I got r_displayrefresh at 120 and have been messing around with resolutions to see their differences
In ql 1680x1050(the native on these things) is wayy smoother looking than say 800x600 scaled.
I never used an lcd before this so I'm not sure if this is because it's not getting forced to 120hz or if the low quality + bigger size monitor is causing any tearing to be more exagerated or smth.
I wouldn't care about using this res except playing games like tf2 will be hard to get stable fps
http://i.imgur.com/Y9QBN.png
soo I need to know if there's a way to actually see what hz im running at or any other way to definitively prove im getting that 120!
In ql 1680x1050(the native on these things) is wayy smoother looking than say 800x600 scaled.
I never used an lcd before this so I'm not sure if this is because it's not getting forced to 120hz or if the low quality + bigger size monitor is causing any tearing to be more exagerated or smth.
I wouldn't care about using this res except playing games like tf2 will be hard to get stable fps
http://i.imgur.com/Y9QBN.png
soo I need to know if there's a way to actually see what hz im running at or any other way to definitively prove im getting that 120!
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