why, servers are all empty, add killatons to your favorites, dont need q4master, its just for twats who cant type a ip in "join ip" button window, like for listen and dedicated servers for Q43A
or the server i put up on inx got listed on http://www.game-monitor.com/ but not in q4, militia and Q43A never will, id are a bunch of texan fags, and they know Q43A is better then QL, they think they are pagan with ram and horse skullz n shit
200 player GTA server could kick ass
go waste £10 pcm and upload Q43A on some random game server hoster, set the fs_game to Q43A and exec the serverconfig.cfg and start or restart your server and kick some ass
inx will take 2 week to update q4 to 1.4.2, multiplay will copy the patch files or something on your control panel
or if you got windows for some council block wimax lan party
run pathto/quake4Ded.exe +set fs_game q43a +exec serverconfig.cfg
load up quake 4 drop the console or join ip and use localhost or whatever the ip of the box the server is on
its my mod, i still dont get the point in having and running dead servers, when you can have a phun frag fest server to kill the night on with aload of new features and recoding
master bunny hopping in patch #19.3 and make some terrain maps and have some vehicles outside of a industrial complex with walkers and CTF
every knows q4max and q4 base are dead, Q43A is its own thing, most people havent tried, especially online in action, q4max and q4base servers never have a chance of being used again
start a dedicated server on your local deaktop, and have a play, it all works perfects and smooth, running a ded online is no different, you just have higher ping without fiber, and why Q43A is still getting releases and patches, its to kick ass on, not cry and be excited about a renderer
and i like making peopel cry, i dont care shit for id, most other modders all want jobs at id, its just a game too me
i know, but this thread is shit and worthless, so it doesnt matter, and i was bord, but still dont give a shit about id, and still dont get the point in q4max and q4base servers, when yall can be kicking some ass on a Q43A server
still dont get why you care, the server are all dead with no players on, except for some russian server and killatons, they are the only servers with players on every night for 1.4.2, then there are 17 regular players on other versions of q4
yall go idle in spontan on quakenet and get them to switch ctf server for a few hours and see if the engine allow more then 16 players, Q43A sdk and snapshots and max bits and max message size is all good to pass it
engine should be using the same defines etc in the sdk, so you should be able to have 128 players on a map
but a man never knows, the engine uses a different listmaps function for the mainmenu map list in mp, then vote/admin and next map uses during gameplay