Since the last update, some maps (intervention, tornado) are very dark.
I played a bit around and it seems that the problem is the combination of r_mapoverbrightbits 1 and r_vertexlighting 1.
Now I really liked these settings and they work fine on most maps, so I don't want to change them.
On the other hand, I don't want to have to change my settings everytime a problematic way is loaded.
Is there any other way too solve this problem?
I played a bit around and it seems that the problem is the combination of r_mapoverbrightbits 1 and r_vertexlighting 1.
Now I really liked these settings and they work fine on most maps, so I don't want to change them.
On the other hand, I don't want to have to change my settings everytime a problematic way is loaded.
Is there any other way too solve this problem?
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