The purpose of my idea is to give an easier time for people to pick up dueling and to let people get used to it without the game being too stale for them (resulting in giving up).
-Players spawning with a shotgun
-Player losing with more than 5 frags spawns with 50 armor
-Player losing with more than 10 frags spawns with 50 armor + an RL
...
these ideas could continue, the main purpose is basically to reduce the skill cap and give the upper hand for the lesser player.
Servers should be unranked, and i think this would make a decent devpick (was there any duel devpicks anyway?), if its a sucess it could be implemented as a separate gametype.
Opinions?
-Players spawning with a shotgun
-Player losing with more than 5 frags spawns with 50 armor
-Player losing with more than 10 frags spawns with 50 armor + an RL
...
these ideas could continue, the main purpose is basically to reduce the skill cap and give the upper hand for the lesser player.
Servers should be unranked, and i think this would make a decent devpick (was there any duel devpicks anyway?), if its a sucess it could be implemented as a separate gametype.
Opinions?
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