...in one sitting! Took me about seven hours to finish it all (edit: 5 hours and 33 minutes, according to the statistics).
Going to check out the special operations next, good thing I took a day off work for that game, and my GF is hanging out with her friends today.
Anyone care for a co-op for the spec-ops?
About the SP:
Yeah, well, it's nothing really innovative, except the spec-ops probably. But, for a guy that occasionally studies film theory and knows some stuff about script writing, stories structure and writing in general, single missions that don't contain any story at all are not the thing that I paid my money for. Of course, the spec-ops is a nice addition that 14YOs will spend a shit load of time at in order to win all the possible achievements.
The campaign, in general, is interesting. Much too fast at the beginning, imo. The good thing about it is that you feel the complexity of large military operations and the chaos in battlefields that sometimes is virtually bizarre. The downside of it is that you can barely keep up with the pace, so you get the feeling that it's still only a computer game, not a good movie, for instance.
But, it gets better in time. The levels are constructed with more detail, some special moments that I've never seen before in a computer game occur. Also, the focus is slowly shifting more towards what's going on here and now, and less to the script that is much less minimalistic in the first MW.
Overall, the game gains complexity and diversity but loses distance towards itself. To rephrase, it's much too serious, in my opinion. But, as a computer game, it's brilliant. The SP campaign is almost as good as the previous MW. Definitely a thing to buy.
*** SPOILER ALERT ***
Btw, Ghost was probably Gaz, since he had exactly the same voice as Gaz did in the first Modern Warfare. Too bad he got screwed along with Roach towards the end of the game :(
Going to check out the special operations next, good thing I took a day off work for that game, and my GF is hanging out with her friends today.
Anyone care for a co-op for the spec-ops?
About the SP:
Yeah, well, it's nothing really innovative, except the spec-ops probably. But, for a guy that occasionally studies film theory and knows some stuff about script writing, stories structure and writing in general, single missions that don't contain any story at all are not the thing that I paid my money for. Of course, the spec-ops is a nice addition that 14YOs will spend a shit load of time at in order to win all the possible achievements.
The campaign, in general, is interesting. Much too fast at the beginning, imo. The good thing about it is that you feel the complexity of large military operations and the chaos in battlefields that sometimes is virtually bizarre. The downside of it is that you can barely keep up with the pace, so you get the feeling that it's still only a computer game, not a good movie, for instance.
But, it gets better in time. The levels are constructed with more detail, some special moments that I've never seen before in a computer game occur. Also, the focus is slowly shifting more towards what's going on here and now, and less to the script that is much less minimalistic in the first MW.
Overall, the game gains complexity and diversity but loses distance towards itself. To rephrase, it's much too serious, in my opinion. But, as a computer game, it's brilliant. The SP campaign is almost as good as the previous MW. Definitely a thing to buy.
*** SPOILER ALERT ***
Btw, Ghost was probably Gaz, since he had exactly the same voice as Gaz did in the first Modern Warfare. Too bad he got screwed along with Roach towards the end of the game :(
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Edited by Mav_ at 04:56 CST, 11 November 2009 - 7503 Hits