Just another question that has been bugging me lately.
With QL supporting proper 16:10 resolutions rather than just stretching a smaller resolution to fit the screen, how does that affect fov?
Aka if you are used to 4:3 screens with 110 fov, is 110 fov on a 1680x1050 resolution the same or would you need to increase the fov to get the same effect (or decrease)?
Anybody have the tech info on this?
With QL supporting proper 16:10 resolutions rather than just stretching a smaller resolution to fit the screen, how does that affect fov?
Aka if you are used to 4:3 screens with 110 fov, is 110 fov on a 1680x1050 resolution the same or would you need to increase the fov to get the same effect (or decrease)?
Anybody have the tech info on this?
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