*Unfortunately, this change also segregates players of different skills more, resulting in less matches available. For our more popular modes, like FFA or Clan Arena, server population seemed acceptable, but for TDM and CTF publics it became harder to find active games. Geographical location and time of course played a part in this issue.
*With that said, we have altered our configuration; namely FFA and CA servers will keep the same restriction as before, while CTF and TDM based modes will revert to what they were previously.
Problem, QL fanboys?
*With that said, we have altered our configuration; namely FFA and CA servers will keep the same restriction as before, while CTF and TDM based modes will revert to what they were previously.
Problem, QL fanboys?
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All the polls in the ql forums were against their changes, but they somehow deemed them successfull.
At the end of the day, it is a nice game no matter what they do and still many ppl play it. Of course, it could be huge, but they have other plans.