since the last update, the jumppads are displayed in high quality even with high picmip settings. i didnt know it was possible to make map parts unaffected by picmip. ( nomip in cpma cant do things like that, right?)
although i like this change, this needs to be tweaked.
the fog on the new maps and these lights on maps like t7 look really annoying with high picmip, sothere should be a command to chose wich parts shouldnt be touched by picmip. so basicly an advanced nomip...
although i like this change, this needs to be tweaked.
the fog on the new maps and these lights on maps like t7 look really annoying with high picmip, sothere should be a command to chose wich parts shouldnt be touched by picmip. so basicly an advanced nomip...
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