
Its quite clear why peole play overly passive: rockets and rail. Rockets are easy to spam due way too big splash radius / high rocket speed. In addition to that even one rocket may put you out of position and top of all rockets make a shitload of dmg in no time since after first rocket upcoming rockets will be easily hit as direct rockets. Also rail embraces passive play, doing 80dmg from instant hit and still having quite a fast reload time, which allows you to use it even in fairly close quarter fights if you can run behind walls.
How to fix it? v2
- Reduce either rocket speed or rocket knockback splash size or dmg
- Make railgun reload time 10% longer or 20% longer and up dmg back to 100
In addition to that I have heard that hitboxes are going to be a bit bigger (10%) which will also balance weapons a bit more making hitscan weapons stronger.
ps. rocket stairbug aint still totally fixed...
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