel free to drop by in
#cpmpickup and test the maps with us!
edit: clobberedseal was originally made by voodoochopstiks tho? just the last version were made by fjoggs, or am i wrong?