Hey Brugal,
First of all thank you so much for the work you have done with WolfCam.
Everything is working perfectly... setting cams/scripts/quality... all high res textures import good etc etc
The *ONLY* problem i'm having is with the Gibs... at some points it shows full blood / gib explosion / wall&floor marks...
then other times it shows the blood explosion but polygon/RGB colored lines where the limbs/skull are suppose to be.
I have a feeling that it's intermittent due to texture memory (hunkmegs maybe?)
Any insight would be great... Thanks again.
First of all thank you so much for the work you have done with WolfCam.
Everything is working perfectly... setting cams/scripts/quality... all high res textures import good etc etc
The *ONLY* problem i'm having is with the Gibs... at some points it shows full blood / gib explosion / wall&floor marks...
then other times it shows the blood explosion but polygon/RGB colored lines where the limbs/skull are suppose to be.
I have a feeling that it's intermittent due to texture memory (hunkmegs maybe?)
Any insight would be great... Thanks again.
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