another q43a thread where everyone can read the same old stuff..
or have a blast on this....
extract to q43a folder
replaces q4ctf4 speedtrap map with q43a better looking and more atmospheric version
FFA 60
INVISIBILITY 60
Team DM/CTF/Arena CTF
marine/team0 spawnpoints 30
strogg/team1 spawnpoints 30
http://www.moddb.com/mods/q43a/addons/q43a-q4ctf4-60-slot
if the map is full, you would all be running out of ammo, i have`nt set no custom item/pickup respawn times on anything
you have to run it on a dedicated server, if you want to max the 16 players the gui will let you have, or set the si_maxplayers in the console
and you probaly have to edit the q43a_txt.pk4/def/mp.def..
// The lowest number of players is 4 and assumed if less than the first entry.
// The first column is GHz and the second column is max players. Note that the
// code driving this system compares against the max players in the server.
entityDef MPCPUIntelPlayerLimit {
"1.8" "8"
"2.4" "32"
"2.8" "64"
}
entityDef MPCPUAMDPlayerLimit {
"1.4" "8"
"1.8" "32"
"2.0" "64"
}
if it all fails, i will have to upload a patch, that allows si_maxplayers to 64
or have a blast on this....
extract to q43a folder
replaces q4ctf4 speedtrap map with q43a better looking and more atmospheric version
FFA 60
INVISIBILITY 60
Team DM/CTF/Arena CTF
marine/team0 spawnpoints 30
strogg/team1 spawnpoints 30
http://www.moddb.com/mods/q43a/addons/q43a-q4ctf4-60-slot
if the map is full, you would all be running out of ammo, i have`nt set no custom item/pickup respawn times on anything
you have to run it on a dedicated server, if you want to max the 16 players the gui will let you have, or set the si_maxplayers in the console
and you probaly have to edit the q43a_txt.pk4/def/mp.def..
// The lowest number of players is 4 and assumed if less than the first entry.
// The first column is GHz and the second column is max players. Note that the
// code driving this system compares against the max players in the server.
entityDef MPCPUIntelPlayerLimit {
"1.8" "8"
"2.4" "32"
"2.8" "64"
}
entityDef MPCPUAMDPlayerLimit {
"1.4" "8"
"1.8" "32"
"2.0" "64"
}
if it all fails, i will have to upload a patch, that allows si_maxplayers to 64
Edited by p0rt at 01:30 CST, 5 February 2011 - 6022 Hits