I've been pimping this before, but I'll create another thread and do it again with updated data. Here is the current matchup data:
Dream Hack 2012 Winter Matchups
The ordering is based on a conservative estimate of the players skill given by the mean of the lower end of the rating deviance. That is, the order in which players occur is their relative strength, topmost being the strongest. Note that strong players have no maps on which they are weak due to having a good mean. I tried the median as well which makes the top players: k1llsen, rapha, cypher, evil in that order.
The point is the current rating of the player. The bar is the variance of the rating. That is, the system has 95% confidence that the player is in this range of rating. Thus, if there is a lot of overlap, it can be either players game.
Update: Now we use the geometric mean over the arithmetic mean.
Dream Hack 2012 Winter Matchups
The ordering is based on a conservative estimate of the players skill given by the mean of the lower end of the rating deviance. That is, the order in which players occur is their relative strength, topmost being the strongest. Note that strong players have no maps on which they are weak due to having a good mean. I tried the median as well which makes the top players: k1llsen, rapha, cypher, evil in that order.
The point is the current rating of the player. The bar is the variance of the rating. That is, the system has 95% confidence that the player is in this range of rating. Thus, if there is a lot of overlap, it can be either players game.
Update: Now we use the geometric mean over the arithmetic mean.
Edited by Relativizor at 12:00 CST, 21 November 2012 - 7662 Hits