*Quake = ego game. If you win a close game, you suddenly feel good, hell, you feel that you are better than your opponent, so why should you go through that process once again and risk your own momentary awesomeness? FUCK NO, IT'S BETTER TO RUN AWAY <o>*
Much worse are people who beat you by 1-2 frags and after that claim that you are not their level and you're basically shit, then they leave the server like a fucking boss. Obvious provocation, but sometimes I do get pissed off by that kind of behaviour :)
people act like this when they really had a hart time playing or if you are in bad shape and they know you personally and envy you ... when they had a hart time playing you and they don't know if they can win again against you and fear losing against you, they don't want to admit they have fear, and instead say you are too bad for them and they don't need to play you ... if you are in bad shape and they know you personally, they also do the same to try to damage you ...
last but not least there are also people who experienced ... and try to do the same action against others, so they don't feel they are not the only ones experiencing this ... but there are always also people who are just too tired to do another match or they don't have time anymore ...
Kind of annoying, pretty much everyone ever's done it to me so I shouldn't feel too bad about it anymore but I did do it yesterday to a nice guy and felt crappy. Nerves were just taking their toll and even if I'd manage to pull off a second win I would've been too stressed out to enjoy it, really sucks for the other guy but... Value rematch opportunity (that you rarely get yourself) over what is pretty much personal (mental) health? Really worth it? Maybe just not being a dick about not giving a rematch should be acceptable.
Oh and really don't care about win or lose, but who on earth ever believes anyone who says that? lol
-edit- Poorly worded; of course I want to win but losing isn't something to be "afraid" of.
(Not trying to sound like [insert known ESR posters names here] when mentioning mental "issues" here but I'm really shit at most important aspects of duel so if I try to play serious/to win I have to try hard and it's frustrating as fuck to sit and watch as my retarded brain fails stuff like basic Pac-Man and lose to kids with a fraction of my aim who "just" play a template duel game on autopilot.)
hahahh wow i love how you worded ,"play a template duel game on autopilot.",i know so many people who play like this.
I agree with you though,I find it difficult to play continuous close games with a "random" that I have no respect (no offense) for whatsoever.My stress levels just go through the roof as most of the games just continue to be a battle for control and the ending score is 15-12 or something similar and where a huge factor (SOMETIMES) were the spawns that x player received in order grab a powerup and ultimately win the match.I cannot play at my 100% in practice games either because if the end score isn't in my favour I become stressed out (even in zotacs etc when I TRY to play at my 100% I still become stressed).I'm not sure if I'm taking the game too seriously or that I'm just competitive by nature.
I guess its just trying to play the game as much as you can and then taking a break before you become over-stressed.
well q3 weapon balance (especially rail) caused control wasnt that one sided as in ql. it was much harder to stay 200/200 even if u controlled both major items.
also the spawn system fucks it up even more for example on ztn u get the upper YA spawn, enemy gets the SG one, from now on you either hiding for 4 minutes or go 0-5 knowing u absolutely have no chance. its just no fun. also when u fragged someone u could expect a few spawnkills almost guarantted now its u _maybe_ get a spawnfrag afterwards or not and the enemy free to go for hiding for minutes
Word, I was afraid to mention the "random" thing but it really does factor in somehow, people you don't know and respect is so different from playing friends and "pros". I've played super close games (lost them all! :D) with a bunch of "pros" and I've gotten absolutely destroyed by some of them and I have to say those are all still some of the most fun games I've ever played, but then there are these random cunts on public who just play like cunts and it's annoying as fuck and no fun regardless if you win or lose by any amount. \:D/
I wonder, is there any other game with more ego at stake.
the shit netcode, 10min timelimit and the overpowered rockets make it even worse
getting through-body rail(s) while the other is below 80 stack and u fight over a powerup and potential control of the map, it only increases the rage potential
10min timelimit especially vs +back, makes simple mistakes even more painful and amplifies luck.
going from hero to zero, because of some skilled but yet lucky rockets and inconvenient bounces, doesn’t help either.
at least in q3 u were feeling much more in cotrol of ur destiny. if u saw ur rail crossing enamies' body, it was certainly a hit. The 15 timelimit was reassuring that the better player will eventually win. You would certainly stay for a rematch vs someone that u had a close game. In ql staying is like playing roulete, winning some good money and then put them all in, in next round.