i miss the old days: going out with friends on the weekend and coming home at 4am to play some pickups.
to be honest, i often hurried to get home, just so i wouldn't miss the pickup action going on (i played ra3). but since everyone switched to quakelive, i'm quite disappointed, seeing there's no one online and there's no real active pickup community anymore. the ways i see it, quakelive killed the irc/pickup community.
also, i was really good playing ra3 when i was drunk. but playing ql while being drunk is shit.
discuss.
to be honest, i often hurried to get home, just so i wouldn't miss the pickup action going on (i played ra3). but since everyone switched to quakelive, i'm quite disappointed, seeing there's no one online and there's no real active pickup community anymore. the ways i see it, quakelive killed the irc/pickup community.
also, i was really good playing ra3 when i was drunk. but playing ql while being drunk is shit.
discuss.
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Edited by hoechst at 21:52 CDT, 3 September 2010 - 5804 Hits
The problem is, you'd also get a shit load of dribbling retards who can barely strafe jump picking up main d's armors and running headfirst into the enemy base with nothing but a nail-gun (that's nail, not rail) before rage-quitting leaving that team a man down. You'd be better off playing public rune CTF map servers whilst drunk... crying.
So basically, here's a list of things QuakeLive needs (that haven't already been mentioned 1001 times before that we know it needs - e.g GTV etc)
- The ability to electro-shock another player's balls through the medium of interpretative dance
- Militia