
1. I've heard here and there that around a 24 cm 360 is what a lot of the pro players use. I know it varies some but is that generally correct?
2. With such a low sens in a fast game like quake live, do most of the good players use scripts for turning and/or rocket jumping? I played unreal 2k4 with a pro at a lan and he used a script for turning 180's but I don't know if that's the norm or not.
3. Lastly, It's my understanding that mouse_mode 2 in quake live is all I need to do to eliminate mouse acceleration is this correct?
Thanks and any other tips about hardware or game play that I might have overlooked would be greatly appreciated.
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