Ten days after last update, the Quake Live Halloween Update just brings us some bugfixes, we get rid of splash damage through surfaces, and we see the initiation of in-game weapon accuracy display.
Source: QuakeLive Forum
Today's QUAKE LIVE update contains some fixes, including an important one that addresses how splash damage is handled through surfaces, as well as new additions such as the ability to display an in-game weapon accuracy panel for you or the player you are spectating. View information on these changes and more on our latest DevBlog post.
We would also like to congratulate the winners of the the 2009 Electronic Sports League Intel Extreme Masters Global Challenge Dubai. We added a special event leaderboard to view what unfolded in Dubai. Checkout which competitors dominated the board by switching your leaderboard timeframe filter to 'Intel Extreme Masters Dubai 2009' or visit it directly here. We have also created two new trophy case awards that have been issued to those who participated in the event. The follow players have been awarded the 'ESL 2009 Pro' award for their prize winning performance in Dubai:
1st: rapha
2nd: Cypher
3rd: noctis
4th: fox
5th to 8th:
mAdix
Cooller
DaHanG
stermy
Game Updates:
- Added +acc bindable command for displaying an in-game weapon accuracy panel. Usage “bind ] +acc” for example.
- Added support to display cg_weaponBar when spectating.
- Fixed splash damage so that it will no longer pass through floors.
- Fixed proxy mines from being indestructible when launched from certain heights.
- Fixed voiceovers in warmup. (”X frags left” should no longer be played during warmup)
- Fixed team switches so that they would no longer be counted as deaths for stats reporting.
- Fixed minor Raw Input mouse performance issues
- Fixed Brimstone Abbey (qzdm8) quad spawn decal.
- Fixed misc shader issues.
- Changed rail trails to now be affected by cg_weaponColorStyle
- Changed cg_WeaponColorStyle for consistency.
Style 3 should now use cg_weaponColor for both grenades and rails.
Style 1 will use cg_weaponColor_grenade for grenades, and your color1/color2 choices for rail.
- Changed r_ambientScale to no longer be cheat protected, controls the amount of ambient light that is cast upon players.
Web Updates:
- Fixed a problem with match tooltips where the tooltip would close after the server list refreshes. Also in general the data between the server list and the match tooltips will stay in sync now.
- Updated the formatting of tweets generated from the match details “Share” links.
- Now displaying larger award images across the top of the profile awards page.
- Added country flags for the nations of ‘Guernsey’ and ‘Jersey’.
- Added two new “Trophy Case” awards for the Intel Extreme Masters ESL Global Challenge event.
Source: QuakeLive Forum
Edited by Badb0y at 20:24 CDT, 28 October 2009 - 6161 Hits