Should be the same as in other modes - 20x5 with that wider spread is fine.
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If a fresh spawner with no armour and mg is somehow overpowered compared to most of the other players on the server then is the problem with mg dmg or is it a sign that tdm is a flawed gametype?so? if tdm works better with lower dmg values for mg/sg then why the hell would you not lower them? it does not matter if you think tdm is flawed or not, if a simple change like that is better for the game, why would you not change it?