Name: G.I. Jonesy
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Posts: 2441
Location:
Posts: 2441
It's the same with the game itself. Almost no one is willing to spend two months dueling, before winning a single duel. The problem is not with the skill-matching system. That system will always be shit. An experienced player can just make new accounts all the time, and put themselves at beginner skill-level, just to ruin the system. Wouldn't you expect competitors to deliberately sabotage such a system?
With demo's, yet again, it's very simple... make a demo repository, on the Quake Live site. A person merely needs to then, go to www.quakelive.com, go to the demo's section, and click on the demo they want to watch. Why such a simple thing is so difficult for id to come up with on their own, I have no idea.
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2 months of losing is a lot of resistance... and so is the enormous amount of nonsense one must go through to watch demo's. And although streaming video is relatively easy to watch, it's not easier than GTV (through the QL system, anyway), nor is the quality better (which is a factor in resistance). Certainly, using built-in, online leagues and ladders is less resistance than spending $5,000 traveling to a tournament or using third-party leagues/ladders.
Path of least resistance... that's reality for you.