Edited by Nukm at 09:25 CDT, 13 March 2011 - 12137 Hits
imo, if something, they should have only fast (or slow) maps in poolhuh? we should always look for a big variety. maps without shaft/rail, maps that play fast, maps with limited resources and so on, demands the players to adjust and shows us different skillets and styles... why on earth would you want 5 maps that play the same?