In these games I took a break from my usual sens 4 accel 0.75, so I could try sens 4.75 accel 0. The reason for it was that I wasn't happy about how accel messed up my shaft aim.
Unfortunately, despite making my movement bitchin', no accel messes up my RL too much (I can never aim with RL without accel).
Also, you forgot to upload the 5 games after these two, where blanka stomps my head in.
.75 seems like a shit ton of acceleration. To get away from that would take a good amount of playing, to ease the muscle memory you have built up for that.
But now I'm starting to wonder if a nice .10 wouldn't help?
It would make sense that switching between the two sensitivities should take a lot of time. However, I don't have that much of a problem doing it. It usually takes a game or two vs good opposition.
Its not optimal to change sens but I play for fun and I enjoy doing it. I like to see how it changes my gamestyle and the way I aim with the different weapons.
Mouse Accel has always been the "norm", if you think of the amount of top players who have used and won competitions using it.
I'd say that in theory a low sensitivity with mouse accel setup is the "ideal" setup as it allows the best of both worlds. The downside would be that it does require you to learn how to use accel and I expect you would need to play on a regular basis (But hey, you should do that anyway right?).
At the end of the month I plan on toying with the mouse a great deal when I start playing again. I've always been against artificial acceleration in the past, but have been more accepting of it recently.
As a general rule, I'll find the best aimer(s), look at their config(s) and see what they're doing. I come to my conclusion analyzing an aimers pool of configs and try to find consensus on the acceleration problem at the extreme ceiling of aimer skill.
I do this because tactics and strategy come with a lot more time and potential. I like the immediacy (and hence the imitation) of the physical level (aiming) and not at the decision level (tactics and strategy). Which is why I won't bother with the talented Cyphers of the world. But maybe I should?
From what I remember from the past, not now (and I may be wrong) is that the best aimers did NOT use acceleration.
Also, acceleration and no acceleration really should vary on the game played. More important in CPM and Warsow I would think and less in Quake 3, generally.
All nonsense aside, I personally will be obsessing with it in a few weeks down the road. Low sens and high acceleration is on the table.
Unfortunately, despite making my movement bitchin', no accel messes up my RL too much (I can never aim with RL without accel).
Also, you forgot to upload the 5 games after these two, where blanka stomps my head in.