With the Intel Extreme Masters making their third stop around the world in Taiwan recently, it seems like this Asian event was not getting anywhere near as much attention from the FPS community as the European and American finals.

Somehow (:D) I found this article about why it could be that FPS games aren't that successful in the largest competitive gaming markets in the world.

Excerpt:
Like the arcades in Japan, PC Baangs were major social places, like bars and clubs are to the western world. It was a mainstream part of youth culture. Even the layout of PC Baangs are social, with a large loveseat attached to two computers so that guys could sit with their girlfriends. Because of the ban on console imports, this allowed PC Baangs to only offer PC games and it just so happened that Starcraft was there. Would it be different had Quake or Counter Strike been available?

Go here to read the full article.