I just read the spawn kills thread and had a somehow interesting idea - what if the players chose their spawn locations in advance? So a (pro) player would make a list of spawn points, and every time they die they would go down that list.
This would allow things like:
"Ok, if I die now I'm gonna spawn there, so should I delay my death, or just attack and don't care"?
"I'm gonna try and force first fight on t7 at mega, so I want 2nd spawn at RA"
"I want to force as many LG spawns as possible, I'm RL noob"
etc etc. Could potentially introduce a "pre-game tactical element" to the game, similar to how you have to pick engine / car stats in race games and so on.
This would allow things like:
"Ok, if I die now I'm gonna spawn there, so should I delay my death, or just attack and don't care"?
"I'm gonna try and force first fight on t7 at mega, so I want 2nd spawn at RA"
"I want to force as many LG spawns as possible, I'm RL noob"
etc etc. Could potentially introduce a "pre-game tactical element" to the game, similar to how you have to pick engine / car stats in race games and so on.
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