Posted by stuntz @ 16:16 CDT, 7 September 2009 - iMsg
What if there was no red armor in maps like dm6 and t7, do you think it would improve how they are played and force players to have a greater map control or it would suck ass? :D
It seems battles in maps like t4 and t6 are faster and forces players to camp less.
Feel free to discuss.
Edited by stunt at 16:17 CDT, 7 September 2009 - 4006 Hits
oh ha ha. You used a personal attack on people named stunt good job. Well thought out - not something a retard could have came up with. I mean if you are going to call people retarded, hmm at least come up with a brilliant way to do it and not the absolute minimal way. Otherwise you're just a follower and trying to fit in and be kewl.
You crack me up with your jokes, you are so funny and original. Wow I'm literally sitting here laughing. I mean, how do you do it? You're just too damn funny. LOL.
It's a good idea. The really old dm6 (with the 50h where mega was, back around like fat & blue) just had 2 yellow armors, and I think it was better than the pro version with RA. It's harder to just get a giant armor/health advantage and steamroll your closely matched opponent for 8 minutes in that one.
I was just watching diablo vs noctis on ztn and the moment noctis went with 8 frags in a row I was thinking how fucked up this game is when some is in absolute control because RA, strong like a tank lol