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New QL thread
Forums > Quake Live Forum
new map monday (69 comments)
( Forum: QL)
Posted by dubcat @ 03:09 CDT, 17 May 2009 - iMsg
http://www.quakelive.com/#preview/dcmap07

thoughts?
11348 Hits

<< prev QL thread || next QL thread >>


<< Comment #1 @ 03:22 CDT, 17 May 2009 >>
(Link, Reply)
By zerg vedic 
Not a very good map, but the best of the DC maps. There was a pro version on lvl, but it wasn't much better.
<< Comment #2 @ 03:31 CDT, 17 May 2009 >>
(Link, Reply)
By Germany cYmoZz 
all dc maps were shit imo, i dont expect anything good here

if someone doesnt know the dc mappack: Click here
Edited by cYmoZz at 04:46 CDT, 17 May 2009
<< Comment #3 @ 03:41 CDT, 17 May 2009 >>
(Link, Reply)
By Spain jal 
It's a decent map, but doesn't either have anything special that makes it interesting to play.
<< Comment #4 @ 04:13 CDT, 17 May 2009 >>
(Link, Reply)
By clawo ini 
dcmap07 is AMAZING
<< Comment #9 @ 12:05 CDT, 17 May 2009 >>
(Link, Reply)
By badys tshirt Badb0y  - Reply to #4
yeah dc_07 is a nice ffa map, nothing more.
<< Comment #5 @ 04:38 CDT, 17 May 2009 >>
(Link, Reply)
By Pink Smiley Melachi dansen 
not what i was expecting...

hope this isn't the surprise id was talking about in their press release.
<< Comment #6 @ 04:39 CDT, 17 May 2009 >>
(Link, Reply)
By Sweden dubcat  - Reply to #5
I'm thinking it's one of them. there should be more little stuff like this to follow I guess/hope.
<< Comment #7 @ 05:15 CDT, 17 May 2009 >>
(Link, Reply)
By Nuke Explosion raithza 
6 maps in 6 weeks... interesting
<< Comment #8 @ 09:36 CDT, 17 May 2009 >>
(Link, Reply)
By United States of America MUNG>esh 
Jesus, another remake? I've not cared about the map situation before, at least publicly, but if you're going to release a "new" map for a "new" game, at least make it one that people play. 1.16n insta doesn't count either...
<< Comment #10 @ 13:47 CDT, 17 May 2009 >>
(Link, Reply)
By 2k2_2 Nukm 
the 6 weeks 6 maps thing is exaclty what id needed to to. it will keep a lot of palyers psyched
im so hoping for a decent duel map
<< Comment #12 @ 02:25 CDT, 18 May 2009 >>
(Link, Reply)
By Serbia Eviili  - Reply to #10
idd so we can finally say bb to the lame ones like t6,t7...
<< Comment #13 @ 03:30 CDT, 18 May 2009 >>
(Link, Reply)
By Batman c1  - Reply to #12
bye bye dm6 ^^
there wont be released any decent duel map anyway
<< Comment #16 @ 06:29 CDT, 18 May 2009 >>
(Link, Reply)
By 2k2_2 Nukm  - Reply to #13
imho dm6 plays very well in ql. sure we have had it for ages, but the same goes for t4/dm13/t6
<< Comment #17 @ 07:37 CDT, 18 May 2009 >>
(Link, Reply)
By Batman c1  - Reply to #16
right, remove all old maps and I will be happy :D

seriously dm6, t4 and dm13 have to be replaced. Its boring to play old and overplayed maps.

t7 is the best map at the moment and t9 can be fun
Edited by c1 at 07:40 CDT, 18 May 2009
<< Comment #14 @ 04:03 CDT, 18 May 2009 >>
(Link, Reply)
By Unset retire  - Reply to #10
t9 is new and its decent =P
<< Comment #15 @ 04:43 CDT, 18 May 2009 >>
(Link, Reply)
By Way2Tartan fjorgyn  - Reply to #14
neither
<< Comment #20 @ 12:03 CDT, 18 May 2009 >>
(Link, Reply)
By Unset retire  - Reply to #15
dm13 should be replaced by it for now
<< Comment #21 @ 12:04 CDT, 18 May 2009 >>
(Link, Reply)
By Way2Tartan fjorgyn  - Reply to #20
rofl no, if there is a map that needs to be replaced its t6
<< Comment #23 @ 05:15 CDT, 19 May 2009 >>
(Link, Reply)
By Batman c1  - Reply to #21
t6 is soooo much better than dm13
<< Comment #24 @ 05:46 CDT, 19 May 2009 >>
(Link, Reply)
By Way2Tartan fjorgyn  - Reply to #23
play instagib then
<< Comment #25 @ 06:47 CDT, 19 May 2009 >>
(Link, Reply)
By Batman c1  - Reply to #24
t4 is much more rail then t6
so force your hate on t4?
<< Comment #26 @ 07:09 CDT, 19 May 2009 >>
(Link, Reply)
By Way2Tartan fjorgyn  - Reply to #25
i don't like t4 either, but for completely other reasons. t4 isn't even close to as rail heavy as t6. Watch a jibo demo and look what he does with rockets, and with quakelives shotgun you can even dominate with that weapon. t4 doesn't have those ultra wide open spaces either which are all over t6.
<< Comment #28 @ 08:16 CDT, 19 May 2009 >>
(Link, Reply)
By Batman c1  - Reply to #26
i didnt play much t4 but every match I played was just railwhoring.
I played a lot of t6 in the last few days and it wasnt much railwhoring... up to the enemy style/skill.
so maybe its just my personal experience...
Edited by c1 at 08:18 CDT, 19 May 2009
<< Comment #49 @ 02:57 CDT, 20 May 2009 >>
(Link, Reply)
By Netherlands Terifire  - Reply to #28
Bullshit.

Rail completely dominates T6.
<< Comment #54 @ 04:56 CDT, 20 May 2009 >>
(Link, Reply)
By Germany shqdow  - Reply to #28
not the point.
the point is that t4 is an old q3 duel map and t6 is not, that's why the typical ignorant ESR/q3er instantly whines about the new map, which in this case is t6 :)
<< Comment #60 @ 17:06 CDT, 20 May 2009 >>
(Link, Reply)
By rammstein *deotrip butcher_kgp  - Reply to #54
the difference is t6 is retarded at times while t4 is not.

+super fucked up sounds
Edited by butcher_kgp at 17:07 CDT, 20 May 2009
<< Comment #62 @ 23:38 CDT, 20 May 2009 >>
(Link, Reply)
By Unset Aaron  - Reply to #54
no

t4 has a much better chance of working better in QL because of the nerfed weapons

it works well in VQ3 in terms of sublte positioning and initiative, but MG just fucking ruins it

as fjgoryrrogn said, watch jibo on T4 (or anyone good) and notice the kills and how they balance out across all weapons

annoyingly, hub is the only other map where this happens :(
<< Comment #22 @ 12:33 CDT, 18 May 2009 >>
(Link, Reply)
By Germany cYmoZz  - Reply to #14
no, its not better than any map in the current mappool
<< Comment #11 @ 14:07 CDT, 17 May 2009 >>
(Link, Reply)
By badys tshirt Badb0y 
plz post in here:
http://www.esreality.com/?a=post&id=1695535
<< Comment #18 @ 08:10 CDT, 18 May 2009 >>
(Link, Reply)
By Europe Anonymous (fwasg.fzg.mw.tum.de) 
i am disappointed that apparantely a good part of the 6 new maps is recycled old shit :(
<< Comment #19 @ 08:16 CDT, 18 May 2009 >>
(Link, Reply)
By Quake 3 toifel  - Reply to #18
true.. I expected something different when they announced "NEW" maps.
<< Comment #27 @ 08:08 CDT, 19 May 2009 >>
(Link, Reply)
By Nuke Explosion raithza 
Sigh. Typical quake community: a year of "BRINg CLASSIC MAPS OR QL WILL FAIL YOU SUCK" etc whine followed closely by "OMG WHY ONLY OLD MAPS WE NEED NEW MAPS QL FAILS YOU SUCK"
<< Comment #29 @ 09:34 CDT, 19 May 2009 >>
(Link, Reply)
By Belgium impulseBE  - Reply to #27
classic maps = ztn, hub, cpm4, ...
<< Comment #30 @ 09:38 CDT, 19 May 2009 >>
(Link, Reply)
By Unset fanfreluche  - Reply to #29
None of which iD can legally bring include in QL yes.
<< Comment #32 @ 09:46 CDT, 19 May 2009 >>
(Link, Reply)
By QW stafu  - Reply to #30
Says who? Have id asked the creators? I highly doubt it.

Furthermore I doubt the creator of hub asked the original creator of qw aerowalk.bsp if it would be okay.
<< Comment #34 @ 10:40 CDT, 19 May 2009 >>
(Link, Reply)
By Nuke Explosion raithza  - Reply to #32
he did, actually
<< Comment #44 @ 16:58 CDT, 19 May 2009 >>
(Link, Reply)
By clawo ini  - Reply to #34
Actually he didn't, he later did and that's when cpm22 was made.
<< Comment #48 @ 02:43 CDT, 20 May 2009 >>
(Link, Reply)
By Nuke Explosion raithza  - Reply to #44
oh ok. I knew preacher had given permission somewhere down the line..
<< Comment #50 @ 03:10 CDT, 20 May 2009 >>
(Link, Reply)
By clawo ini  - Reply to #48
Hubster also calls the first one a mistake.
<< Comment #52 @ 04:03 CDT, 20 May 2009 >>
(Link, Reply)
By Nuke Explosion raithza  - Reply to #50
how so? because of lack of permission?
<< Comment #58 @ 06:04 CDT, 20 May 2009 >>
(Link, Reply)
By clawo ini  - Reply to #52
That's what I meant, no idea if he thinks it's a shit version or not :P
<< Comment #33 @ 09:52 CDT, 19 May 2009 >>
(Link, Reply)
By Colour: orange 1ecb61110  - Reply to #30
By classic maps people mean maps that have worked in the past. Some of the mappers of those maps have given id software permission to include the maps. Though none of them have been included, so probably there is another reason why id isn't willing to add them yet.
<< Comment #38 @ 13:07 CDT, 19 May 2009 >>
(Link, Reply)
By 006 extone  - Reply to #33
self-conceit?
<< Comment #36 @ 12:40 CDT, 19 May 2009 >>
(Link, Reply)
By Belgium impulseBE  - Reply to #30
what are the odds that i am actually the guy who tracked down all of these mappers and forwarded their updated contact information to id software 1 year ago :) they were (and probably still are) all very excited about the quake live project and they would have been proud to see their maps included, free of charge
1%
<< Comment #37 @ 12:48 CDT, 19 May 2009 >>
(Link, Reply)
By Hasu No Ue Keroppi wata  - Reply to #36
so, what happened ?
<< Comment #41 @ 14:53 CDT, 19 May 2009 >>
(Link, Reply)
By Smiley :) stripy  - Reply to #37
nothing really:)

we do know most of the authors where contacted by id even be4 that, but seems nothing came out of it.
<< Comment #43 @ 16:40 CDT, 19 May 2009 >>
(Link, Reply)
By ql SyncError  - Reply to #37
Stuff that will become self-evident over time. =p
<< Comment #46 @ 17:47 CDT, 19 May 2009 >>
(Link, Reply)
By space invaders gauss  - Reply to #43
oh snap
<< Comment #47 @ 01:47 CDT, 20 May 2009 >>
(Link, Reply)
By Smiley :) stripy  - Reply to #43
heh, well at least ure having fun:)
<< Comment #51 @ 03:51 CDT, 20 May 2009 >>
(Link, Reply)
By Germany - Hamburg unihumi  - Reply to #43
Does that mean the next five maps are actually maps made by the community?
Does it? Does it???
<< Comment #53 @ 04:49 CDT, 20 May 2009 >>
(Link, Reply)
By Smiley :) stripy  - Reply to #51
"You will go you will return not in the battle you will perish"
:)
<< Comment #55 @ 05:50 CDT, 20 May 2009 >>
(Link, Reply)
By nihil madbringer  - Reply to #51
He'll leave us hanging, like snots from a nose. :(
1%
<< Comment #57 @ 06:01 CDT, 20 May 2009 >>
(Link, Reply)
By Hasu No Ue Keroppi wata  - Reply to #43
hey, the training maps are cool
but you really should put a graphical explanation in addition to the written explanation, something like that

atm it's just like trying explaining how to do a shoruyken using only words when this is way shorter and efficient, and you don't have to speak english to get it
<< Comment #61 @ 20:41 CDT, 20 May 2009 >>
(Link, Reply)
By Germany - Hamburg unihumi  - Reply to #57
OMG U SPELLED IT WRONG
<< Comment #64 @ 06:34 CDT, 21 May 2009 >>
(Link, Reply)
By Hasu No Ue Keroppi wata  - Reply to #61
bah, deos not rlaely mtaetr
<< Comment #59 @ 15:52 CDT, 20 May 2009 >>
(Link, Reply)
By 2k2_2 Nukm  - Reply to #43
whaaaaaaaaaaaaaaat?
<< Comment #68 @ 07:39 CDT, 25 May 2009 >>
(Link, Reply)
By Denmark predr  - Reply to #43
You really can't just put that line there without any explanation ...
<< Comment #39 @ 13:10 CDT, 19 May 2009 >>
(Link, Reply)
By 006 extone  - Reply to #36
free of charge - you mean free of ql banners?
<< Comment #45 @ 16:59 CDT, 19 May 2009 >>
(Link, Reply)
By clawo ini  - Reply to #36
What did Teddy say? :D
<< Comment #40 @ 14:52 CDT, 19 May 2009 >>
(Link, Reply)
By Smiley :) stripy  - Reply to #30
http://www.esreality.com/?a=post&id=1522383
<< Comment #63 @ 23:40 CDT, 20 May 2009 >>
(Link, Reply)
By Unset Aaron  - Reply to #30
actually, there's nothing illegal about copying map geometry as far as I'm aware and you don't need permission

although ripping off without consent or any kind of acknowledgment does suck, but fuck it being a cunt is better.
<< Comment #65 @ 17:17 CDT, 23 May 2009 >>
(Link, Reply)
By ql SyncError  - Reply to #63
It's neither legal nor illegal. Copyright law and intellectual property rights are very much up in the air atm. If a law suit were to occur, the court very much could decide that the original creator owned rights to said design -- especially if the reproduction was made by a for-profit company opposed to just community content made for non-profit modding purposes.

Besides, almost everyone agrees that it's the wrong thing to do, and that is all that may matter.
<< Comment #66 @ 10:21 CDT, 24 May 2009 >>
(Link, Reply)
By clawo ini  - Reply to #65
I'd expect a court would side with a creator provided he can proove he designed it first and that it is clearly a copy.
<< Comment #31 @ 09:43 CDT, 19 May 2009 >>
(Link, Reply)
By Sweden azmo 
Ive only played it a few times but since TDM only got one good map right now I wouldnt mind if some tournies added this one for 4v4 even though its probably too small and rail heavy, especially with 12 sec weaps.
<< Comment #35 @ 12:04 CDT, 19 May 2009 >>
(Link, Reply)
By rammstein *deotrip butcher_kgp 
I was hoping to play it for duel.
I joined 3 servers running it. The first action the other guy waiting in the server did was to callvote map qzdm6.




u cant throw dm6 out even if you wanted to lol.
<< Comment #42 @ 15:57 CDT, 19 May 2009 >>
(Link, Reply)
By 2k2_2 Nukm  - Reply to #35
i played a duel against a bot on this map. i quit when the quad spawned :/
other than that it seemed really fine.
<< Comment #67 @ 03:44 CDT, 25 May 2009 >>
(Link, Reply)
By Batman c1  - Reply to #42
duel with quad is fun
edit: duel with runes and proximity mines would be even more fun :D
Edited by c1 at 03:46 CDT, 25 May 2009
<< Comment #56 @ 05:51 CDT, 20 May 2009 >>
(Link, Reply)
By nihil madbringer 
The map is ok. Which means it's tons better than 85% previous ql maps.

I want ztn. :[
<< Comment #69 @ 12:57 CDT, 26 May 2009 >>
(Link, Reply)
By \0/ zrC 
I want duel maps! sicken tired of dm6.... dm6 and dm6.

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